Player Matchup

Baba Yaga
Baba Yaga
CMM1575
Baba Yaga
Level 116
God Stats
1W - 2L
1,215 SR
Queue Stats
130W - 128L
1,413 Elo+
Party 3
Cthulhu
Cthulhu
NotSnowie2257
Cthulhu
Level 109
God Stats
3W - 1L
1,624 SR
Queue Stats
143W - 128L
1,417 Elo+
Party 3
Zhong Kui
Zhong Kui
Salmanpollas
Zhong Kui
Level 145
God Stats
10W - 7L
1,404 SR
Queue Stats
662W - 660L
1,451 Elo+
Solo
Ah Puch
Ah Puch
TESCHMI
Ah Puch
Level 98
God Stats
1W - 0L
1,565 SR
Queue Stats
12W - 20L
1,330 Elo+
Solo
Vamana
Vamana
italian_kuzenbo
Vamana
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 29L
1,282 Elo+
Solo
Team Averages
Level 99
1,462 SR
1,379 Elo+

VS

Team Averages
Level 96
1,471 SR
1,433 Elo+
Fenrir
Fenrir
CaponeSon
Fenrir
Level 121
God Stats
1W - 5L
1,258 SR
Queue Stats
549W - 560L
1,395 Elo+
Party 1
Ah Puch
Ah Puch
EriccZemmouur
Ah Puch
Level 67
God Stats
6W - 6L
1,642 SR
Queue Stats
307W - 318L
1,444 Elo+
Party 2
Geb
Geb
Risitas26
Geb
Level 69
God Stats
0W - 2L
1,254 SR
Queue Stats
250W - 259L
1,425 Elo+
Party 2
Hercules
Hercules
Trapgod TM
Hercules
Level 65
God Stats
1W - 1L
1,728 SR
Queue Stats
253W - 265L
1,491 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Z4M0
Morgan Le Fay
Level 157
God Stats
6W - 6L
1,473 SR
Queue Stats
605W - 614L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
CMM1575
Baba Yaga
18
5 / 3 / 12
11,416
714
21,886
13,826
6,915
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
20
6 / 2 / 19
13,216
826
18,408
20,060
27,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zhong Kui
Salmanpollas
Zhong Kui
16
7 / 4 / 10
11,370
711
19,709
16,513
11,518
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
TESCHMI
Ah Puch
17
5 / 2 / 15
11,175
698
21,212
17,611
8,468
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
9 / 5 / 13
12,558
785
14,860
38,011
26,660
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CaponeSon
Fenrir
17
3 / 5 / 6
10,037
627
11,556
15,357
12,368
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Puch
18
4 / 7 / 8
11,174
698
25,297
14,684
5,339
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

18
3 / 7 / 8
11,325
708
12,673
30,579
32,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
Trapgod TM
Hercules
16
3 / 6 / 6
10,230
639
9,741
29,879
23,829
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Morgan Le Fay
Z4M0
Morgan Le Fay
17
3 / 7 / 8
10,440
653
12,539
16,284
5,831
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
52
32
Kills
16
16
Deaths
32
69
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
CMM1575
Baba Yaga
5
3
12
3.67
L
Fenrir
CaponeSon
Fenrir
3
5
6
1.2
L
Ah Puch
4
7
8
1.14
W
Cthulhu
6
2
19
7.75
L
3
7
8
1
W
Zhong Kui
Salmanpollas
Zhong Kui
7
4
10
3
W
Ah Puch
TESCHMI
Ah Puch
5
2
15
6.25
L
Hercules
Trapgod TM
Hercules
3
6
6
1
L
Morgan Le Fay
Z4M0
Morgan Le Fay
3
7
8
1
W
9
5
13
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,075
Damage
71,806
106,021
Taken
106,783
80,774
Mitigated
80,096
52,012
Healing
38,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
CMM1575
Baba Yaga
21,886
658
2,017
4,944
13,826
6,915
722
9,109
4,470
37,144
0
L
Fenrir
CaponeSon
Fenrir
11,556
2,237
2,366
2,959
15,357
12,368
711
9,681
5,576
0
18,939
L
Ah Puch
25,297
46
886
3,105
14,684
5,339
438
11,140
3,402
42,380
0
W
Cthulhu
18,408
837
2,976
4,118
20,060
27,213
760
11,146
8,038
39,841
0
L
12,673
1,010
2,011
7,345
30,579
32,729
0
23,504
6,777
27,345
0
W
Zhong Kui
Salmanpollas
Zhong Kui
19,709
1,731
4,835
5,752
16,513
11,518
2,150
7,178
9,335
32,308
0
W
Ah Puch
TESCHMI
Ah Puch
21,212
1,509
1,307
5,572
17,611
8,468
1,188
8,879
8,732
35,659
0
L
Hercules
Trapgod TM
Hercules
9,741
1,470
2,802
11,840
29,879
23,829
172
22,521
7,198
0
19,866
L
Morgan Le Fay
Z4M0
Morgan Le Fay
12,539
1,325
1,477
3,352
16,284
5,831
511
14,300
1,916
28,436
0
W
14,860
6,035
3,957
16,534
38,011
26,660
224
14,197
23,814
699
26,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,735
Gold Earned
53,206
181
Minions Killed
156
0
Camps Cleared
0
1,544,790
Distance Traveled
1,376,496
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
11,416
714
33
2
0
323,846
3
L
Fenrir
10,037
627
18
1
0
300,360
0
L
Ah Puch
11,174
698
44
3
0
269,132
0
W
Cthulhu
13,216
826
57
4
0
333,480
0
L
Geb
11,325
708
24
2
0
302,231
0
W
Zhong Kui
11,370
711
32
2
0
264,108
0
W
Ah Puch
11,175
698
35
2
0
317,736
0
L
Hercules
10,230
639
24
2
0
264,864
0
L
Morgan Le Fay
10,440
653
46
3
0
239,909
1
W
Vamana
12,558
785
24
2
0
305,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role