Player Matchup

Athena
Athena
Davidqq1234
Athena
Level 127
God Stats
10W - 9L
1,443 SR
Queue Stats
291W - 306L
1,483 Elo+
Party 1
Ra
Ra
Gruubus
Ra
Level 124
God Stats
8W - 6L
1,624 SR
Queue Stats
326W - 329L
1,501 Elo+
Party 1
Chaac
Chaac
OEGCowboy
Chaac
Level 158
God Stats
5W - 4L
1,578 SR
Queue Stats
613W - 576L
1,519 Elo+
Solo
Danzaburou
Danzaburou
TheLiONKing7411
Danzaburou
Level 90
God Stats
25W - 23L
1,549 SR
Queue Stats
199W - 175L
1,502 Elo+
Solo
Fenrir
Fenrir
c1ammyJAMMY
Fenrir
Level 86
God Stats
4W - 2L
1,527 SR
Queue Stats
134W - 145L
1,538 Elo+
Party 1
Team Averages
Level 117
1,544 SR
1,508 Elo+

VS

Team Averages
Level 110
1,499 SR
1,482 Elo+
Hercules
Hercules
 
Hercules
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
Mr_BrutalTactics
Tiamat
Level 114
God Stats
6W - 17L
1,481 SR
Queue Stats
68W - 79L
1,479 Elo+
Solo
Atlas
Atlas
Stoic Rodent
Atlas
Level 109
God Stats
2W - 4L
1,475 SR
Queue Stats
187W - 217L
1,445 Elo+
Party 3
Medusa
Medusa
death9400
Medusa
Level 108
God Stats
4W - 5L
1,532 SR
Queue Stats
35W - 34L
1,509 Elo+
Party 2
Kuzenbo
Kuzenbo
mccreemy sauce
Kuzenbo
Level 108
God Stats
3W - 5L
1,509 SR
Queue Stats
390W - 405L
1,478 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
8
1 / 3 / 6
5,510
551
1,876
7,717
2,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 2 / 4
6,143
614
4,769
5,888
1,951
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
OEGCowboy
Chaac
12
2 / 0 / 1
6,472
647
6,459
7,245
3,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Danzaburou
TheLiONKing7411
Danzaburou
10
6 / 2 / 1
6,565
657
6,577
4,959
1,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
9
4 / 2 / 6
5,984
598
4,182
6,005
1,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
7
1 / 3 / 2
5,036
504
3,423
9,405
4,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
3 / 2 / 0
5,319
532
4,631
6,308
3,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 5 / 1
5,005
501
3,701
8,251
2,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
death9400
Medusa
9
3 / 3 / 1
5,378
538
4,013
5,610
1,162
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 2 / 0
5,149
515
3,910
8,312
7,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
14
Kills
9
9
Deaths
15
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
3
2
0.67
W
Athena
1
3
6
1.33
W
1
2
4
1.5
L
3
2
0
1.5
W
Chaac
OEGCowboy
Chaac
2
0
1
2.5
L
1
5
1
0.3
W
Danzaburou
TheLiONKing7411
Danzaburou
6
2
1
3.25
W
Fenrir
4
2
6
3.5
L
Medusa
death9400
Medusa
3
3
1
1.17
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,863
Damage
19,678
31,814
Taken
37,886
11,814
Mitigated
18,655
14,864
Healing
11,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
3,423
807
161
3,360
9,405
4,252
0
2,626
6,697
0
9,055
W
Athena
1,876
1,011
733
1,941
7,717
2,975
100
2,521
4,988
6,916
0
W
4,769
971
277
2,350
5,888
1,951
0
2,680
2,906
36,654
0
L
4,631
247
0
2,323
6,308
3,238
38
2,356
3,806
27,283
0
W
Chaac
OEGCowboy
Chaac
6,459
1,096
0
5,061
7,245
3,531
0
4,503
2,299
0
40,265
L
3,701
1,319
0
1,968
8,251
2,927
0
639
7,485
21,254
0
W
Danzaburou
TheLiONKing7411
Danzaburou
6,577
3,089
160
1,970
4,959
1,554
660
0
4,959
0
28,310
W
Fenrir
4,182
760
0
2,372
6,005
1,803
216
1,433
4,420
0
20,049
L
Medusa
death9400
Medusa
4,013
1,750
0
125
5,610
1,162
0
110
5,500
0
31,945
L
3,910
1,033
0
3,531
8,312
7,076
0
573
7,102
22,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,674
Gold Earned
25,887
269
Minions Killed
225
0
Camps Cleared
0
989,278
Distance Traveled
904,748
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,036
504
17
2
0
188,946
2
W
Athena
5,510
551
12
1
0
195,441
7
W
Ra
6,143
614
75
8
0
204,633
1
L
Tiamat
5,319
532
51
5
0
185,731
1
W
Chaac
6,472
647
98
10
0
205,664
0
L
Atlas
5,005
501
44
4
0
188,697
2
W
Danzaburou
6,565
657
41
4
0
170,388
1
W
Fenrir
5,984
598
43
4
0
213,152
1
L
Medusa
5,378
538
65
7
0
165,487
1
L
Kuzenbo
5,149
515
48
5
0
175,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role