Player Matchup

Odin
Odin
Gmartinez210
Odin
Level 87
God Stats
8W - 8L
1,425 SR
Queue Stats
13W - 18L
1,457 Elo+
Party 2
Athena
Athena
SHASS-1
Athena
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,457 Elo+
Party 2
Poseidon
Poseidon
TTV-Adonisgamez
Poseidon
Level 6
God Stats
4W - 5L
1,769 SR
Queue Stats
12W - 18L
1,457 Elo+
Party 2
Gilgamesh
Gilgamesh
WA_GE_CRISIS
Gilgamesh
Level 76
God Stats
1W - 2L
1,769 SR
Queue Stats
13W - 18L
1,457 Elo+
Party 2
Heimdallr
Heimdallr
immortal-sand304
Heimdallr
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 16L
1,500 Elo+
Party 2
Team Averages
Level 53
1,593 SR
1,466 Elo+

VS

Team Averages
Level 104
1,530 SR
1,442 Elo+
Pele
Pele
Dat_Flow_Nation
Pele
Level 124
God Stats
2W - 1L
1,558 SR
Queue Stats
308W - 321L
1,453 Elo+
Party 1
Izanami
Izanami
Diamonds_Akachan
Izanami
Level 31
God Stats
4W - 11L
1,237 SR
Queue Stats
71W - 81L
1,376 Elo+
Party 1
Artio
Artio
Fallin_Eagle15
Artio
Level 127
God Stats
2W - 1L
1,591 SR
Queue Stats
223W - 245L
1,415 Elo+
Party 1
Cliodhna
Cliodhna
King_Monsta_22
Cliodhna
Level 95
God Stats
9W - 8L
1,626 SR
Queue Stats
135W - 148L
1,475 Elo+
Party 1
Tiamat
Tiamat
Solar-Salamander
Tiamat
Level 145
God Stats
138W - 101L
1,640 SR
Queue Stats
341W - 333L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 4 / 7
12,361
562
18,701
19,186
14,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Athena
SHASS-1
Athena
16
1 / 4 / 4
9,200
418
5,135
19,211
15,599
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Poseidon
15
1 / 7 / 2
8,609
391
8,880
10,197
3,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
WA_GE_CRISIS
Gilgamesh
17
6 / 7 / 5
10,884
495
11,771
21,376
8,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
15
1 / 12 / 6
9,628
438
6,647
17,736
4,881
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 1
12,571
571
11,894
19,888
16,783
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
1 / 2 / 5
9,889
450
6,295
13,258
5,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 1 / 10
10,950
498
5,948
21,252
26,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cliodhna
18
15 / 5 / 3
12,289
559
25,000
18,853
8,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
13 / 4 / 7
13,479
613
21,379
13,387
11,077
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
60
17
Kills
34
34
Deaths
17
24
Assists
26
Player
Kills
Deaths
Assists
KDA
W
4
5
1
0.9
W
1
2
5
1.75
W
1
1
10
6
L
8
4
7
2.88
W
Cliodhna
15
5
3
3.3
L
Athena
SHASS-1
Athena
1
4
4
0.75
W
13
4
7
4.13
L
Poseidon
1
7
2
0.29
L
Gilgamesh
WA_GE_CRISIS
Gilgamesh
6
7
5
1.21
L
Heimdallr
1
12
6
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,134
Damage
70,516
87,706
Taken
86,638
46,051
Mitigated
67,902
14,822
Healing
32,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,894
2,376
0
7,933
19,888
16,783
2,161
1,454
17,566
9,617
82,743
W
6,295
4,863
0
6,160
13,258
5,421
5,040
4,640
8,572
0
65,052
W
5,948
1,325
1,278
7,367
21,252
26,430
100
6,931
14,087
30,150
0
L
18,701
2,693
0
4,557
19,186
14,394
0
3,570
15,504
9,769
60,775
W
Cliodhna
25,000
5,410
0
4,436
18,853
8,191
0
3,311
15,172
0
88,726
L
Athena
SHASS-1
Athena
5,135
911
93
3,216
19,211
15,599
0
2,989
16,188
23,480
0
W
21,379
1,089
348
4,639
13,387
11,077
2,506
1,268
12,003
75,709
0
L
Poseidon
8,880
980
63
683
10,197
3,016
366
3,750
6,377
54,303
0
L
Gilgamesh
WA_GE_CRISIS
Gilgamesh
11,771
3,552
0
5,177
21,376
8,161
0
6,627
14,527
0
67,402
L
Heimdallr
6,647
1,905
0
1,033
17,736
4,881
537
10,607
6,431
0
45,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,682
Gold Earned
59,178
470
Minions Killed
568
0
Camps Cleared
0
1,896,363
Distance Traveled
2,054,001
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,571
571
161
7
0
389,501
5
W
Izanami
9,889
450
132
6
0
350,187
0
W
Artio
10,950
498
38
2
0
422,376
0
L
Odin
12,361
562
139
6
0
414,778
0
W
Cliodhna
12,289
559
110
5
0
475,073
0
L
Athena
9,200
418
33
2
0
380,674
3
W
Tiamat
13,479
613
127
6
0
416,864
2
L
Poseidon
8,609
391
89
4
0
312,052
0
L
Gilgamesh
10,884
495
102
5
0
404,313
0
L
Heimdallr
9,628
438
107
5
0
384,546
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role