Player Matchup

Camazotz
Camazotz
Lesquese
Camazotz
Level 89
God Stats
4W - 1L
1,862 SR
Queue Stats
204W - 75L
1,773 Elo+
Party 2
Eset
Eset
Qténg
Eset
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
123W - 60L
1,710 Elo+
Party 2
Ares
Ares
Raphaelino
Ares
Level 42
God Stats
3W - 0L
1,349 SR
Queue Stats
127W - 50L
1,726 Elo+
Party 2
Team Averages
Level 59
1,570 SR
1,736 Elo+

VS

Team Averages
Level 91
1,460 SR
1,409 Elo+
Fenrir
Fenrir
Baldrac
Fenrir
Level 82
God Stats
0W - 2L
1,306 SR
Queue Stats
15W - 33L
1,347 Elo+
Party 1
Loki
Loki
Scorpion1024
Loki
Level 88
God Stats
0W - 2L
1,259 SR
Queue Stats
14W - 34L
1,332 Elo+
Party 1
Zeus
Zeus
danis24
Zeus
Level 102
God Stats
5W - 2L
1,815 SR
Queue Stats
5W - 5L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Lesquese
Camazotz
14
13 / 3 / 7
10,261
1,026
15,624
18,357
10,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Eset
Qténg
Eset
12
5 / 5 / 11
9,094
909
7,156
8,663
3,667
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
4 / 4 / 13
9,160
916
6,697
12,404
10,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Baldrac
Fenrir
11
3 / 7 / 6
7,954
795
7,337
13,905
6,345
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
5 / 8 / 4
8,317
832
10,277
11,411
3,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
danis24
Zeus
11
4 / 7 / 4
8,064
806
10,258
6,890
1,701
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
26
22
Kills
12
12
Deaths
22
31
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Baldrac
Fenrir
3
7
6
0.86
W
Camazotz
Lesquese
Camazotz
13
3
7
5.5
W
Eset
Qténg
Eset
5
5
11
2.1
W
4
4
13
2.63
L
5
8
4
0.88
L
Zeus
danis24
Zeus
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,477
Damage
27,872
39,424
Taken
32,206
24,433
Mitigated
11,505
13,858
Healing
1,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Baldrac
Fenrir
7,337
1,391
0
345
13,905
6,345
0
8,509
5,209
0
11,224
W
Camazotz
Lesquese
Camazotz
15,624
6,507
0
8,597
18,357
10,231
302
5,057
13,271
0
34,007
W
Eset
Qténg
Eset
7,156
718
550
1,752
8,663
3,667
673
1,531
7,132
24,536
0
W
6,697
869
0
2,959
12,404
10,535
101
4,717
7,687
17,413
0
L
10,277
4,218
0
1,112
11,411
3,459
0
3,796
7,200
0
23,650
L
Zeus
danis24
Zeus
10,258
938
0
0
6,890
1,701
0
1,628
4,973
21,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,515
Gold Earned
24,335
95
Minions Killed
70
6
Camps Cleared
4
561,479
Distance Traveled
534,371
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,954
795
12
1
0
198,932
0
W
Camazotz
10,261
1,026
36
4
4
195,742
1
W
Eset
9,094
909
38
4
1
164,443
1
W
Ares
9,160
916
21
2
1
201,294
4
L
Loki
8,317
832
36
4
4
165,152
0
L
Zeus
8,064
806
22
2
0
170,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role