Player Matchup

Fenrir
Fenrir
Rockypapaa
Fenrir
Level 47
God Stats
0W - 4L
1,103 SR
Queue Stats
4W - 21L
1,131 Elo+
Party 1
Chaac
Chaac
Sariii70
Chaac
Level 41
God Stats
0W - 5L
1,150 SR
Queue Stats
4W - 18L
1,192 Elo+
Party 1
Zeus
Zeus
TheKeskin
Zeus
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 16L
1,234 Elo+
Party 1
Baron Samedi
Baron Samedi
defez7777
Baron Samedi
Level 89
God Stats
2W - 4L
1,590 SR
Queue Stats
188W - 209L
1,495 Elo+
Solo
Sun Wukong
Sun Wukong
fautram
Sun Wukong
Level 65
God Stats
7W - 7L
1,411 SR
Queue Stats
66W - 75L
1,433 Elo+
Solo
Team Averages
Level 51
1,351 SR
1,297 Elo+

VS

Team Averages
Level 109
1,491 SR
1,579 Elo+
Raijin
Raijin
 
Raijin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
 
Heimdallr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
 
Cerberus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
ConsoleGM
Susano
Level 17
God Stats
5W - 0L
1,500 SR
Queue Stats
64W - 2L
1,986 Elo+
Party 2
Hel
Hel
Paradox Vuim
Hel
Level 47
God Stats
95W - 90L
1,457 SR
Queue Stats
136W - 147L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Rockypapaa
Fenrir
15
2 / 8 / 1
9,791
979
3,677
14,903
10,026
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
Sariii70
Chaac
16
2 / 2 / 3
10,114
1,011
10,501
14,807
13,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
15
1 / 11 / 2
9,240
924
4,940
13,906
3,513
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
defez7777
Baron Samedi
16
0 / 14 / 4
9,543
954
6,700
20,107
7,176
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
fautram
Sun Wukong
16
0 / 10 / 3
9,108
911
9,563
24,465
18,725
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

296

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
18
9 / 0 / 25
11,817
1,182
18,375
5,699
2,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
 
Heimdallr
19
3 / 0 / 30
11,802
1,180
16,093
5,826
3,283
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
 
Cerberus
18
4 / 2 / 29
10,414
1,041
10,119
12,732
17,321
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Susano
ConsoleGM
Susano
19
27 / 2 / 15
13,697
1,370
34,048
12,274
6,387
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
2 / 1 / 29
10,471
1,047
5,024
6,255
3,600
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
173
5
Kills
45
45
Deaths
5
13
Assists
128
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
9
0
25
21.5
W
Heimdallr
 
Heimdallr
3
0
30
18
W
Cerberus
 
Cerberus
4
2
29
9.25
W
Susano
ConsoleGM
Susano
27
2
15
17.25
W
2
1
29
16.5
L
Fenrir
Rockypapaa
Fenrir
2
8
1
0.31
L
Chaac
Sariii70
Chaac
2
2
3
1.75
L
Zeus
1
11
2
0.18
L
Baron Samedi
defez7777
Baron Samedi
0
14
4
0.14
L
Sun Wukong
fautram
Sun Wukong
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,381
Damage
83,659
88,188
Taken
42,786
52,782
Mitigated
33,405
4,490
Healing
13,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
18,375
1,475
0
441
5,699
2,814
0
1,981
3,635
33,980
0
W
Heimdallr
 
Heimdallr
16,093
5,673
0
0
5,826
3,283
0
1,278
4,548
0
51,171
W
Cerberus
 
Cerberus
10,119
619
0
1,973
12,732
17,321
0
4,454
7,889
18,157
0
W
Susano
ConsoleGM
Susano
34,048
12,787
0
944
12,274
6,387
0
4,626
7,473
0
45,963
W
5,024
183
7,395
3,222
6,255
3,600
0
2,111
3,994
21,986
0
L
Fenrir
Rockypapaa
Fenrir
3,677
560
15
234
14,903
10,026
0
6,013
8,890
0
11,426
L
Chaac
Sariii70
Chaac
10,501
888
0
2,454
14,807
13,342
0
7,216
7,591
0
34,917
L
Zeus
4,940
1,739
0
69
13,906
3,513
0
4,057
9,849
18,839
0
L
Baron Samedi
defez7777
Baron Samedi
6,700
589
784
736
20,107
7,176
0
5,891
14,216
31,836
0
L
Sun Wukong
fautram
Sun Wukong
9,563
1,550
0
198
24,465
18,725
0
10,341
14,124
5,716
15,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,796
Gold Earned
58,201
161
Minions Killed
232
5
Camps Cleared
9
1,029,344
Distance Traveled
1,004,867
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,817
1,182
39
4
5
203,809
0
W
Heimdallr
11,802
1,180
115
12
0
178,938
0
W
Cerberus
10,414
1,041
25
3
0
186,685
0
W
Susano
13,697
1,370
19
2
3
208,747
1
W
Hel
10,471
1,047
34
3
1
226,688
0
L
Fenrir
9,791
979
16
2
3
213,886
1
L
Chaac
10,114
1,011
38
4
0
233,505
0
L
Zeus
9,240
924
16
2
2
204,513
0
L
Baron Samedi
9,543
954
60
6
0
159,346
0
L
Sun Wukong
9,108
911
31
3
0
218,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role