Player Matchup

Baron Samedi
Baron Samedi
C4rr0ts4ndP34s
Baron Samedi
Level 105
God Stats
1W - 0L
1,277 SR
Queue Stats
33W - 17L
1,698 Elo+
Party 1
Gilgamesh
Gilgamesh
DerpyJimmy
Gilgamesh
Level 119
God Stats
1W - 1L
1,347 SR
Queue Stats
24W - 9L
1,747 Elo+
Party 1
Fenrir
Fenrir
TenmosFather
Fenrir
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,606 Elo+
Party 1
Team Averages
Level 79
1,375 SR
1,683 Elo+

VS

Team Averages
Level 90
1,638 SR
1,441 Elo+
Ah Muzen Cab
Ah Muzen Cab
Brandflake22
Ah Muzen Cab
Level 68
God Stats
1W - 5L
1,524 SR
Queue Stats
6W - 27L
1,172 Elo+
Solo
Ymir
Ymir
MangoNaid
Ymir
Level 89
God Stats
2W - 6L
1,452 SR
Queue Stats
43W - 42L
1,524 Elo+
Party 2
Freya
Freya
iGlyphh
Freya
Level 113
God Stats
2W - 1L
1,937 SR
Queue Stats
41W - 26L
1,627 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
C4rr0ts4ndP34s
Baron Samedi
14
13 / 0 / 8
9,579
958
13,051
6,913
2,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
DerpyJimmy
Gilgamesh
12
3 / 3 / 17
9,065
907
8,240
12,032
11,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
12
5 / 1 / 14
8,438
844
6,657
10,631
5,282
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Brandflake22
Ah Muzen Cab
10
1 / 7 / 3
6,720
672
6,061
9,141
3,316
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ymir
8
0 / 9 / 4
6,453
645
1,711
14,587
9,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Freya
iGlyphh
Freya
10
2 / 5 / 1
6,902
690
7,541
8,472
2,803
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
11
21
Kills
3
4
Deaths
21
39
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Brandflake22
Ah Muzen Cab
1
7
3
0.36
W
Baron Samedi
C4rr0ts4ndP34s
Baron Samedi
13
0
8
17
W
Gilgamesh
DerpyJimmy
Gilgamesh
3
3
17
3.83
L
Ymir
0
9
4
0.22
W
Fenrir
5
1
14
12
L
Freya
iGlyphh
Freya
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,948
Damage
15,313
29,576
Taken
32,200
19,189
Mitigated
15,836
13,275
Healing
4,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Brandflake22
Ah Muzen Cab
6,061
1,462
0
1,395
9,141
3,316
0
3,997
5,144
0
27,713
W
Baron Samedi
C4rr0ts4ndP34s
Baron Samedi
13,051
1,854
1,990
3,930
6,913
2,856
878
2,019
4,894
44,114
0
W
Gilgamesh
DerpyJimmy
Gilgamesh
8,240
2,251
0
2,840
12,032
11,051
562
3,082
8,950
0
23,469
L
Ymir
1,711
136
195
1,087
14,587
9,717
0
6,673
7,914
4,158
0
W
Fenrir
6,657
1,994
0
4,515
10,631
5,282
870
4,723
5,908
0
16,605
L
Freya
iGlyphh
Freya
7,541
2,098
0
1,482
8,472
2,803
0
2,769
5,703
17,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,082
Gold Earned
20,075
119
Minions Killed
74
8
Camps Cleared
2
576,815
Distance Traveled
452,232
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,720
672
52
5
0
157,703
1
W
Baron Samedi
9,579
958
60
6
4
204,014
3
W
Gilgamesh
9,065
907
27
3
3
184,152
1
L
Ymir
6,453
645
6
1
0
142,652
2
W
Fenrir
8,438
844
32
3
1
188,649
0
L
Freya
6,902
690
16
2
2
151,877
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role