Player Matchup

Sobek
Sobek
A3TREES
Sobek
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,285 Elo+
Party 2
Scylla
Scylla
BeerChuggerJW
Scylla
Level 127
God Stats
4W - 2L
1,765 SR
Queue Stats
330W - 348L
1,454 Elo+
Party 3
Charybdis
Charybdis
III SnoWyt III
Charybdis
Level 127
God Stats
2W - 1L
1,813 SR
Queue Stats
325W - 338L
1,454 Elo+
Party 3
Cerberus
Cerberus
fadeenk
Cerberus
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,411 Elo+
Party 2
Ao Kuang
Ao Kuang
ЖRickSanchezЖ
Ao Kuang
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 44L
1,395 Elo+
Solo
Team Averages
Level 90
1,616 SR
1,400 Elo+

VS

Team Averages
Level 105
1,405 SR
1,447 Elo+
Fafnir
Fafnir
D6pAcK0323
Fafnir
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,551 Elo+
Party 1
Nox
Nox
PaCkMaNRuLeZ
Nox
Level 115
God Stats
1W - 1L
1,273 SR
Queue Stats
21W - 31L
1,393 Elo+
Party 1
Danzaburou
Danzaburou
Perkolator89
Danzaburou
Level 85
God Stats
2W - 0L
1,449 SR
Queue Stats
16W - 23L
1,430 Elo+
Party 1
Hou Yi
Hou Yi
kibaorvlad
Hou Yi
Level 104
God Stats
5W - 3L
1,521 SR
Queue Stats
247W - 250L
1,477 Elo+
Solo
Merlin
Merlin
zacharonious
Merlin
Level 112
God Stats
1W - 1L
1,285 SR
Queue Stats
164W - 185L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
A3TREES
Sobek
16
2 / 9 / 5
9,514
634
6,563
23,516
24,856
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

19
3 / 6 / 10
10,955
730
20,306
15,542
5,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
III SnoWyt III
Charybdis
16
1 / 8 / 5
9,186
612
9,521
15,670
6,282
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
fadeenk
Cerberus
20
4 / 9 / 6
11,389
759
7,748
24,114
19,367
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ao Kuang
19
9 / 8 / 7
12,476
832
12,939
21,027
8,829
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
D6pAcK0323
Fafnir
19
1 / 4 / 33
11,949
797
10,046
22,878
26,544
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
8 / 5 / 24
12,846
856
14,182
12,913
5,705
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Perkolator89
Danzaburou
20
11 / 5 / 21
13,153
877
21,796
17,110
7,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hou Yi
kibaorvlad
Hou Yi
19
14 / 4 / 16
12,385
826
22,570
13,533
5,832
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
19
6 / 4 / 26
12,261
817
18,898
9,500
3,914
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
160
19
Kills
40
40
Deaths
22
33
Assists
120
Player
Kills
Deaths
Assists
KDA
L
Sobek
A3TREES
Sobek
2
9
5
0.5
L
3
6
10
1.33
W
Fafnir
D6pAcK0323
Fafnir
1
4
33
4.38
L
Charybdis
III SnoWyt III
Charybdis
1
8
5
0.44
W
8
5
24
4
W
Danzaburou
Perkolator89
Danzaburou
11
5
21
4.3
L
Cerberus
fadeenk
Cerberus
4
9
6
0.78
W
Hou Yi
kibaorvlad
Hou Yi
14
4
16
5.5
W
Merlin
6
4
26
4.75
L
Ao Kuang
9
8
7
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,077
Damage
87,492
99,869
Taken
75,934
65,246
Mitigated
49,126
28,918
Healing
29,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
A3TREES
Sobek
6,563
370
265
2,096
23,516
24,856
0
10,167
13,349
12,409
0
L
20,306
3,474
2,328
3,174
15,542
5,912
336
6,755
8,787
43,562
0
W
Fafnir
D6pAcK0323
Fafnir
10,046
3,673
1,944
8,641
22,878
26,544
170
13,344
9,210
16,035
0
L
Charybdis
III SnoWyt III
Charybdis
9,521
4,586
2,347
1,991
15,670
6,282
136
8,511
7,159
0
22,971
W
14,182
2,053
2,051
1,530
12,913
5,705
1,226
8,644
4,121
27,413
0
W
Danzaburou
Perkolator89
Danzaburou
21,796
11,057
1,347
5,653
17,110
7,131
1,662
10,682
6,204
0
42,474
L
Cerberus
fadeenk
Cerberus
7,748
277
1,350
5,254
24,114
19,367
232
8,986
15,128
23,271
0
W
Hou Yi
kibaorvlad
Hou Yi
22,570
8,724
1,920
3,395
13,533
5,832
1,330
8,511
4,876
0
42,108
W
Merlin
18,898
1,120
2,476
878
9,500
3,914
1,928
5,375
3,967
42,362
0
L
Ao Kuang
12,939
3,108
3,154
6,959
21,027
8,829
0
8,707
12,320
23,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,520
Gold Earned
62,594
161
Minions Killed
149
0
Camps Cleared
0
1,176,109
Distance Traveled
1,305,355
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,514
634
12
1
0
259,792
1
L
Scylla
10,955
730
64
4
0
231,648
3
W
Fafnir
11,949
797
9
1
0
293,854
0
L
Charybdis
9,186
612
31
2
0
225,849
0
W
Nox
12,846
856
27
2
0
256,342
0
W
Danzaburou
13,153
877
44
3
0
231,100
0
L
Cerberus
11,389
759
35
2
0
232,042
2
W
Hou Yi
12,385
826
29
2
0
265,863
0
W
Merlin
12,261
817
40
3
0
258,196
0
L
Ao Kuang
12,476
832
19
1
0
226,778
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role