Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
CloudBuster1
Sylvanus
Level 148
God Stats
4W - 12L
1,540 SR
Queue Stats
275W - 297L
1,506 Elo+
Solo
Neith
Neith
Drycee
Neith
Level 156
God Stats
3W - 2L
1,458 SR
Queue Stats
152W - 166L
1,577 Elo+
Solo
Scylla
Scylla
YaaMoiin
Scylla
Level 148
God Stats
2W - 2L
1,508 SR
Queue Stats
392W - 407L
1,557 Elo+
Solo
Team Averages
Level 152
1,501 SR
1,528 Elo+

VS

Team Averages
Level 120
1,574 SR
1,613 Elo+
Atlas
Atlas
Badcrevette
Atlas
Level 158
God Stats
8W - 8L
1,645 SR
Queue Stats
1,947W - 1,986L
1,611 Elo+
Solo
Charybdis
Charybdis
LupusJr
Charybdis
Level 128
God Stats
1W - 1L
1,429 SR
Queue Stats
271W - 231L
1,609 Elo+
Party 1
Chang'e
Chang'e
Maxyrondo
Chang'e
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,703 Elo+
Solo
Scylla
Scylla
OriginOfMorgoth
Scylla
Level 126
God Stats
2W - 4L
1,460 SR
Queue Stats
333W - 329L
1,522 Elo+
Party 1
Zeus
Zeus
wintervyvern
Zeus
Level 104
God Stats
2W - 1L
1,834 SR
Queue Stats
141W - 132L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
2 / 3 / 16
9,152
832
8,071
11,237
14,366
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sol
 
Sol
15
4 / 2 / 12
9,056
823
8,655
13,762
9,463
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sylvanus
CloudBuster1
Sylvanus
14
2 / 3 / 12
8,378
762
4,951
9,751
11,249
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
Drycee
Neith
17
6 / 2 / 11
9,618
874
11,628
11,016
6,398
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
YaaMoiin
Scylla
14
5 / 3 / 8
9,194
836
9,521
7,485
2,950
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 8
8,906
810
7,861
16,195
16,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
LupusJr
Charybdis
14
3 / 3 / 6
8,530
775
6,112
8,181
2,964
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
Maxyrondo
Chang'e
14
0 / 3 / 10
7,909
719
3,010
8,199
4,525
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 2 / 6
9,007
819
12,713
6,017
2,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 6 / 5
8,522
775
9,343
9,169
2,999
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
48
19
Kills
13
13
Deaths
20
59
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
2
3
16
3.33
W
Sol
 
Sol
4
2
12
5
L
3
6
8
1.17
W
Sylvanus
CloudBuster1
Sylvanus
2
3
12
2.67
W
Neith
Drycee
Neith
6
2
11
5.75
L
Charybdis
LupusJr
Charybdis
3
3
6
2
L
Chang'e
Maxyrondo
Chang'e
0
3
10
1.67
L
4
2
6
3.5
W
Scylla
YaaMoiin
Scylla
5
3
8
3
L
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,826
Damage
39,039
53,251
Taken
47,761
44,426
Mitigated
29,550
26,385
Healing
15,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
8,071
389
565
2,502
11,237
14,366
578
5,008
6,110
14,083
0
W
Sol
 
Sol
8,655
1,622
1,054
3,811
13,762
9,463
1,628
8,757
4,917
20,699
0
L
7,861
1,727
1,260
3,067
16,195
16,697
292
7,928
7,992
17,387
0
W
Sylvanus
CloudBuster1
Sylvanus
4,951
431
9,163
3,380
9,751
11,249
712
6,129
3,316
9,100
0
W
Neith
Drycee
Neith
11,628
3,654
1,214
4,538
11,016
6,398
1,239
7,112
3,789
0
31,780
L
Charybdis
LupusJr
Charybdis
6,112
1,202
1,626
1,043
8,181
2,964
1,132
5,011
3,081
0
15,538
L
Chang'e
Maxyrondo
Chang'e
3,010
455
2,890
1,971
8,199
4,525
709
6,314
1,803
8,174
0
L
12,713
466
1,101
855
6,017
2,365
968
5,023
745
27,582
0
W
Scylla
YaaMoiin
Scylla
9,521
373
0
158
7,485
2,950
1,409
5,127
2,192
24,649
0
L
9,343
289
1,111
855
9,169
2,999
341
6,160
2,942
19,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,398
Gold Earned
42,874
119
Minions Killed
109
0
Camps Cleared
0
1,042,490
Distance Traveled
922,604
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,152
832
15
1
0
209,689
0
W
Sol
9,056
823
22
2
0
233,617
3
L
Atlas
8,906
810
12
1
0
167,996
0
W
Sylvanus
8,378
762
6
1
0
187,279
2
W
Neith
9,618
874
41
4
0
210,865
1
L
Charybdis
8,530
775
24
2
0
201,770
1
L
Chang'e
7,909
719
14
1
0
205,676
0
L
Scylla
9,007
819
27
2
0
211,353
4
W
Scylla
9,194
836
35
3
0
201,040
4
L
Zeus
8,522
775
32
3
0
135,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role