Player Matchup

Ymir
Ymir
Gilmar_De_Rivia
Ymir
Level 6
God Stats
0W - 2L
1,489 SR
Queue Stats
0W - 2L
1,325 Elo+
Party 1
Kukulkan
Kukulkan
NOBRIOCOVCTOMA
Kukulkan
Level 22
God Stats
5W - 12L
1,416 SR
Queue Stats
5W - 12L
1,170 Elo+
Party 1
Odin
Odin
RCxDi-gol
Odin
Level 68
God Stats
0W - 1L
1,325 SR
Queue Stats
6W - 13L
1,243 Elo+
Party 1
Team Averages
Level 32
1,410 SR
1,246 Elo+

VS

Team Averages
Level 60
1,430 SR
1,337 Elo+
Loki
Loki
Bcortez11
Loki
Level 63
God Stats
4W - 2L
1,471 SR
Queue Stats
77W - 75L
1,335 Elo+
Solo
Ymir
Ymir
Kingdomslayer35
Ymir
Level 92
God Stats
3W - 6L
1,391 SR
Queue Stats
144W - 164L
1,348 Elo+
Party 2
Zeus
Zeus
TrashChan03
Zeus
Level 26
God Stats
37W - 55L
1,428 SR
Queue Stats
66W - 89L
1,328 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 2
6,974
697
3,588
12,389
10,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
10
0 / 6 / 3
6,298
630
10,862
8,535
3,502
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Odin
10
2 / 4 / 1
6,753
675
5,524
9,345
7,189
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
12
5 / 0 / 9
8,106
811
7,216
6,655
2,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 1 / 13
7,873
787
5,444
11,534
9,590
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
8 / 2 / 3
8,397
840
13,197
7,250
2,521
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
3
Kills
15
15
Deaths
3
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Loki
5
0
9
9.5
L
1
5
2
0.4
W
2
1
13
8.5
L
Kukulkan
0
6
3
0.25
L
Odin
2
4
1
0.63
W
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,974
Damage
25,857
30,269
Taken
25,439
20,795
Mitigated
14,692
4,515
Healing
4,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
7,216
2,085
742
2,222
6,655
2,581
362
3,984
2,671
0
20,038
L
3,588
265
119
1,133
12,389
10,104
0
7,016
5,373
7,688
0
W
5,444
1,133
195
665
11,534
9,590
141
6,046
5,488
21,095
0
L
Kukulkan
10,862
748
471
1,453
8,535
3,502
0
6,492
2,043
35,013
0
L
Odin
5,524
1,289
427
912
9,345
7,189
0
5,465
3,880
0
10,859
W
13,197
1,661
0
976
7,250
2,521
302
4,702
2,548
33,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,025
Gold Earned
24,376
88
Minions Killed
125
2
Camps Cleared
5
503,333
Distance Traveled
582,721
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,106
811
30
3
0
197,307
0
L
Ymir
6,974
697
10
1
1
161,195
1
W
Ymir
7,873
787
45
5
3
183,133
3
L
Kukulkan
6,298
630
62
6
1
159,320
3
L
Odin
6,753
675
16
2
0
182,818
3
W
Zeus
8,397
840
50
5
2
202,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role