Player Matchup

Achilles
Achilles
Confused321
Achilles
Level 121
God Stats
6W - 3L
1,635 SR
Queue Stats
173W - 107L
1,781 Elo+
Party 1
Ra
Ra
UnbeatableIrish
Ra
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
rezarekted
Mulan
Level 65
God Stats
5W - 0L
1,822 SR
Queue Stats
78W - 77L
1,615 Elo+
Party 1
Team Averages
Level 68
1,652 SR
1,632 Elo+

VS

Team Averages
Level 27
1,427 SR
1,501 Elo+
Baron Samedi
Baron Samedi
BIGGY6700
Baron Samedi
Level 33
God Stats
1W - 2L
1,423 SR
Queue Stats
5W - 10L
1,431 Elo+
Party 2
Arachne
Arachne
NexusGinja
Arachne
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,488 Elo+
Party 2
Mulan
Mulan
likwidrabbette
Mulan
Level 24
God Stats
1W - 1L
1,360 SR
Queue Stats
5W - 2L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Confused321
Achilles
16
11 / 2 / 8
11,104
793
17,963
15,847
11,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

14
6 / 2 / 10
10,127
723
9,479
6,543
2,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
14
2 / 3 / 14
9,564
683
9,252
15,809
8,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BIGGY6700
Baron Samedi
13
3 / 5 / 3
9,016
644
10,776
14,837
9,000
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
NexusGinja
Arachne
11
0 / 9 / 6
7,972
569
4,851
14,270
5,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
4 / 5 / 3
9,432
674
9,053
14,459
13,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
19
19
Kills
7
7
Deaths
19
32
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BIGGY6700
Baron Samedi
3
5
3
0.9
W
Achilles
Confused321
Achilles
11
2
8
7.5
L
Arachne
NexusGinja
Arachne
0
9
6
0.33
W
6
2
10
5.5
L
4
5
3
1.1
W
Mulan
2
3
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,694
Damage
24,680
38,199
Taken
43,566
23,182
Mitigated
28,404
11,649
Healing
7,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BIGGY6700
Baron Samedi
10,776
1,103
433
3,514
14,837
9,000
403
4,201
9,855
38,548
0
W
Achilles
Confused321
Achilles
17,963
5,010
732
4,427
15,847
11,721
1,135
4,253
11,337
7,127
40,889
L
Arachne
NexusGinja
Arachne
4,851
3,412
0
412
14,270
5,974
0
3,661
9,673
0
11,528
W
9,479
1,042
1,212
1,389
6,543
2,516
862
1,823
4,677
35,940
0
L
9,053
576
0
3,128
14,459
13,430
583
3,202
10,461
0
27,371
W
Mulan
9,252
554
0
3,889
15,809
8,945
353
5,487
10,059
432
27,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,795
Gold Earned
26,420
174
Minions Killed
101
6
Camps Cleared
5
756,415
Distance Traveled
646,514
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,016
644
47
3
3
201,813
1
W
Achilles
11,104
793
63
5
3
268,621
2
L
Arachne
7,972
569
19
1
1
227,963
1
W
Ra
10,127
723
70
5
0
244,260
0
L
Mulan
9,432
674
35
3
1
216,738
0
W
Mulan
9,564
683
41
3
3
243,534
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role