Player Matchup

He Bo
He Bo
 
He Bo
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
Iago1999
Baron Samedi
Level 125
God Stats
3W - 0L
1,712 SR
Queue Stats
79W - 67L
1,578 Elo+
Party 3
Erlang Shen
Erlang Shen
Noblevader
Erlang Shen
Level 123
God Stats
2W - 0L
1,432 SR
Queue Stats
70W - 59L
1,552 Elo+
Party 3
Ares
Ares
dpani
Ares
Level 10
God Stats
5W - 2L
1,734 SR
Queue Stats
6W - 4L
1,723 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
megajm
Morgan Le Fay
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 52L
1,546 Elo+
Party 3
Team Averages
Level 91
1,576 SR
1,580 Elo+

VS

Team Averages
Level 59
1,528 SR
1,479 Elo+
Nox
Nox
Arteiz
Nox
Level 66
God Stats
0W - 1L
1,228 SR
Queue Stats
15W - 21L
1,301 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
FluffyLilBear
Morgan Le Fay
Level 29
God Stats
4W - 4L
1,768 SR
Queue Stats
33W - 30L
1,301 Elo+
Party 2
Gilgamesh
Gilgamesh
Rayvolutionary
Gilgamesh
Level 120
God Stats
6W - 2L
1,652 SR
Queue Stats
211W - 213L
1,565 Elo+
Party 1
Chiron
Chiron
Shigantekkai
Chiron
Level 67
God Stats
8W - 6L
1,490 SR
Queue Stats
96W - 119L
1,511 Elo+
Party 1
Awilix
Awilix
nili1999
Awilix
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,715 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
16
6 / 3 / 4
9,934
662
7,957
11,247
3,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
Iago1999
Baron Samedi
16
6 / 1 / 7
9,560
637
9,506
7,623
3,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
Noblevader
Erlang Shen
15
8 / 0 / 5
9,284
619
11,470
11,924
6,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ares
dpani
Ares
13
2 / 1 / 10
8,219
548
3,650
9,317
6,595
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
megajm
Morgan Le Fay
13
5 / 2 / 1
7,880
525
8,647
9,595
3,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Arteiz
Nox
11
0 / 4 / 4
7,065
471
1,892
7,306
2,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Morgan Le Fay
FluffyLilBear
Morgan Le Fay
11
3 / 7 / 1
7,372
491
9,536
11,699
3,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Rayvolutionary
Gilgamesh
13
1 / 5 / 1
7,897
526
6,483
13,937
11,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chiron
10
2 / 3 / 1
6,511
434
8,536
8,817
1,980
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Awilix
nili1999
Awilix
10
1 / 8 / 0
6,533
436
3,406
11,303
3,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
14
27
Kills
7
7
Deaths
27
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
6
3
4
2.67
L
Nox
Arteiz
Nox
0
4
4
0.5
L
Morgan Le Fay
FluffyLilBear
Morgan Le Fay
3
7
1
0.5
W
Baron Samedi
Iago1999
Baron Samedi
6
1
7
9.5
W
Erlang Shen
Noblevader
Erlang Shen
8
0
5
10.5
L
Gilgamesh
Rayvolutionary
Gilgamesh
1
5
1
0.3
L
Chiron
2
3
1
0.83
W
Ares
dpani
Ares
2
1
10
7
W
Morgan Le Fay
megajm
Morgan Le Fay
5
2
1
2.75
L
Awilix
nili1999
Awilix
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,230
Damage
29,853
49,706
Taken
53,062
23,504
Mitigated
22,625
19,094
Healing
9,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
7,957
839
0
6,292
11,247
3,981
1,143
1,322
9,385
65,035
0
L
Nox
Arteiz
Nox
1,892
324
0
946
7,306
2,633
462
5,907
1,399
21,013
0
L
Morgan Le Fay
FluffyLilBear
Morgan Le Fay
9,536
1,567
0
2,675
11,699
3,262
0
4,993
6,706
37,465
0
W
Baron Samedi
Iago1999
Baron Samedi
9,506
1,422
605
2,294
7,623
3,202
1,125
2,237
5,058
75,267
0
W
Erlang Shen
Noblevader
Erlang Shen
11,470
7,005
0
3,777
11,924
6,019
710
2,410
9,290
0
65,600
L
Gilgamesh
Rayvolutionary
Gilgamesh
6,483
1,720
0
1,820
13,937
11,682
0
8,262
5,675
34
47,176
L
Chiron
8,536
2,784
335
2,330
8,817
1,980
508
5,009
3,808
0
27,152
W
Ares
dpani
Ares
3,650
293
1,982
2,466
9,317
6,595
337
3,050
6,045
8,442
0
W
Morgan Le Fay
megajm
Morgan Le Fay
8,647
1,099
0
1,678
9,595
3,707
800
2,019
7,514
54,447
0
L
Awilix
nili1999
Awilix
3,406
977
0
1,292
11,303
3,068
0
5,589
5,714
0
16,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,877
Gold Earned
35,378
478
Minions Killed
280
0
Camps Cleared
0
1,542,228
Distance Traveled
1,426,824
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,934
662
135
9
0
286,137
1
L
Nox
7,065
471
33
2
0
263,960
3
L
Morgan Le Fay
7,372
491
78
5
0
298,227
3
W
Baron Samedi
9,560
637
138
9
0
307,403
5
W
Erlang Shen
9,284
619
106
7
0
350,236
3
L
Gilgamesh
7,897
526
87
6
0
274,520
0
L
Chiron
6,511
434
40
3
0
273,609
0
W
Ares
8,219
548
11
1
0
322,886
4
W
Morgan Le Fay
7,880
525
88
6
0
275,566
1
L
Awilix
6,533
436
42
3
0
316,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role