Player Matchup

Ravana
Ravana
 
Ravana
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Fiambricio
Horus
Level 129
God Stats
5W - 4L
1,515 SR
Queue Stats
202W - 191L
1,520 Elo+
Solo
Heimdallr
Heimdallr
Fragnar
Heimdallr
Level 149
God Stats
3W - 4L
1,462 SR
Queue Stats
274W - 287L
1,499 Elo+
Solo
Artemis
Artemis
Lusiky
Artemis
Level 160
God Stats
15W - 5L
1,731 SR
Queue Stats
771W - 681L
1,561 Elo+
Party 1
Hera
Hera
xandecesar
Hera
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,521 Elo+
Solo
Team Averages
Level 133
1,541 SR
1,520 Elo+

VS

Team Averages
Level 148
1,684 SR
1,551 Elo+
Thanatos
Thanatos
 
Thanatos
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
DuhKilluminati
Nu Wa
Level 117
God Stats
2W - 0L
1,678 SR
Queue Stats
38W - 42L
1,633 Elo+
Solo
Sylvanus
Sylvanus
JakkerX
Sylvanus
Level 156
God Stats
8W - 2L
1,821 SR
Queue Stats
272W - 198L
1,546 Elo+
Solo
Raijin
Raijin
Koide
Raijin
Level 160
God Stats
6W - 1L
1,883 SR
Queue Stats
111W - 88L
1,531 Elo+
Party 2
Anhur
Anhur
rodrigolaz
Anhur
Level 159
God Stats
1W - 0L
1,536 SR
Queue Stats
86W - 73L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
16
6 / 2 / 5
10,177
783
10,887
19,784
9,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Horus
16
1 / 2 / 6
9,732
749
2,922
20,514
19,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
Fragnar
Heimdallr
14
1 / 4 / 9
8,852
681
12,025
12,183
3,731
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
Lusiky
Artemis
16
2 / 2 / 6
9,432
726
20,864
11,646
4,847
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
1 / 4 / 8
9,322
717
15,424
8,559
3,207
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
2 / 3 / 7
9,149
704
16,748
14,074
10,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
0 / 3 / 10
9,009
693
12,884
13,108
5,363
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
JakkerX
Sylvanus
16
2 / 3 / 12
10,355
797
8,578
21,951
25,965
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Raijin
Koide
Raijin
14
2 / 1 / 8
9,167
705
11,329
6,792
2,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
19
8 / 1 / 5
11,117
855
15,661
13,153
6,384
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
56
11
Kills
14
14
Deaths
11
34
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
6
2
5
4.25
W
Thanatos
 
Thanatos
2
3
7
1.83
W
0
3
10
1.67
L
Horus
1
2
6
2
L
Heimdallr
Fragnar
Heimdallr
1
4
9
1.38
W
Sylvanus
JakkerX
Sylvanus
2
3
12
2.67
W
Raijin
Koide
Raijin
2
1
8
6
L
Artemis
Lusiky
Artemis
2
2
6
2.5
W
Anhur
8
1
5
10.5
L
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,122
Damage
65,200
72,686
Taken
69,078
40,429
Mitigated
50,374
37,754
Healing
38,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
10,887
1,537
2,964
8,538
19,784
9,005
1,026
8,032
11,170
0
21,056
W
Thanatos
 
Thanatos
16,748
1,412
1,136
8,041
14,074
10,082
550
2,138
11,365
746
22,523
W
12,884
3,717
1,292
1,821
13,108
5,363
1,483
2,749
9,962
38,535
0
L
Horus
2,922
1,316
8,015
9,643
20,514
19,639
272
8,413
11,316
0
6,971
L
Heimdallr
Fragnar
Heimdallr
12,025
2,490
1,460
1,917
12,183
3,731
657
6,319
5,485
0
24,149
W
Sylvanus
JakkerX
Sylvanus
8,578
2,018
10,569
7,459
21,951
25,965
170
6,197
15,303
13,028
0
W
Raijin
Koide
Raijin
11,329
1,114
1,596
780
6,792
2,580
656
1,538
5,208
26,705
0
L
Artemis
Lusiky
Artemis
20,864
5,539
1,197
1,821
11,646
4,847
2,676
6,636
4,741
0
41,672
W
Anhur
15,661
7,599
2,012
3,397
13,153
6,384
2,521
2,802
10,171
0
40,352
L
15,424
2,856
1,428
771
8,559
3,207
818
2,625
5,599
44,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,515
Gold Earned
48,797
170
Minions Killed
135
0
Camps Cleared
0
1,225,888
Distance Traveled
1,042,457
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
10,177
783
25
2
0
287,749
1
W
Thanatos
9,149
704
8
1
0
253,136
1
W
Nu Wa
9,009
693
22
2
0
222,339
1
L
Horus
9,732
749
9
1
0
277,092
2
L
Heimdallr
8,852
681
27
2
0
202,717
2
W
Sylvanus
10,355
797
8
1
0
227,083
5
W
Raijin
9,167
705
33
3
0
139,231
3
L
Artemis
9,432
726
44
3
0
240,468
1
W
Anhur
11,117
855
64
5
0
200,668
6
L
Hera
9,322
717
65
5
0
217,862
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role