Player Matchup

Bellona
Bellona
HughGRections
Bellona
Level 89
God Stats
3W - 4L
1,500 SR
Queue Stats
480W - 492L
1,587 Elo+
Party 3
Gilgamesh
Gilgamesh
Kmight2004
Gilgamesh
Level 64
God Stats
22W - 14L
1,558 SR
Queue Stats
255W - 300L
1,529 Elo+
Party 3
Zhong Kui
Zhong Kui
Maple05
Zhong Kui
Level 91
God Stats
3W - 0L
1,277 SR
Queue Stats
531W - 534L
1,547 Elo+
Party 3
Anhur
Anhur
SuqMaddiqNao
Anhur
Level 59
God Stats
8W - 14L
1,427 SR
Queue Stats
168W - 180L
1,563 Elo+
Party 3
Ares
Ares
susbup
Ares
Level 7
God Stats
8W - 6L
1,560 SR
Queue Stats
8W - 8L
1,563 Elo+
Party 3
Team Averages
Level 62
1,464 SR
1,558 Elo+

VS

Team Averages
Level 68
1,578 SR
1,558 Elo+
Geb
Geb
 
Geb
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
Akame71
Set
Level 43
God Stats
1W - 3L
1,576 SR
Queue Stats
49W - 33L
1,602 Elo+
Party 2
Ne Zha
Ne Zha
FtsbOhemio
Ne Zha
Level 99
God Stats
3W - 2L
1,795 SR
Queue Stats
218W - 171L
1,587 Elo+
Party 2
Zeus
Zeus
jwig12345678910
Zeus
Level 7
God Stats
2W - 5L
1,428 SR
Queue Stats
27W - 24L
1,487 Elo+
Party 1
Xbalanque
Xbalanque
meyisosca
Xbalanque
Level 124
God Stats
24W - 22L
1,590 SR
Queue Stats
231W - 193L
1,616 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
15
7 / 0 / 3
9,250
661
11,259
7,772
6,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
Kmight2004
Gilgamesh
14
11 / 2 / 4
8,817
630
13,112
11,764
3,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Zhong Kui
Maple05
Zhong Kui
15
5 / 4 / 7
9,045
646
8,303
11,668
7,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
1 / 2 / 8
7,130
509
3,150
8,598
2,283
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
susbup
Ares
11
1 / 3 / 6
6,924
495
2,859
9,770
5,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
0 / 4 / 6
6,391
457
4,400
11,208
5,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Set
13
1 / 7 / 0
7,619
544
5,084
14,741
7,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
FtsbOhemio
Ne Zha
14
5 / 5 / 2
8,489
606
6,448
10,514
3,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
2 / 7 / 3
7,363
526
7,466
8,744
2,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
meyisosca
Xbalanque
13
3 / 2 / 5
8,082
577
8,435
6,565
1,632
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
27
25
Kills
11
11
Deaths
25
28
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
4
6
0.75
L
Set
1
7
0
0.14
L
Ne Zha
FtsbOhemio
Ne Zha
5
5
2
1.2
W
Bellona
7
0
3
8.5
W
Gilgamesh
Kmight2004
Gilgamesh
11
2
4
6.5
W
Zhong Kui
Maple05
Zhong Kui
5
4
7
2.13
W
1
2
8
2.5
L
2
7
3
0.5
L
Xbalanque
meyisosca
Xbalanque
3
2
5
2.75
W
Ares
susbup
Ares
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,683
Damage
31,833
49,572
Taken
51,772
25,494
Mitigated
20,725
17,752
Healing
8,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
4,400
613
0
1,318
11,208
5,261
0
2,397
8,801
19,426
0
L
Set
5,084
2,515
0
2,707
14,741
7,959
0
1,744
12,169
0
43,939
L
Ne Zha
FtsbOhemio
Ne Zha
6,448
1,308
0
3,418
10,514
3,416
0
1,370
8,990
0
46,671
W
Bellona
11,259
2,277
436
3,680
7,772
6,182
0
236
7,048
5,173
52,383
W
Gilgamesh
Kmight2004
Gilgamesh
13,112
4,397
0
3,599
11,764
3,958
584
2,416
9,242
38
53,229
W
Zhong Kui
Maple05
Zhong Kui
8,303
1,587
0
4,918
11,668
7,600
162
5,779
5,623
51,147
0
W
3,150
2,106
0
3,494
8,598
2,283
517
970
7,628
0
38,139
L
7,466
1,418
0
75
8,744
2,457
902
4,754
3,767
34,703
0
L
Xbalanque
meyisosca
Xbalanque
8,435
3,146
0
1,261
6,565
1,632
881
1,414
5,061
0
55,158
W
Ares
susbup
Ares
2,859
206
0
1,625
9,770
5,471
0
2,110
7,620
19,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,166
Gold Earned
37,944
400
Minions Killed
382
0
Camps Cleared
0
1,408,081
Distance Traveled
1,278,252
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,391
457
26
2
0
269,437
4
L
Set
7,619
544
96
7
0
251,183
6
L
Ne Zha
8,489
606
82
6
0
281,576
5
W
Bellona
9,250
661
122
9
0
311,713
4
W
Gilgamesh
8,817
630
80
6
0
299,358
1
W
Zhong Kui
9,045
646
104
7
0
272,244
4
W
Anhur
7,130
509
61
4
0
262,987
5
L
Zeus
7,363
526
73
5
0
218,845
1
L
Xbalanque
8,082
577
105
8
0
257,211
2
W
Ares
6,924
495
33
2
0
261,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role