Player Matchup

Persephone
Persephone
Apocalipsex09
Persephone
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
567W - 608L
1,423 Elo+
Solo
Nemesis
Nemesis
BoogaSugga
Nemesis
Level 129
God Stats
6W - 11L
1,495 SR
Queue Stats
119W - 132L
1,403 Elo+
Solo
Ymir
Ymir
Yezzir6053
Ymir
Level 50
God Stats
7W - 3L
1,418 SR
Queue Stats
55W - 58L
1,329 Elo+
Party 2
Izanami
Izanami
YtDistinctGaming
Izanami
Level 96
God Stats
6W - 4L
1,679 SR
Queue Stats
189W - 196L
1,518 Elo+
Party 2
Bellona
Bellona
panchonador
Bellona
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 82
1,518 SR
1,435 Elo+

VS

Team Averages
Level 82
1,504 SR
1,379 Elo+
King Arthur
King Arthur
 
King Arthur
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Buccinator997
Arachne
Level 75
God Stats
15W - 9L
1,593 SR
Queue Stats
273W - 316L
1,423 Elo+
Party 1
Anubis
Anubis
DB Great
Anubis
Level 25
God Stats
9W - 8L
1,500 SR
Queue Stats
43W - 55L
1,350 Elo+
Party 1
Bastet
Bastet
funballs696969
Bastet
Level 52
God Stats
44W - 57L
1,372 SR
Queue Stats
153W - 212L
1,369 Elo+
Party 1
Sol
Sol
smolllbear
Sol
Level 119
God Stats
1W - 1L
1,555 SR
Queue Stats
2W - 4L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Apocalipsex09
Persephone
12
0 / 5 / 1
7,404
463
8,772
9,489
2,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
BoogaSugga
Nemesis
11
1 / 6 / 2
6,747
422
8,074
12,321
4,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 3 / 2
6,376
399
2,997
13,257
10,678
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
4 / 5 / 0
7,543
471
7,188
9,167
2,908
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
panchonador
Bellona
9
1 / 7 / 2
5,883
368
3,659
10,346
6,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
11 / 0 / 2
10,203
638
15,436
16,928
12,939
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Arachne
16
7 / 1 / 4
9,448
591
8,946
12,109
5,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
DB Great
Anubis
14
3 / 1 / 6
8,317
520
5,926
11,056
5,300
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
2 / 4 / 7
7,563
473
4,141
10,454
6,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
3 / 0 / 6
8,475
530
10,534
7,744
2,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
51
6
Kills
26
26
Deaths
6
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
11
0
2
12
L
Persephone
Apocalipsex09
Persephone
0
5
1
0.1
L
Nemesis
BoogaSugga
Nemesis
1
6
2
0.33
W
Arachne
7
1
4
9
W
Anubis
DB Great
Anubis
3
1
6
6
L
0
3
2
0.33
L
4
5
0
0.8
W
2
4
7
1.38
L
Bellona
panchonador
Bellona
1
7
2
0.29
W
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,690
Damage
44,983
54,580
Taken
58,291
27,097
Mitigated
32,030
9,081
Healing
27,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
15,436
962
0
7,647
16,928
12,939
87
2,336
14,456
12,482
60,378
L
Persephone
Apocalipsex09
Persephone
8,772
937
0
2,120
9,489
2,614
0
3,786
5,698
37,086
0
L
Nemesis
BoogaSugga
Nemesis
8,074
3,433
0
3,730
12,321
4,111
0
3,085
9,236
0
37,792
W
Arachne
8,946
5,931
0
5,510
12,109
5,116
0
888
11,145
0
73,284
W
Anubis
DB Great
Anubis
5,926
200
0
6,485
11,056
5,300
510
4,907
5,819
39,226
0
L
2,997
587
167
1,563
13,257
10,678
0
5,414
7,843
22,813
0
L
7,188
4,220
0
625
9,167
2,908
0
3,266
5,901
0
38,658
W
4,141
1,015
460
2,704
10,454
6,118
180
2,158
8,192
0
20,250
L
Bellona
panchonador
Bellona
3,659
961
0
876
10,346
6,786
0
2,806
7,540
0
13,361
W
10,534
2,959
0
5,185
7,744
2,557
1,660
1,025
6,673
51,407
6,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,953
Gold Earned
44,006
293
Minions Killed
432
0
Camps Cleared
0
1,355,654
Distance Traveled
1,609,500
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,203
638
133
8
0
337,309
3
L
Persephone
7,404
463
83
5
0
273,074
4
L
Nemesis
6,747
422
71
4
0
292,790
1
W
Arachne
9,448
591
107
7
0
364,035
3
W
Anubis
8,317
520
69
4
0
280,359
1
L
Ymir
6,376
399
37
2
0
284,273
3
L
Izanami
7,543
471
82
5
0
217,069
1
W
Bastet
7,563
473
28
2
0
337,949
1
L
Bellona
5,883
368
20
1
0
288,448
0
W
Sol
8,475
530
95
6
0
289,848
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role