Player Matchup

Cthulhu
Cthulhu
DxSpark
Cthulhu
Level 124
God Stats
24W - 18L
1,546 SR
Queue Stats
389W - 430L
1,447 Elo+
Party 1
Ah Puch
Ah Puch
Envys
Ah Puch
Level 141
God Stats
5W - 2L
1,678 SR
Queue Stats
346W - 314L
1,468 Elo+
Party 1
Osiris
Osiris
RedH3adHunt3r
Osiris
Level 111
God Stats
2W - 0L
1,530 SR
Queue Stats
30W - 45L
1,359 Elo+
Party 1
Team Averages
Level 125
1,585 SR
1,425 Elo+

VS

Team Averages
Level 78
1,387 SR
1,397 Elo+
Sylvanus
Sylvanus
SEAL7523
Sylvanus
Level 35
God Stats
0W - 1L
1,291 SR
Queue Stats
23W - 28L
1,450 Elo+
Solo
Ah Puch
Ah Puch
SPILER 11 11 11
Ah Puch
Level 69
God Stats
0W - 2L
1,253 SR
Queue Stats
7W - 12L
1,312 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TheHome1essGuy
Ah Muzen Cab
Level 129
God Stats
1W - 1L
1,616 SR
Queue Stats
23W - 30L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DxSpark
Cthulhu
11
4 / 4 / 7
7,332
733
4,647
10,019
7,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Puch
Envys
Ah Puch
13
8 / 1 / 4
7,913
791
12,522
7,146
2,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 1 / 8
6,472
647
3,170
9,563
6,219
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
SEAL7523
Sylvanus
9
1 / 6 / 4
6,189
619
4,134
10,045
6,432
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

10
4 / 1 / 2
7,140
714
6,617
4,348
1,460
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
TheHome1essGuy
Ah Muzen Cab
10
1 / 5 / 5
6,579
658
8,152
8,206
2,835
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
17
12
Kills
6
6
Deaths
12
19
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DxSpark
Cthulhu
4
4
7
1.88
W
Ah Puch
Envys
Ah Puch
8
1
4
10
W
0
1
8
4
L
Sylvanus
SEAL7523
Sylvanus
1
6
4
0.5
L
4
1
2
5
L
Ah Muzen Cab
TheHome1essGuy
Ah Muzen Cab
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,339
Damage
18,903
26,728
Taken
22,599
15,296
Mitigated
10,727
8,681
Healing
4,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DxSpark
Cthulhu
4,647
111
146
1,368
10,019
7,003
0
3,724
6,295
13,972
0
W
Ah Puch
Envys
Ah Puch
12,522
205
915
3,699
7,146
2,074
0
3,880
3,266
30,086
0
W
3,170
816
0
2,553
9,563
6,219
0
3,744
5,819
0
14,803
L
Sylvanus
SEAL7523
Sylvanus
4,134
1,138
851
1,937
10,045
6,432
0
6,536
2,693
8,586
0
L
6,617
356
0
255
4,348
1,460
0
3,372
731
12,881
0
L
Ah Muzen Cab
TheHome1essGuy
Ah Muzen Cab
8,152
1,800
280
1,342
8,206
2,835
0
5,801
2,006
0
22,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,717
Gold Earned
19,908
112
Minions Killed
80
6
Camps Cleared
2
545,922
Distance Traveled
432,526
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,332
733
12
1
0
177,839
0
W
Ah Puch
7,913
791
62
6
4
172,511
1
W
Osiris
6,472
647
38
4
2
195,572
2
L
Sylvanus
6,189
619
23
2
0
129,617
3
L
Ah Puch
7,140
714
20
2
1
157,945
3
L
Ah Muzen Cab
6,579
658
37
4
1
144,964
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role