Player Matchup

Sobek
Sobek
 
Sobek
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
BigsMr
Bastet
Level 118
God Stats
4W - 9L
1,565 SR
Queue Stats
583W - 625L
1,526 Elo+
Party 1
Janus
Janus
Cofficer
Janus
Level 107
God Stats
1W - 4L
1,421 SR
Queue Stats
363W - 362L
1,588 Elo+
Party 1
Ymir
Ymir
Trellisx
Ymir
Level 65
God Stats
1W - 4L
1,429 SR
Queue Stats
101W - 98L
1,517 Elo+
Party 1
Charybdis
Charybdis
WackyWilly
Charybdis
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,444 Elo+
Solo
Team Averages
Level 85
1,483 SR
1,515 Elo+

VS

Team Averages
Level 108
1,546 SR
1,490 Elo+
Danzaburou
Danzaburou
Enkilisar
Danzaburou
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
147W - 193L
1,447 Elo+
Solo
Gilgamesh
Gilgamesh
SouthPainter294
Gilgamesh
Level 65
God Stats
1W - 1L
1,400 SR
Queue Stats
109W - 124L
1,477 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ThornedMocha
Morgan Le Fay
Level 121
God Stats
4W - 6L
1,624 SR
Queue Stats
117W - 97L
1,571 Elo+
Party 2
Cliodhna
Cliodhna
Tw3aky
Cliodhna
Level 129
God Stats
3W - 2L
1,635 SR
Queue Stats
86W - 70L
1,560 Elo+
Party 2
Sobek
Sobek
rinneglaedr
Sobek
Level 156
God Stats
3W - 2L
1,570 SR
Queue Stats
177W - 182L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
6
0 / 2 / 2
5,317
409
1,998
8,370
4,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
BigsMr
Bastet
11
2 / 5 / 2
6,867
528
3,674
10,378
3,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Janus
Cofficer
Janus
12
1 / 6 / 1
7,494
576
5,162
9,742
2,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
13
3 / 3 / 2
8,211
632
7,581
10,850
6,019
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Charybdis
WackyWilly
Charybdis
7
1 / 11 / 1
5,219
401
5,484
10,048
2,458
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Enkilisar
Danzaburou
11
5 / 2 / 4
7,333
564
6,304
6,768
1,974
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
SouthPainter294
Gilgamesh
12
1 / 3 / 4
6,809
524
4,330
10,804
5,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Morgan Le Fay
ThornedMocha
Morgan Le Fay
14
11 / 1 / 5
8,670
667
10,616
7,015
2,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
Tw3aky
Cliodhna
14
7 / 2 / 7
8,333
641
12,303
7,989
2,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
3 / 0 / 11
6,807
524
3,536
10,873
8,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
58
7
Kills
27
27
Deaths
8
8
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
2
2
0.5
L
Bastet
BigsMr
Bastet
2
5
2
0.6
L
Janus
Cofficer
Janus
1
6
1
0.25
W
Danzaburou
Enkilisar
Danzaburou
5
2
4
3.5
W
Gilgamesh
SouthPainter294
Gilgamesh
1
3
4
1
W
Morgan Le Fay
ThornedMocha
Morgan Le Fay
11
1
5
13.5
L
Ymir
3
3
2
1.33
W
Cliodhna
Tw3aky
Cliodhna
7
2
7
5.25
L
Charybdis
WackyWilly
Charybdis
1
11
1
0.14
W
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,899
Damage
37,089
49,388
Taken
43,449
18,320
Mitigated
21,894
10,250
Healing
13,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
1,998
297
208
2,174
8,370
4,237
0
1,435
6,931
9,716
0
L
Bastet
BigsMr
Bastet
3,674
1,328
0
1,934
10,378
3,092
0
4,306
5,876
0
35,597
L
Janus
Cofficer
Janus
5,162
59
0
1,128
9,742
2,514
0
2,285
7,261
48,975
0
W
Danzaburou
Enkilisar
Danzaburou
6,304
3,963
0
2,499
6,768
1,974
2,027
350
6,418
0
39,717
W
Gilgamesh
SouthPainter294
Gilgamesh
4,330
985
0
2,689
10,804
5,995
0
6,333
4,471
0
34,802
W
Morgan Le Fay
ThornedMocha
Morgan Le Fay
10,616
1,463
0
673
7,015
2,467
0
3,324
3,525
52,432
0
L
Ymir
7,581
3,480
58
4,418
10,850
6,019
0
908
9,423
48,791
0
W
Cliodhna
Tw3aky
Cliodhna
12,303
3,041
0
4,264
7,989
2,967
278
2,803
5,076
0
59,580
L
Charybdis
WackyWilly
Charybdis
5,484
3,069
0
330
10,048
2,458
0
4,712
5,190
0
19,669
W
3,536
350
0
3,378
10,873
8,491
54
1,631
9,218
12,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,108
Gold Earned
37,952
335
Minions Killed
389
0
Camps Cleared
0
1,254,744
Distance Traveled
1,373,413
4
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,317
409
10
1
0
222,810
0
L
Bastet
6,867
528
61
5
0
293,211
0
L
Janus
7,494
576
114
9
0
263,206
2
W
Danzaburou
7,333
564
85
7
0
251,822
5
W
Gilgamesh
6,809
524
74
6
0
271,304
1
W
Morgan Le Fay
8,670
667
104
8
0
263,664
3
L
Ymir
8,211
632
115
9
0
250,289
2
W
Cliodhna
8,333
641
114
9
0
310,884
5
L
Charybdis
5,219
401
35
3
0
225,228
0
W
Sobek
6,807
524
12
1
0
275,739
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role