Player Matchup

Sobek
Sobek
 
Sobek
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
 
Zeus
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
DazzDank
Arachne
Level 83
God Stats
15W - 5L
1,664 SR
Queue Stats
232W - 203L
1,568 Elo+
Party 1
Susano
Susano
Docris
Susano
Level 45
God Stats
9W - 10L
1,468 SR
Queue Stats
127W - 141L
1,503 Elo+
Party 1
Danzaburou
Danzaburou
Pelus5088
Danzaburou
Level 65
God Stats
16W - 6L
1,742 SR
Queue Stats
191W - 119L
1,614 Elo+
Party 2
Team Averages
Level 52
1,575 SR
1,537 Elo+

VS

Team Averages
Level 88
1,529 SR
1,457 Elo+
Merlin
Merlin
TheHoodieGuy06
Merlin
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 80L
1,424 Elo+
Party 3
Danzaburou
Danzaburou
culerrizadon
Danzaburou
Level 109
God Stats
10W - 7L
1,693 SR
Queue Stats
225W - 225L
1,465 Elo+
Party 3
Mulan
Mulan
kylemcafe
Mulan
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 23L
1,477 Elo+
Party 3
Sylvanus
Sylvanus
maddaw
Sylvanus
Level 105
God Stats
48W - 41L
1,592 SR
Queue Stats
176W - 173L
1,460 Elo+
Party 3
Nemesis
Nemesis
oRizaDon
Nemesis
Level 129
God Stats
1W - 4L
1,359 SR
Queue Stats
83W - 90L
1,461 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
4 / 1 / 7
6,921
629
4,470
8,681
7,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zeus
 
Zeus
11
4 / 1 / 6
6,696
609
6,013
4,738
1,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
DazzDank
Arachne
12
6 / 1 / 3
7,161
651
6,567
6,458
3,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Susano
Docris
Susano
12
5 / 1 / 1
7,073
643
5,522
6,971
2,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
Pelus5088
Danzaburou
11
4 / 1 / 4
6,791
617
6,407
5,266
1,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 1
5,206
473
1,793
5,888
1,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
culerrizadon
Danzaburou
8
0 / 6 / 1
5,012
456
2,678
7,104
1,668
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
kylemcafe
Mulan
9
1 / 5 / 0
5,533
503
3,273
8,413
4,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sylvanus
maddaw
Sylvanus
8
1 / 5 / 0
5,037
458
3,403
10,411
5,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Nemesis
oRizaDon
Nemesis
11
2 / 3 / 3
6,541
595
3,006
6,472
2,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
23
Kills
5
5
Deaths
23
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
4
1
7
7.5
W
Zeus
 
Zeus
4
1
6
7
W
Arachne
DazzDank
Arachne
6
1
3
7.5
W
Susano
Docris
Susano
5
1
1
5.5
W
Danzaburou
Pelus5088
Danzaburou
4
1
4
6
L
1
4
1
0.38
L
Danzaburou
culerrizadon
Danzaburou
0
6
1
0.08
L
Mulan
kylemcafe
Mulan
1
5
0
0.2
L
Sylvanus
maddaw
Sylvanus
1
5
0
0.2
L
Nemesis
oRizaDon
Nemesis
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,979
Damage
14,153
32,114
Taken
38,288
15,585
Mitigated
16,122
12,779
Healing
6,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
4,470
870
132
3,345
8,681
7,012
0
1,920
6,761
15,553
0
W
Zeus
 
Zeus
6,013
689
0
1,470
4,738
1,404
360
2,164
2,574
30,047
0
W
Arachne
DazzDank
Arachne
6,567
3,995
0
3,509
6,458
3,044
0
741
5,717
0
49,647
W
Susano
Docris
Susano
5,522
2,435
0
2,292
6,971
2,642
642
0
6,634
0
32,058
W
Danzaburou
Pelus5088
Danzaburou
6,407
1,853
0
2,031
5,266
1,483
1,326
583
4,683
0
41,275
L
1,793
84
0
230
5,888
1,697
0
3,437
2,137
20,627
0
L
Danzaburou
culerrizadon
Danzaburou
2,678
1,205
0
992
7,104
1,668
204
1,243
5,861
0
21,767
L
Mulan
kylemcafe
Mulan
3,273
1,545
0
887
8,413
4,339
0
0
8,139
0
19,015
L
Sylvanus
maddaw
Sylvanus
3,403
899
304
2,227
10,411
5,962
0
4,776
5,491
12,578
0
L
Nemesis
oRizaDon
Nemesis
3,006
1,145
0
1,540
6,472
2,456
0
531
5,824
0
41,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,642
Gold Earned
27,329
313
Minions Killed
249
0
Camps Cleared
0
1,074,274
Distance Traveled
958,820
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,921
629
13
1
0
205,604
2
W
Zeus
6,696
609
61
6
0
216,069
1
W
Arachne
7,161
651
82
7
0
216,609
1
W
Susano
7,073
643
78
7
0
238,854
2
W
Danzaburou
6,791
617
79
7
0
197,138
1
L
Merlin
5,206
473
50
5
0
188,639
0
L
Danzaburou
5,012
456
41
4
0
195,174
0
L
Mulan
5,533
503
54
5
0
181,104
2
L
Sylvanus
5,037
458
21
2
0
157,307
2
L
Nemesis
6,541
595
83
8
0
236,596
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role