Player Matchup

Geb
Geb
 
Geb
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
ITS_JUANDY_YT
Arachne
Level 85
God Stats
18W - 20L
1,475 SR
Queue Stats
200W - 214L
1,463 Elo+
Solo
Ullr
Ullr
LordVoldemorts2
Ullr
Level 88
God Stats
2W - 3L
1,500 SR
Queue Stats
415W - 402L
1,490 Elo+
Solo
Discordia
Discordia
MurByte
Discordia
Level 129
God Stats
2W - 2L
1,487 SR
Queue Stats
304W - 311L
1,463 Elo+
Solo
Sol
Sol
XxMochilaxX1584
Sol
Level 96
God Stats
21W - 15L
1,544 SR
Queue Stats
408W - 465L
1,444 Elo+
Solo
Team Averages
Level 101
1,501 SR
1,472 Elo+

VS

Team Averages
Level 92
1,482 SR
1,487 Elo+
Geb
Geb
 
Geb
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Crypto_Find
Danzaburou
Level 69
God Stats
13W - 8L
1,678 SR
Queue Stats
132W - 141L
1,477 Elo+
Solo
Guan Yu
Guan Yu
SorrowSpectrum
Guan Yu
Level 100
God Stats
1W - 0L
1,148 SR
Queue Stats
60W - 49L
1,532 Elo+
Party 1
Hades
Hades
TheAngeI
Hades
Level 147
God Stats
52W - 31L
1,585 SR
Queue Stats
143W - 131L
1,453 Elo+
Solo
Thor
Thor
jerecaro
Thor
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 16L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
0 / 0 / 0
6,968
436
4,134
9,129
5,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
12
1 / 1 / 0
7,196
450
4,312
9,383
3,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
0 / 4 / 0
6,978
436
1,509
9,116
2,551
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Discordia
MurByte
Discordia
12
0 / 3 / 0
7,212
451
7,848
7,326
1,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
0 / 6 / 0
8,081
505
4,146
9,597
1,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
1 / 1 / 4
7,195
450
3,667
7,778
6,621
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
Crypto_Find
Danzaburou
14
3 / 0 / 3
9,190
574
7,637
8,712
3,370
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
5 / 0 / 2
9,450
591
8,027
9,996
8,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hades
TheAngeI
Hades
14
2 / 0 / 2
8,804
550
6,068
12,716
6,372
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
13
3 / 0 / 1
8,108
507
3,857
8,299
2,910
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
26
1
Kills
14
14
Deaths
1
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
0
0
0
W
Geb
 
Geb
1
1
4
3
W
Danzaburou
Crypto_Find
Danzaburou
3
0
3
4.5
L
Arachne
1
1
0
1
L
0
4
0
0
L
Discordia
MurByte
Discordia
0
3
0
0
W
5
0
2
6
W
Hades
TheAngeI
Hades
2
0
2
3
L
0
6
0
0
W
Thor
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,949
Damage
29,256
44,551
Taken
47,501
15,070
Mitigated
28,213
13,511
Healing
17,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
4,134
72
553
2,471
9,129
5,478
182
1,843
7,286
24,214
0
W
Geb
 
Geb
3,667
223
1,070
956
7,778
6,621
27
1,949
5,765
23,630
0
W
Danzaburou
Crypto_Find
Danzaburou
7,637
3,921
0
2,965
8,712
3,370
392
2,645
6,043
0
65,590
L
Arachne
4,312
2,922
0
5,253
9,383
3,830
0
2,238
7,145
0
45,817
L
1,509
434
0
728
9,116
2,551
270
1,804
7,269
0
45,386
L
Discordia
MurByte
Discordia
7,848
239
0
1,853
7,326
1,822
0
4,105
3,176
49,315
0
W
8,027
695
1,269
5,053
9,996
8,940
347
4,103
5,445
0
58,907
W
Hades
TheAngeI
Hades
6,068
822
234
5,928
12,716
6,372
328
4,349
7,816
61,746
0
L
4,146
830
0
2,653
9,597
1,389
525
0
8,934
48,989
0
W
Thor
3,857
1,049
0
250
8,299
2,910
0
1,863
6,304
0
52,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,435
Gold Earned
42,747
417
Minions Killed
483
0
Camps Cleared
0
1,577,542
Distance Traveled
1,590,686
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,968
436
19
1
0
329,027
1
W
Geb
7,195
450
20
1
0
327,027
9
W
Danzaburou
9,190
574
121
8
0
304,770
3
L
Arachne
7,196
450
84
5
0
395,663
4
L
Ullr
6,978
436
107
7
0
275,685
1
L
Discordia
7,212
451
87
5
0
308,306
2
W
Guan Yu
9,450
591
119
7
0
344,984
4
W
Hades
8,804
550
132
8
0
310,515
2
L
Sol
8,081
505
120
8
0
268,861
5
W
Thor
8,108
507
91
6
0
303,390
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role