Player Matchup

Erlang Shen
Erlang Shen
CBTroyano
Erlang Shen
Level 85
God Stats
1W - 1L
1,733 SR
Queue Stats
352W - 276L
1,591 Elo+
Party 2
Sobek
Sobek
Martinleal
Sobek
Level 36
God Stats
4W - 2L
1,732 SR
Queue Stats
133W - 71L
1,623 Elo+
Party 2
Odin
Odin
YacuX
Odin
Level 128
God Stats
0W - 3L
1,546 SR
Queue Stats
592W - 440L
1,530 Elo+
Party 2
Scylla
Scylla
nunuQ
Scylla
Level 105
God Stats
24W - 15L
1,595 SR
Queue Stats
366W - 274L
1,556 Elo+
Party 2
Hou Yi
Hou Yi
suecia76
Hou Yi
Level 98
God Stats
3W - 4L
1,513 SR
Queue Stats
486W - 320L
1,599 Elo+
Party 2
Team Averages
Level 90
1,624 SR
1,580 Elo+

VS

Team Averages
Level 106
1,634 SR
1,627 Elo+
Vamana
Vamana
 
Vamana
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Serqet
Serqet
Juninn
Serqet
Level 160
God Stats
10W - 1L
1,927 SR
Queue Stats
454W - 111L
1,893 Elo+
Party 3
Nu Wa
Nu Wa
Lαrα
Nu Wa
Level 27
God Stats
7W - 2L
1,662 SR
Queue Stats
24W - 4L
1,835 Elo+
Party 3
Fenrir
Fenrir
MasterKsi
Fenrir
Level 159
God Stats
19W - 17L
1,580 SR
Queue Stats
136W - 143L
1,457 Elo+
Party 1
Xbalanque
Xbalanque
ztlmpfvo
Xbalanque
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CBTroyano
Erlang Shen
11
0 / 7 / 4
7,131
475
5,641
13,464
5,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
11
2 / 2 / 4
7,510
501
4,704
11,185
8,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Odin
YacuX
Odin
13
1 / 4 / 1
7,731
515
6,883
13,406
15,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
nunuQ
Scylla
12
2 / 6 / 1
7,486
499
2,945
8,887
2,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
suecia76
Hou Yi
15
4 / 5 / 1
9,091
606
10,633
11,461
3,450
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
13
1 / 0 / 8
8,099
540
6,056
13,228
9,873
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Serqet
Juninn
Serqet
16
12 / 3 / 3
9,616
641
10,781
11,671
3,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nu Wa
Lαrα
Nu Wa
14
5 / 3 / 5
8,382
559
10,467
8,873
2,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
MasterKsi
Fenrir
14
2 / 2 / 3
7,839
523
8,773
12,230
8,298
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
ztlmpfvo
Xbalanque
16
4 / 1 / 7
9,223
615
8,273
10,166
2,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
50
9
Kills
24
24
Deaths
9
11
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
1
0
8
5
L
Erlang Shen
CBTroyano
Erlang Shen
0
7
4
0.29
W
Serqet
Juninn
Serqet
12
3
3
4.5
W
Nu Wa
Lαrα
Nu Wa
5
3
5
2.5
L
Sobek
2
2
4
2
W
Fenrir
MasterKsi
Fenrir
2
2
3
1.75
L
Odin
YacuX
Odin
1
4
1
0.38
L
Scylla
nunuQ
Scylla
2
6
1
0.42
L
Hou Yi
suecia76
Hou Yi
4
5
1
0.9
W
Xbalanque
ztlmpfvo
Xbalanque
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,806
Damage
44,350
58,403
Taken
56,168
35,755
Mitigated
27,990
13,415
Healing
20,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
6,056
3,263
1,604
4,900
13,228
9,873
377
2,307
10,835
0
39,163
L
Erlang Shen
CBTroyano
Erlang Shen
5,641
2,115
0
2,674
13,464
5,862
0
1,546
11,129
0
40,275
W
Serqet
Juninn
Serqet
10,781
3,045
0
4,088
11,671
3,984
107
1,123
10,432
0
55,823
W
Nu Wa
Lαrα
Nu Wa
10,467
2,462
370
2,859
8,873
2,976
868
3,696
5,132
41,274
0
L
Sobek
4,704
596
0
3,245
11,185
8,520
0
3,248
7,719
12,292
0
W
Fenrir
MasterKsi
Fenrir
8,773
2,412
0
2,076
12,230
8,298
239
1,340
10,118
0
43,605
L
Odin
YacuX
Odin
6,883
1,750
0
4,556
13,406
15,463
308
447
12,750
3,901
40,497
L
Scylla
nunuQ
Scylla
2,945
73
0
300
8,887
2,460
0
3,479
5,132
48,723
0
L
Hou Yi
suecia76
Hou Yi
10,633
6,349
0
2,640
11,461
3,450
0
908
10,051
0
58,006
W
Xbalanque
ztlmpfvo
Xbalanque
8,273
3,572
0
4,305
10,166
2,859
1,682
471
9,695
0
71,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,949
Gold Earned
43,159
388
Minions Killed
473
0
Camps Cleared
0
1,422,277
Distance Traveled
1,496,900
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,099
540
61
4
0
325,945
2
L
Erlang Shen
7,131
475
74
5
0
317,457
1
W
Serqet
9,616
641
99
7
0
350,636
2
W
Nu Wa
8,382
559
96
6
0
261,251
0
L
Sobek
7,510
501
11
1
0
313,546
3
W
Fenrir
7,839
523
91
6
0
283,602
5
L
Odin
7,731
515
101
7
0
271,009
0
L
Scylla
7,486
499
101
7
0
242,205
1
L
Hou Yi
9,091
606
101
7
0
278,060
6
W
Xbalanque
9,223
615
126
8
0
275,466
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role