Player Matchup

Baron Samedi
Baron Samedi
Invidente
Baron Samedi
Level 102
God Stats
7W - 3L
1,670 SR
Queue Stats
38W - 54L
1,399 Elo+
Party 1
Achilles
Achilles
Jonaagleez
Achilles
Level 89
God Stats
10W - 10L
1,344 SR
Queue Stats
322W - 444L
1,458 Elo+
Party 1
Arachne
Arachne
Shwarzar
Arachne
Level 123
God Stats
3W - 1L
1,567 SR
Queue Stats
498W - 514L
1,455 Elo+
Solo
Neith
Neith
brother_javi_omg
Neith
Level 84
God Stats
3W - 1L
1,145 SR
Queue Stats
214W - 311L
1,429 Elo+
Party 1
Cerberus
Cerberus
zJanpii--
Cerberus
Level 81
God Stats
4W - 1L
1,732 SR
Queue Stats
227W - 354L
1,363 Elo+
Party 1
Team Averages
Level 96
1,492 SR
1,421 Elo+

VS

Team Averages
Level 98
1,441 SR
1,416 Elo+
Sol
Sol
AccursedRakuyo
Sol
Level 71
God Stats
5W - 7L
1,510 SR
Queue Stats
327W - 385L
1,472 Elo+
Party 2
Hachiman
Hachiman
Carinho-11
Hachiman
Level 85
God Stats
4W - 2L
1,500 SR
Queue Stats
267W - 397L
1,401 Elo+
Party 2
Ravana
Ravana
Dark_Emperor89-j
Ravana
Level 118
God Stats
2W - 5L
1,419 SR
Queue Stats
219W - 296L
1,407 Elo+
Party 2
Kukulkan
Kukulkan
Leroy_jr_19
Kukulkan
Level 121
God Stats
3W - 9L
1,323 SR
Queue Stats
36W - 46L
1,417 Elo+
Solo
Chaac
Chaac
xDavidMason115x
Chaac
Level 93
God Stats
124W - 157L
1,455 SR
Queue Stats
285W - 432L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Invidente
Baron Samedi
15
2 / 1 / 11
9,033
502
9,419
7,067
3,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Achilles
Jonaagleez
Achilles
16
7 / 1 / 8
10,074
560
14,049
13,347
12,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
Shwarzar
Arachne
17
8 / 5 / 8
10,256
570
13,301
16,761
8,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
10 / 4 / 5
9,875
549
10,177
10,685
3,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
zJanpii--
Cerberus
15
2 / 1 / 10
8,983
499
6,877
13,341
11,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 4
8,990
499
11,765
14,943
3,940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hachiman
Carinho-11
Hachiman
16
4 / 6 / 5
9,222
512
7,747
14,224
3,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
2 / 7 / 5
8,296
461
5,738
12,675
4,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Leroy_jr_19
Kukulkan
16
4 / 3 / 5
10,218
568
8,464
9,449
2,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

13
0 / 7 / 3
8,263
459
6,704
17,878
13,642
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
34
29
Kills
12
12
Deaths
29
42
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
6
4
0.67
L
Hachiman
Carinho-11
Hachiman
4
6
5
1.08
L
2
7
5
0.64
W
Baron Samedi
Invidente
Baron Samedi
2
1
11
7.5
W
Achilles
Jonaagleez
Achilles
7
1
8
11
L
Kukulkan
Leroy_jr_19
Kukulkan
4
3
5
2.17
W
Arachne
Shwarzar
Arachne
8
5
8
2.4
W
10
4
5
3.13
L
0
7
3
0.21
W
Cerberus
zJanpii--
Cerberus
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,823
Damage
40,418
61,201
Taken
69,169
39,762
Mitigated
28,083
24,148
Healing
20,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,765
3,673
0
4,990
14,943
3,940
1,296
5,699
8,771
62,447
0
L
Hachiman
Carinho-11
Hachiman
7,747
3,186
15
4,240
14,224
3,805
252
1,950
12,222
0
59,035
L
5,738
1,612
0
3,331
12,675
4,012
0
3,752
8,658
0
49,923
W
Baron Samedi
Invidente
Baron Samedi
9,419
151
1,373
3,031
7,067
3,432
486
2,778
4,289
53,728
0
W
Achilles
Jonaagleez
Achilles
14,049
2,252
0
3,512
13,347
12,229
247
2,473
10,874
7,480
50,918
L
Kukulkan
Leroy_jr_19
Kukulkan
8,464
919
816
1,906
9,449
2,684
0
2,205
7,126
56,428
0
W
Arachne
Shwarzar
Arachne
13,301
9,709
0
7,890
16,761
8,374
400
4,524
12,237
0
74,119
W
10,177
3,369
312
2,411
10,685
3,901
1,359
5,190
5,495
0
41,446
L
6,704
392
0
4,752
17,878
13,642
387
4,374
12,564
0
47,234
W
Cerberus
zJanpii--
Cerberus
6,877
116
537
5,082
13,341
11,826
175
5,264
8,077
35,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,221
Gold Earned
44,989
483
Minions Killed
512
0
Camps Cleared
0
1,807,637
Distance Traveled
1,587,746
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,990
499
111
6
0
278,668
0
L
Hachiman
9,222
512
99
6
0
300,141
0
L
Ravana
8,296
461
93
5
0
352,764
5
W
Baron Samedi
9,033
502
117
7
0
347,097
4
W
Achilles
10,074
560
103
6
0
376,451
1
L
Kukulkan
10,218
568
107
6
0
325,093
1
W
Arachne
10,256
570
109
6
0
395,143
3
W
Neith
9,875
549
73
4
0
306,229
0
L
Chaac
8,263
459
102
6
0
331,080
0
W
Cerberus
8,983
499
81
5
0
382,717
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role