Player Matchup

Sol
Sol
K1NGHERSHEY
Sol
Level 73
God Stats
9W - 5L
1,719 SR
Queue Stats
237W - 298L
1,451 Elo+
Party 1
Fenrir
Fenrir
Ridge6
Fenrir
Level 22
God Stats
1W - 1L
1,718 SR
Queue Stats
3W - 13L
1,310 Elo+
Party 1
Ullr
Ullr
cwayn
Ullr
Level 86
God Stats
3W - 13L
1,160 SR
Queue Stats
231W - 271L
1,467 Elo+
Party 1
Izanami
Izanami
jearbear1994
Izanami
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 12L
1,383 Elo+
Party 1
Amaterasu
Amaterasu
mexwolf1
Amaterasu
Level 53
God Stats
3W - 3L
1,659 SR
Queue Stats
164W - 227L
1,431 Elo+
Party 1
Team Averages
Level 50
1,551 SR
1,408 Elo+

VS

Team Averages
Level 53
1,542 SR
1,431 Elo+
Persephone
Persephone
Dangolwutman
Persephone
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,452 Elo+
Party 2
Camazotz
Camazotz
JFKizzler
Camazotz
Level 49
God Stats
7W - 6L
1,589 SR
Queue Stats
218W - 203L
1,527 Elo+
Party 3
Bacchus
Bacchus
LordTwerkle
Bacchus
Level 63
God Stats
52W - 52L
1,559 SR
Queue Stats
163W - 167L
1,471 Elo+
Party 2
Medusa
Medusa
SgtPepe
Medusa
Level 61
God Stats
10W - 7L
1,563 SR
Queue Stats
245W - 248L
1,537 Elo+
Party 3
Khepri
Khepri
Sullen
Khepri
Level 58
God Stats
4W - 0L
1,500 SR
Queue Stats
4W - 4L
1,168 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 4
7,802
411
6,445
13,811
3,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
Ridge6
Fenrir
10
1 / 7 / 3
7,587
399
5,117
11,945
5,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ullr
cwayn
Ullr
15
4 / 4 / 0
9,426
496
7,619
13,812
4,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Izanami
jearbear1994
Izanami
13
0 / 9 / 0
8,001
421
1,946
11,855
2,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
mexwolf1
Amaterasu
15
4 / 3 / 0
9,267
488
5,843
15,805
10,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Dangolwutman
Persephone
14
3 / 3 / 9
9,150
482
7,991
7,701
2,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Camazotz
JFKizzler
Camazotz
16
3 / 4 / 9
9,541
502
8,723
15,418
5,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
LordTwerkle
Bacchus
14
7 / 1 / 9
9,397
495
13,856
10,679
8,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
SgtPepe
Medusa
16
14 / 1 / 2
10,386
547
14,754
8,313
3,475
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
Sullen
Khepri
13
3 / 0 / 14
8,286
436
4,452
4,667
5,639
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
73
9
Kills
30
30
Deaths
9
7
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Persephone
Dangolwutman
Persephone
3
3
9
2.5
W
Camazotz
JFKizzler
Camazotz
3
4
9
1.88
L
0
7
4
0.29
W
Bacchus
LordTwerkle
Bacchus
7
1
9
11.5
L
Fenrir
Ridge6
Fenrir
1
7
3
0.36
W
Medusa
SgtPepe
Medusa
14
1
2
15
W
Khepri
Sullen
Khepri
3
0
14
10
L
Ullr
cwayn
Ullr
4
4
0
1
L
Izanami
jearbear1994
Izanami
0
9
0
0
L
Amaterasu
mexwolf1
Amaterasu
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,970
Damage
49,776
67,228
Taken
46,778
27,829
Mitigated
26,134
18,897
Healing
12,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Dangolwutman
Persephone
7,991
966
0
1,291
7,701
2,708
982
1,998
5,623
48,423
0
W
Camazotz
JFKizzler
Camazotz
8,723
3,274
0
6,979
15,418
5,458
0
2,684
12,533
0
61,297
L
6,445
2,251
0
3,367
13,811
3,930
2,587
5,823
7,734
44,390
0
W
Bacchus
LordTwerkle
Bacchus
13,856
2,408
0
1,818
10,679
8,854
514
1,658
8,597
42,702
0
L
Fenrir
Ridge6
Fenrir
5,117
966
0
2,226
11,945
5,997
0
4,370
7,300
0
12,563
W
Medusa
SgtPepe
Medusa
14,754
8,842
0
1,408
8,313
3,475
1,043
523
7,790
0
73,657
W
Khepri
Sullen
Khepri
4,452
731
319
925
4,667
5,639
436
995
3,672
18,029
0
L
Ullr
cwayn
Ullr
7,619
1,777
0
4,914
13,812
4,637
0
4,561
8,920
0
57,887
L
Izanami
jearbear1994
Izanami
1,946
1,665
0
1,068
11,855
2,637
1,473
1,678
10,131
0
43,111
L
Amaterasu
mexwolf1
Amaterasu
5,843
923
0
7,322
15,805
10,628
558
8,203
6,844
10,977
35,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,083
Gold Earned
46,760
383
Minions Killed
382
0
Camps Cleared
0
1,638,116
Distance Traveled
1,776,447
16
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
9,150
482
77
4
0
345,557
1
W
Camazotz
9,541
502
102
5
0
378,636
5
L
Sol
7,802
411
70
4
0
316,700
8
W
Bacchus
9,397
495
65
3
0
331,463
4
L
Fenrir
7,587
399
15
1
0
353,314
2
W
Medusa
10,386
547
107
6
0
358,085
15
W
Khepri
8,286
436
31
2
0
362,706
4
L
Ullr
9,426
496
109
6
0
351,037
6
L
Izanami
8,001
421
100
5
0
303,990
0
L
Amaterasu
9,267
488
89
5
0
313,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role