Player Matchup

Ah Puch
Ah Puch
BeeFaru
Ah Puch
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 112L
1,372 Elo+
Party 1
Fenrir
Fenrir
BiggieJesus
Fenrir
Level 13
God Stats
2W - 12L
1,021 SR
Queue Stats
6W - 23L
1,186 Elo+
Party 1
Izanami
Izanami
Seteketh
Izanami
Level 8
God Stats
4W - 9L
1,120 SR
Queue Stats
16W - 34L
1,259 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Ursalor
Ah Muzen Cab
Level 56
God Stats
18W - 23L
1,460 SR
Queue Stats
61W - 65L
1,401 Elo+
Party 2
Cerberus
Cerberus
WetWorksBlack
Cerberus
Level 27
God Stats
6W - 5L
1,425 SR
Queue Stats
39W - 47L
1,356 Elo+
Party 2
Team Averages
Level 28
1,305 SR
1,315 Elo+

VS

Team Averages
Level 58
1,496 SR
1,442 Elo+
Artemis
Artemis
Emzy04
Artemis
Level 10
God Stats
26W - 19L
1,664 SR
Queue Stats
39W - 38L
1,542 Elo+
Party 3
Sol
Sol
ITACHiiSENPii
Sol
Level 65
God Stats
20W - 17L
1,510 SR
Queue Stats
188W - 228L
1,520 Elo+
Party 3
Chaac
Chaac
Zattanos
Chaac
Level 127
God Stats
2W - 4L
1,373 SR
Queue Stats
54W - 76L
1,463 Elo+
Party 4
Medusa
Medusa
pablonm666
Medusa
Level 4
God Stats
2W - 2L
1,380 SR
Queue Stats
9W - 35L
1,229 Elo+
Party 4
Kukulkan
Kukulkan
tmangod
Kukulkan
Level 86
God Stats
27W - 21L
1,551 SR
Queue Stats
493W - 551L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BeeFaru
Ah Puch
19
2 / 3 / 6
12,589
899
16,894
17,450
6,787
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
19
4 / 9 / 4
13,064
933
12,034
25,250
22,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
Seteketh
Izanami
19
0 / 9 / 9
12,147
868
9,014
20,393
7,611
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Muzen Cab
Ursalor
Ah Muzen Cab
19
3 / 8 / 4
12,498
893
17,034
20,012
7,754
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cerberus
WetWorksBlack
Cerberus
19
1 / 9 / 8
12,132
867
14,442
35,647
33,144
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Team 1 Tickets

0

VS

Team 2 Tickets

127

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Emzy04
Artemis
20
5 / 0 / 21
14,069
1,005
19,805
7,525
3,131
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
25 / 0 / 11
17,697
1,264
48,607
26,869
10,882
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
Zattanos
Chaac
20
2 / 5 / 30
13,796
985
16,729
18,245
24,636
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
pablonm666
Medusa
20
2 / 4 / 25
13,065
933
12,727
11,407
5,092
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
tmangod
Kukulkan
20
4 / 1 / 23
13,514
965
16,161
7,806
3,484
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
148
10
Kills
38
38
Deaths
10
31
Assists
110
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
BeeFaru
Ah Puch
2
3
6
1.67
L
Fenrir
4
9
4
0.67
W
Artemis
Emzy04
Artemis
5
0
21
15.5
W
25
0
11
30.5
L
Izanami
Seteketh
Izanami
0
9
9
0.5
L
Ah Muzen Cab
Ursalor
Ah Muzen Cab
3
8
4
0.63
L
Cerberus
WetWorksBlack
Cerberus
1
9
8
0.56
W
Chaac
Zattanos
Chaac
2
5
30
3.4
W
Medusa
pablonm666
Medusa
2
4
25
3.63
W
Kukulkan
tmangod
Kukulkan
4
1
23
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,418
Damage
114,029
118,752
Taken
71,852
78,072
Mitigated
47,225
15,267
Healing
19,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
BeeFaru
Ah Puch
16,894
441
0
485
17,450
6,787
0
9,850
7,600
69,373
0
L
Fenrir
12,034
2,088
0
648
25,250
22,776
0
12,695
12,555
419
20,624
W
Artemis
Emzy04
Artemis
19,805
7,051
0
1,163
7,525
3,131
0
3,474
3,978
0
39,846
W
48,607
21,319
0
11,175
26,869
10,882
0
11,764
14,907
92,966
0
L
Izanami
Seteketh
Izanami
9,014
6,049
0
977
20,393
7,611
0
12,959
7,434
0
42,823
L
Ah Muzen Cab
Ursalor
Ah Muzen Cab
17,034
5,436
424
2,506
20,012
7,754
0
11,460
8,552
0
44,021
L
Cerberus
WetWorksBlack
Cerberus
14,442
358
0
10,227
35,647
33,144
0
18,522
17,125
33,291
0
W
Chaac
Zattanos
Chaac
16,729
1,923
1,056
4,080
18,245
24,636
0
5,226
12,611
1,524
38,209
W
Medusa
pablonm666
Medusa
12,727
4,854
0
1,239
11,407
5,092
0
6,193
5,093
0
37,066
W
Kukulkan
tmangod
Kukulkan
16,161
2,812
0
684
7,806
3,484
0
4,987
2,788
27,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,430
Gold Earned
72,141
323
Minions Killed
395
8
Camps Cleared
7
1,319,409
Distance Traveled
1,250,956
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
12,589
899
115
8
1
251,139
2
L
Fenrir
13,064
933
24
2
2
282,644
0
W
Artemis
14,069
1,005
96
7
2
268,596
0
W
Sol
17,697
1,264
130
9
3
266,335
0
L
Izanami
12,147
868
72
5
2
224,388
1
L
Ah Muzen Cab
12,498
893
55
4
2
290,023
0
L
Cerberus
12,132
867
57
4
1
271,215
2
W
Chaac
13,796
985
47
3
0
264,764
0
W
Medusa
13,065
933
77
6
1
231,455
0
W
Kukulkan
13,514
965
45
3
1
219,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role