Player Matchup

Hercules
Hercules
AuTisTiCbOYz69
Hercules
Level 67
God Stats
51W - 47L
1,450 SR
Queue Stats
111W - 105L
1,399 Elo+
Party 1
Ganesha
Ganesha
SuperMonke64
Ganesha
Level 28
God Stats
18W - 9L
1,496 SR
Queue Stats
71W - 58L
1,506 Elo+
Party 1
Medusa
Medusa
lilkiidz415
Medusa
Level 42
God Stats
4W - 3L
1,634 SR
Queue Stats
51W - 34L
1,409 Elo+
Party 1
Team Averages
Level 46
1,527 SR
1,438 Elo+

VS

Team Averages
Level 58
1,518 SR
1,423 Elo+
Janus
Janus
Czarlac
Janus
Level 87
God Stats
2W - 5L
1,254 SR
Queue Stats
289W - 333L
1,503 Elo+
Party 2
Ares
Ares
LEGOFIGHTER
Ares
Level 61
God Stats
6W - 5L
1,543 SR
Queue Stats
78W - 102L
1,449 Elo+
Party 2
Thanatos
Thanatos
TranquilThyme98
Thanatos
Level 27
God Stats
0W - 1L
1,757 SR
Queue Stats
9W - 20L
1,315 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
12
7 / 2 / 3
8,483
848
6,350
9,485
5,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
SuperMonke64
Ganesha
11
0 / 2 / 11
7,762
776
5,924
8,894
7,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
12
4 / 2 / 6
7,575
758
6,571
5,596
2,069
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Czarlac
Janus
12
6 / 2 / 0
8,188
819
10,043
4,826
1,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 3 / 6
7,358
736
5,796
11,084
10,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
9
0 / 6 / 5
6,417
642
3,948
7,083
5,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
17
11
Kills
6
6
Deaths
11
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hercules
7
2
3
4.25
L
Janus
Czarlac
Janus
6
2
0
3
L
0
3
6
1
W
Ganesha
SuperMonke64
Ganesha
0
2
11
2.75
L
Thanatos
0
6
5
0.42
W
Medusa
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,845
Damage
19,787
23,975
Taken
22,993
15,611
Mitigated
17,015
5,805
Healing
3,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
6,350
3,006
0
2,696
9,485
5,662
0
6,428
2,476
0
22,429
L
Janus
Czarlac
Janus
10,043
540
79
903
4,826
1,242
0
1,806
2,872
31,396
0
L
5,796
458
0
829
11,084
10,084
0
1,965
8,784
9,851
0
W
Ganesha
SuperMonke64
Ganesha
5,924
1,012
626
1,971
8,894
7,880
0
5,832
2,594
12,957
0
L
Thanatos
3,948
640
0
1,951
7,083
5,689
0
2,153
4,859
0
10,004
W
Medusa
6,571
3,568
0
512
5,596
2,069
105
3,261
2,128
0
28,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,820
Gold Earned
21,963
110
Minions Killed
94
5
Camps Cleared
2
532,724
Distance Traveled
516,206
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,483
848
39
4
5
197,645
4
L
Janus
8,188
819
63
6
2
186,929
2
L
Ares
7,358
736
8
1
0
166,070
3
W
Ganesha
7,762
776
0
0
0
165,105
1
L
Thanatos
6,417
642
23
2
0
163,207
2
W
Medusa
7,575
758
71
7
0
169,974
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role