Player Matchup

He Bo
He Bo
ChillBill20
He Bo
Level 98
God Stats
5W - 7L
1,651 SR
Queue Stats
612W - 499L
1,567 Elo+
Party 2
Chaac
Chaac
LustKnife720
Chaac
Level 88
God Stats
84W - 57L
1,566 SR
Queue Stats
353W - 314L
1,484 Elo+
Party 2
Cernunnos
Cernunnos
SilentSniper967
Cernunnos
Level 67
God Stats
30W - 11L
1,702 SR
Queue Stats
404W - 297L
1,597 Elo+
Party 2
Team Averages
Level 84
1,640 SR
1,549 Elo+

VS

Team Averages
Level 52
1,664 SR
1,468 Elo+
Sylvanus
Sylvanus
Coil Vivid
Sylvanus
Level 124
God Stats
0W - 2L
1,619 SR
Queue Stats
73W - 69L
1,522 Elo+
Party 1
Loki
Loki
J0HNNYR11NG0
Loki
Level 14
God Stats
1W - 1L
1,921 SR
Queue Stats
5W - 6L
1,657 Elo+
Party 1
Medusa
Medusa
SleepyDragon148
Medusa
Level 17
God Stats
13W - 15L
1,451 SR
Queue Stats
26W - 34L
1,224 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 3 / 15
10,306
859
10,386
7,061
2,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
5 / 3 / 19
9,754
813
8,972
14,912
10,154
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
SilentSniper967
Cernunnos
14
10 / 3 / 13
10,397
866
12,521
9,704
3,320
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Coil Vivid
Sylvanus
12
8 / 8 / 0
9,509
792
13,835
14,385
6,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
1 / 10 / 5
7,828
652
3,534
11,845
3,788
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
0 / 7 / 5
7,161
597
5,528
9,478
2,428
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
19
25
Kills
9
9
Deaths
25
47
Assists
10
Player
Kills
Deaths
Assists
KDA
W
10
3
15
5.83
L
Sylvanus
Coil Vivid
Sylvanus
8
8
0
1
L
1
10
5
0.35
W
5
3
19
4.83
W
Cernunnos
SilentSniper967
Cernunnos
10
3
13
5.5
L
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,879
Damage
22,897
31,677
Taken
35,708
15,632
Mitigated
12,657
9,453
Healing
5,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,386
791
0
1,294
7,061
2,158
1,293
2,306
4,755
26,779
0
L
Sylvanus
Coil Vivid
Sylvanus
13,835
3,823
1,157
3,008
14,385
6,441
0
5,053
9,332
22,354
3,598
L
3,534
1,102
0
1,117
11,845
3,788
0
4,005
7,840
0
10,979
W
8,972
2,121
420
5,673
14,912
10,154
1,026
5,362
9,550
0
27,522
W
Cernunnos
SilentSniper967
Cernunnos
12,521
6,429
0
2,066
9,704
3,320
148
5,036
4,668
0
36,145
L
5,528
1,886
0
0
9,478
2,428
0
1,510
7,968
0
24,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,457
Gold Earned
24,498
121
Minions Killed
80
8
Camps Cleared
3
618,016
Distance Traveled
535,808
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,306
859
32
3
1
212,936
3
L
Sylvanus
9,509
792
28
2
3
165,404
0
L
Loki
7,828
652
9
1
0
178,596
1
W
Chaac
9,754
813
38
3
2
205,586
1
W
Cernunnos
10,397
866
51
4
5
199,494
1
L
Medusa
7,161
597
43
4
0
191,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role