Player Matchup

Izanami
Izanami
RaisinHead
Izanami
Level 109
God Stats
3W - 2L
1,484 SR
Queue Stats
120W - 129L
1,653 Elo+
Party 1
Ganesha
Ganesha
Smeglorn
Ganesha
Level 25
God Stats
1W - 1L
1,539 SR
Queue Stats
6W - 6L
1,635 Elo+
Party 1
Discordia
Discordia
Winphrey
Discordia
Level 156
God Stats
4W - 2L
1,769 SR
Queue Stats
174W - 169L
1,684 Elo+
Party 1
Team Averages
Level 97
1,597 SR
1,657 Elo+

VS

Team Averages
Level 102
1,469 SR
1,357 Elo+
Horus
Horus
 
Horus
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Tanraan
Bastet
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 95L
1,354 Elo+
Solo
Discordia
Discordia
WlmShk
Discordia
Level 128
God Stats
10W - 22L
1,407 SR
Queue Stats
178W - 302L
1,216 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
RaisinHead
Izanami
14
11 / 1 / 3
10,481
806
14,531
10,289
4,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
Smeglorn
Ganesha
14
0 / 1 / 15
10,074
775
5,027
12,081
13,523
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Discordia
Winphrey
Discordia
13
4 / 1 / 9
9,601
739
15,129
8,181
3,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
1 / 2 / 2
9,217
709
3,402
17,806
17,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bastet
Tanraan
Bastet
10
1 / 8 / 1
7,521
579
5,795
13,444
3,702
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
WlmShk
Discordia
11
1 / 5 / 2
8,201
631
9,452
9,781
2,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
15
Kills
3
3
Deaths
15
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
2
2
1
W
Izanami
RaisinHead
Izanami
11
1
3
12.5
W
Ganesha
Smeglorn
Ganesha
0
1
15
7.5
L
Bastet
Tanraan
Bastet
1
8
1
0.19
W
Discordia
Winphrey
Discordia
4
1
9
8.5
L
Discordia
WlmShk
Discordia
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,687
Damage
18,649
30,551
Taken
41,031
21,594
Mitigated
24,063
7,720
Healing
6,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
3,402
1,824
1,143
4,494
17,806
17,624
0
8,151
9,655
0
18,546
W
Izanami
RaisinHead
Izanami
14,531
9,771
0
2,593
10,289
4,944
1,707
3,927
6,362
0
51,092
W
Ganesha
Smeglorn
Ganesha
5,027
258
0
1,878
12,081
13,523
291
3,435
8,646
8,221
0
L
Bastet
Tanraan
Bastet
5,795
1,128
0
651
13,444
3,702
0
6,786
6,658
0
22,444
W
Discordia
Winphrey
Discordia
15,129
1,714
337
2,912
8,181
3,127
1,021
2,433
5,748
50,549
0
L
Discordia
WlmShk
Discordia
9,452
166
0
322
9,781
2,737
0
5,698
4,083
24,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,156
Gold Earned
24,939
172
Minions Killed
101
8
Camps Cleared
3
721,074
Distance Traveled
718,261
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,217
709
28
2
0
269,075
6
W
Izanami
10,481
806
82
6
4
226,913
3
W
Ganesha
10,074
775
1
0
0
251,213
3
L
Bastet
7,521
579
38
3
0
217,745
0
W
Discordia
9,601
739
89
7
4
242,948
2
L
Discordia
8,201
631
35
3
3
231,441
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role