Player Matchup

Sobek
Sobek
DiddyDodster
Sobek
Level 69
God Stats
0W - 1L
1,092 SR
Queue Stats
21W - 47L
1,328 Elo+
Party 1
Medusa
Medusa
Shyiondj
Medusa
Level 12
God Stats
2W - 6L
1,115 SR
Queue Stats
2W - 8L
1,292 Elo+
Party 1
Zhong Kui
Zhong Kui
bmx227
Zhong Kui
Level 76
God Stats
2W - 4L
1,500 SR
Queue Stats
78W - 56L
1,764 Elo+
Solo
Neith
Neith
notbutafish
Neith
Level 28
God Stats
1W - 2L
1,433 SR
Queue Stats
4W - 11L
1,242 Elo+
Party 1
Da Ji
Da Ji
nudnic_shpilkis
Da Ji
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 42L
1,377 Elo+
Party 1
Team Averages
Level 49
1,328 SR
1,401 Elo+

VS

Team Averages
Level 86
1,535 SR
1,512 Elo+
Neith
Neith
 
Neith
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
Daging82
Xing Tian
Level 158
God Stats
7W - 2L
1,607 SR
Queue Stats
65W - 63L
1,437 Elo+
Solo
Baba Yaga
Baba Yaga
Emilesanc
Baba Yaga
Level 158
God Stats
1W - 2L
1,170 SR
Queue Stats
62W - 62L
1,555 Elo+
Party 2
Poseidon
Poseidon
Nobin--
Poseidon
Level 29
God Stats
6W - 2L
1,720 SR
Queue Stats
117W - 63L
1,559 Elo+
Party 3
Guan Yu
Guan Yu
zlBooster
Guan Yu
Level 43
God Stats
12W - 4L
1,679 SR
Queue Stats
139W - 72L
1,511 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 5
9,427
943
8,112
20,526
21,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
Shyiondj
Medusa
16
2 / 10 / 5
9,812
981
7,997
15,830
6,349
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Zhong Kui
bmx227
Zhong Kui
16
4 / 6 / 4
10,274
1,027
16,247
15,581
11,017
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 4 / 6
9,963
996
7,760
15,679
6,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
1 / 9 / 6
9,666
967
9,418
15,143
5,373
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

72

VS

Team 2 Tickets

261

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
3 / 0 / 14
10,583
1,058
3,613
3,459
1,737
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
Daging82
Xing Tian
18
2 / 2 / 32
11,786
1,179
11,501
13,501
13,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baba Yaga
Emilesanc
Baba Yaga
18
14 / 1 / 19
12,896
1,290
21,499
5,626
2,827
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
Nobin--
Poseidon
18
9 / 4 / 22
11,861
1,186
24,701
14,143
5,399
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Guan Yu
zlBooster
Guan Yu
18
8 / 2 / 18
11,579
1,158
15,639
16,770
17,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
141
9
Kills
36
36
Deaths
9
26
Assists
105
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
0
14
10
W
Xing Tian
Daging82
Xing Tian
2
2
32
9
L
1
7
5
0.5
W
Baba Yaga
Emilesanc
Baba Yaga
14
1
19
23.5
W
Poseidon
Nobin--
Poseidon
9
4
22
5
L
Medusa
Shyiondj
Medusa
2
10
5
0.45
L
Zhong Kui
bmx227
Zhong Kui
4
6
4
1
L
1
4
6
1
L
1
9
6
0.44
W
Guan Yu
zlBooster
Guan Yu
8
2
18
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,534
Damage
76,953
82,759
Taken
53,499
50,969
Mitigated
40,613
11,410
Healing
20,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
3,613
1,325
0
1,100
3,459
1,737
0
1,246
2,006
0
27,195
W
Xing Tian
Daging82
Xing Tian
11,501
750
147
3,449
13,501
13,260
0
7,135
5,504
17,878
0
L
8,112
368
215
4,601
20,526
21,380
0
13,050
7,115
17,203
0
W
Baba Yaga
Emilesanc
Baba Yaga
21,499
692
180
2,707
5,626
2,827
0
2,629
2,829
39,761
0
W
Poseidon
Nobin--
Poseidon
24,701
4,960
124
5,270
14,143
5,399
0
5,545
8,323
34,755
0
L
Medusa
Shyiondj
Medusa
7,997
3,603
76
1,000
15,830
6,349
0
12,554
3,052
0
24,108
L
Zhong Kui
bmx227
Zhong Kui
16,247
886
648
1,370
15,581
11,017
0
9,514
5,855
27,203
0
L
7,760
2,501
322
2,966
15,679
6,850
0
11,998
3,514
0
41,738
L
9,418
942
0
212
15,143
5,373
0
10,585
4,449
0
20,131
W
Guan Yu
zlBooster
Guan Yu
15,639
2,748
1,332
6,342
16,770
17,390
0
6,892
9,342
0
25,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,142
Gold Earned
58,705
176
Minions Killed
182
4
Camps Cleared
4
871,873
Distance Traveled
975,895
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,583
1,058
65
7
0
163,232
0
W
Xing Tian
11,786
1,179
10
1
2
212,039
2
L
Sobek
9,427
943
22
2
0
173,578
0
W
Baba Yaga
12,896
1,290
52
5
0
211,965
1
W
Poseidon
11,861
1,186
29
3
0
168,023
0
L
Medusa
9,812
981
30
3
0
162,070
0
L
Zhong Kui
10,274
1,027
16
2
1
184,371
2
L
Neith
9,963
996
83
8
0
159,865
0
L
Da Ji
9,666
967
25
3
3
191,989
0
W
Guan Yu
11,579
1,158
26
3
2
220,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role