Player Matchup

Zeus
Zeus
 
Zeus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
WILLDOWN03
Yemoja
Level 7
God Stats
0W - 1L
1,225 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Skadi
Skadi
juanisman
Skadi
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,477 Elo+
Party 2
Team Averages
Level 54
1,408 SR
1,492 Elo+

VS

Team Averages
Level 80
1,339 SR
1,565 Elo+
Sol
Sol
Crakule
Sol
Level 90
God Stats
1W - 2L
1,488 SR
Queue Stats
42W - 25L
1,599 Elo+
Solo
Kuzenbo
Kuzenbo
FlyingGamahooch8
Kuzenbo
Level 144
God Stats
4W - 6L
1,030 SR
Queue Stats
68W - 70L
1,556 Elo+
Party 1
Thanatos
Thanatos
cabrokenb
Thanatos
Level 6
God Stats
3W - 2L
1,500 SR
Queue Stats
35W - 32L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
4 / 8 / 3
7,564
756
7,216
9,558
2,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
WILLDOWN03
Yemoja
11
1 / 0 / 5
7,393
739
3,636
7,199
5,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Skadi
juanisman
Skadi
10
2 / 4 / 4
7,230
723
7,997
7,264
1,789
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
12
2 / 1 / 7
7,493
749
6,553
7,378
2,340
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 1 / 11
7,985
799
4,227
10,005
10,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
cabrokenb
Thanatos
12
9 / 5 / 2
8,425
843
10,403
11,017
4,022
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
32
7
Kills
12
12
Deaths
7
12
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
4
8
3
0.69
W
Sol
2
1
7
5.5
W
1
1
11
6.5
L
Yemoja
WILLDOWN03
Yemoja
1
0
5
3.5
W
Thanatos
cabrokenb
Thanatos
9
5
2
2
L
Skadi
juanisman
Skadi
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,849
Damage
21,183
24,021
Taken
28,400
9,417
Mitigated
17,321
3,228
Healing
14,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
7,216
1,159
0
572
9,558
2,036
0
3,293
6,265
23,472
0
W
Sol
6,553
1,131
0
3,462
7,378
2,340
1,358
3,310
3,850
28,617
0
W
4,227
1,863
0
3,793
10,005
10,959
173
3,952
5,867
13,383
0
L
Yemoja
WILLDOWN03
Yemoja
3,636
397
636
1,689
7,199
5,592
0
3,928
3,271
11,674
0
W
Thanatos
cabrokenb
Thanatos
10,403
2,854
0
6,917
11,017
4,022
0
3,260
7,595
0
27,644
L
Skadi
juanisman
Skadi
7,997
3,690
0
331
7,264
1,789
0
3,932
3,332
0
21,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,187
Gold Earned
23,903
100
Minions Killed
114
4
Camps Cleared
4
495,625
Distance Traveled
580,330
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,564
756
40
4
2
149,040
6
W
Sol
7,493
749
77
8
2
201,258
2
W
Kuzenbo
7,985
799
13
1
0
198,696
5
L
Yemoja
7,393
739
13
1
1
181,529
0
W
Thanatos
8,425
843
24
2
2
180,376
1
L
Skadi
7,230
723
47
5
1
165,056
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role