Player Matchup

Ullr
Ullr
 
Ullr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
InaneBurrito79
Arachne
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
703W - 615L
1,668 Elo+
Party 1
Bastet
Bastet
PartTime
Bastet
Level 147
God Stats
14W - 3L
1,793 SR
Queue Stats
317W - 222L
1,617 Elo+
Party 1
Atlas
Atlas
Sith59
Atlas
Level 68
God Stats
10W - 7L
1,594 SR
Queue Stats
266W - 158L
1,602 Elo+
Party 1
Hades
Hades
wolkiller1004
Hades
Level 46
God Stats
11W - 9L
1,530 SR
Queue Stats
128W - 113L
1,448 Elo+
Party 1
Team Averages
Level 109
1,583 SR
1,567 Elo+

VS

Team Averages
Level 81
1,444 SR
1,437 Elo+
Sun Wukong
Sun Wukong
ChaoticStupid
Sun Wukong
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Neith
Neith
Chiulin
Neith
Level 109
God Stats
2W - 2L
1,313 SR
Queue Stats
19W - 22L
1,374 Elo+
Party 2
Athena
Athena
ExpWaste
Athena
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 10L
1,500 Elo+
Party 2
Mercury
Mercury
HollaThePlaya
Mercury
Level 45
God Stats
23W - 30L
1,406 SR
Queue Stats
96W - 125L
1,392 Elo+
Solo
Ra
Ra
Vulpixilate
Ra
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
11
4 / 0 / 2
6,888
689
5,169
4,140
1,126
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
4 / 1 / 6
6,285
629
3,855
6,335
2,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
PartTime
Bastet
13
9 / 0 / 3
7,637
764
10,119
5,790
2,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
Sith59
Atlas
9
3 / 0 / 5
6,143
614
3,500
4,800
2,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
2 / 1 / 2
6,309
631
2,639
3,424
2,348
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ChaoticStupid
Sun Wukong
8
1 / 5 / 0
4,496
450
1,264
6,206
3,377
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
Chiulin
Neith
9
0 / 3 / 0
4,809
481
2,351
6,159
1,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
ExpWaste
Athena
7
0 / 5 / 1
4,511
451
1,909
7,720
6,050
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
7
0 / 5 / 2
4,609
461
1,187
6,985
1,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
1 / 4 / 1
5,258
526
2,485
4,927
1,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
22
Kills
2
2
Deaths
22
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
4
0
2
5
L
Sun Wukong
ChaoticStupid
Sun Wukong
1
5
0
0.2
L
Neith
Chiulin
Neith
0
3
0
0
L
Athena
ExpWaste
Athena
0
5
1
0.1
L
Mercury
0
5
2
0.2
W
4
1
6
7
W
Bastet
PartTime
Bastet
9
0
3
10.5
W
Atlas
Sith59
Atlas
3
0
5
5.5
L
1
4
1
0.38
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,282
Damage
9,196
24,489
Taken
31,997
11,371
Mitigated
14,995
10,294
Healing
6,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
5,169
1,935
446
1,052
4,140
1,126
717
0
4,140
0
39,006
L
Sun Wukong
ChaoticStupid
Sun Wukong
1,264
334
0
84
6,206
3,377
0
3,146
2,974
0
7,037
L
Neith
Chiulin
Neith
2,351
920
0
1,669
6,159
1,937
0
409
5,750
0
26,409
L
Athena
ExpWaste
Athena
1,909
599
0
2,210
7,720
6,050
0
668
6,694
16,113
0
L
Mercury
1,187
386
0
496
6,985
1,904
0
517
6,292
0
18,182
W
3,855
2,547
0
2,038
6,335
2,490
126
1,025
5,224
0
28,403
W
Bastet
PartTime
Bastet
10,119
2,828
0
3,130
5,790
2,586
37
1,641
4,127
0
45,126
W
Atlas
Sith59
Atlas
3,500
1,323
349
1,306
4,800
2,821
0
546
4,096
11,511
0
L
2,485
50
509
1,063
4,927
1,727
0
1,399
3,528
30,548
0
W
2,639
176
383
1,590
3,424
2,348
228
794
2,508
34,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,262
Gold Earned
23,683
320
Minions Killed
218
0
Camps Cleared
0
1,062,212
Distance Traveled
955,628
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
6,888
689
71
7
0
195,938
3
L
Sun Wukong
4,496
450
13
1
0
195,097
1
L
Neith
4,809
481
49
5
0
179,015
3
L
Athena
4,511
451
31
3
0
200,232
0
L
Mercury
4,609
461
45
5
0
203,199
4
W
Arachne
6,285
629
50
5
0
241,290
1
W
Bastet
7,637
764
94
9
0
228,072
2
W
Atlas
6,143
614
17
2
0
214,636
3
L
Ra
5,258
526
80
8
0
178,085
6
W
Hades
6,309
631
88
9
0
182,276
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role