Player Matchup

Sol
Sol
 
Sol
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
BlisteredBlue
Vulcan
Level 147
God Stats
8W - 8L
1,480 SR
Queue Stats
414W - 428L
1,576 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Healbulance
Ah Muzen Cab
Level 160
God Stats
2W - 0L
1,746 SR
Queue Stats
29W - 23L
1,570 Elo+
Solo
Camazotz
Camazotz
HeavenForHell
Camazotz
Level 156
God Stats
1W - 0L
1,334 SR
Queue Stats
126W - 106L
1,580 Elo+
Solo
Tsukuyomi
Tsukuyomi
Juggernaut
Tsukuyomi
Level 155
God Stats
3W - 0L
1,707 SR
Queue Stats
117W - 124L
1,603 Elo+
Solo
Team Averages
Level 155
1,553 SR
1,566 Elo+

VS

Team Averages
Level 118
1,539 SR
1,620 Elo+
Tiamat
Tiamat
AmanziRai
Tiamat
Level 120
God Stats
0W - 2L
1,268 SR
Queue Stats
169W - 146L
1,538 Elo+
Solo
Hou Yi
Hou Yi
FrozenRamen
Hou Yi
Level 107
God Stats
2W - 2L
1,607 SR
Queue Stats
326W - 210L
1,695 Elo+
Party 1
Ganesha
Ganesha
Ghostwolf25
Ganesha
Level 101
God Stats
15W - 8L
1,685 SR
Queue Stats
354W - 298L
1,545 Elo+
Party 1
Neith
Neith
Iceyproned
Neith
Level 115
God Stats
0W - 3L
1,268 SR
Queue Stats
330W - 226L
1,681 Elo+
Party 1
Sun Wukong
Sun Wukong
NightfallA
Sun Wukong
Level 149
God Stats
1W - 1L
1,866 SR
Queue Stats
104W - 87L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
8 / 6 / 11
11,888
849
15,902
15,186
5,360
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
4 / 5 / 14
10,078
720
23,056
9,559
4,320
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Healbulance
Ah Muzen Cab
20
11 / 6 / 12
12,601
900
17,089
15,868
6,101
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Camazotz
HeavenForHell
Camazotz
19
3 / 4 / 24
11,687
835
14,115
24,719
20,781
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
Juggernaut
Tsukuyomi
18
5 / 6 / 13
11,652
832
15,141
13,631
9,896
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AmanziRai
Tiamat
19
8 / 6 / 11
12,021
859
18,560
18,687
14,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
16
4 / 8 / 8
10,314
737
12,892
16,907
6,573
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ganesha
Ghostwolf25
Ganesha
18
0 / 7 / 15
10,699
764
6,593
23,022
28,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
17
5 / 7 / 9
10,937
781
15,607
15,208
5,891
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
NightfallA
Sun Wukong
18
10 / 3 / 7
11,224
802
14,742
20,829
18,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
77
31
Kills
27
27
Deaths
31
74
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
8
6
11
2.25
L
Tiamat
AmanziRai
Tiamat
8
6
11
2.25
W
4
5
14
2.2
L
Hou Yi
4
8
8
1
L
Ganesha
Ghostwolf25
Ganesha
0
7
15
1.07
W
Ah Muzen Cab
Healbulance
Ah Muzen Cab
11
6
12
2.83
W
Camazotz
HeavenForHell
Camazotz
3
4
24
3.75
L
Neith
5
7
9
1.36
W
Tsukuyomi
Juggernaut
Tsukuyomi
5
6
13
1.92
L
Sun Wukong
NightfallA
Sun Wukong
10
3
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,303
Damage
68,394
78,963
Taken
94,653
46,458
Mitigated
73,433
30,356
Healing
26,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
15,902
5,189
0
4,735
15,186
5,360
2,717
3,862
11,128
27,920
0
L
Tiamat
AmanziRai
Tiamat
18,560
1,029
2,157
5,184
18,687
14,123
545
8,016
10,320
37,117
0
W
23,056
8,682
869
537
9,559
4,320
294
3,671
5,708
36,660
0
L
Hou Yi
12,892
5,145
1,285
2,257
16,907
6,573
429
5,317
11,372
0
27,695
L
Ganesha
Ghostwolf25
Ganesha
6,593
952
487
3,904
23,022
28,175
184
11,056
11,541
13,452
0
W
Ah Muzen Cab
Healbulance
Ah Muzen Cab
17,089
7,583
1,899
4,689
15,868
6,101
1,894
6,052
9,665
0
42,381
W
Camazotz
HeavenForHell
Camazotz
14,115
2,276
1,290
12,157
24,719
20,781
1,217
8,245
16,145
0
24,146
L
Neith
15,607
4,873
1,324
2,772
15,208
5,891
2,875
5,652
9,422
0
34,697
W
Tsukuyomi
Juggernaut
Tsukuyomi
15,141
2,193
2,159
2,021
13,631
9,896
87
4,689
8,450
0
29,518
L
Sun Wukong
NightfallA
Sun Wukong
14,742
2,391
868
6,128
20,829
18,671
1,183
8,917
11,789
4,325
25,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,906
Gold Earned
55,195
152
Minions Killed
167
0
Camps Cleared
0
1,252,191
Distance Traveled
1,139,053
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,888
849
30
2
0
225,762
3
L
Tiamat
12,021
859
52
4
0
242,308
0
W
Vulcan
10,078
720
29
2
0
260,791
3
L
Hou Yi
10,314
737
35
3
0
208,477
0
L
Ganesha
10,699
764
1
0
0
224,178
1
W
Ah Muzen Cab
12,601
900
47
3
0
244,813
1
W
Camazotz
11,687
835
22
2
0
256,472
0
L
Neith
10,937
781
50
4
0
215,462
1
W
Tsukuyomi
11,652
832
24
2
0
264,353
2
L
Sun Wukong
11,224
802
29
2
0
248,628
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role