Player Matchup

Kukulkan
Kukulkan
Dauntlessjoel
Kukulkan
Level 27
God Stats
24W - 18L
1,607 SR
Queue Stats
54W - 51L
1,483 Elo+
Party 1
Achilles
Achilles
Dr__Air
Achilles
Level 54
God Stats
5W - 5L
1,135 SR
Queue Stats
63W - 66L
1,514 Elo+
Party 1
Danzaburou
Danzaburou
LRojasPR
Danzaburou
Level 103
God Stats
14W - 9L
1,598 SR
Queue Stats
423W - 442L
1,479 Elo+
Party 1
Bacchus
Bacchus
Puerto_Rico_7
Bacchus
Level 90
God Stats
16W - 8L
1,648 SR
Queue Stats
231W - 264L
1,460 Elo+
Party 1
Cabrakan
Cabrakan
x_X_Javy_Lopez_X
Cabrakan
Level 120
God Stats
15W - 18L
1,523 SR
Queue Stats
645W - 680L
1,488 Elo+
Party 1
Team Averages
Level 79
1,502 SR
1,485 Elo+

VS

Team Averages
Level 47
1,606 SR
1,462 Elo+
He Bo
He Bo
CN D4RK
He Bo
Level 87
God Stats
6W - 3L
1,677 SR
Queue Stats
254W - 234L
1,489 Elo+
Party 2
Gilgamesh
Gilgamesh
Duckl1ng_
Gilgamesh
Level 28
God Stats
3W - 4L
1,662 SR
Queue Stats
63W - 50L
1,448 Elo+
Party 3
Awilix
Awilix
LooneyCorgi825
Awilix
Level 63
God Stats
33W - 30L
1,568 SR
Queue Stats
214W - 185L
1,432 Elo+
Party 3
Cerberus
Cerberus
SIeep onU
Cerberus
Level 27
God Stats
1W - 2L
1,631 SR
Queue Stats
82W - 74L
1,497 Elo+
Party 2
Izanami
Izanami
TSM Requiss
Izanami
Level 29
God Stats
14W - 16L
1,493 SR
Queue Stats
78W - 83L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dauntlessjoel
Kukulkan
19
4 / 5 / 3
12,449
519
13,793
14,121
7,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
Dr__Air
Achilles
19
4 / 1 / 3
11,965
499
8,282
14,932
13,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
LRojasPR
Danzaburou
20
13 / 4 / 4
13,467
561
20,770
18,782
7,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
15
2 / 2 / 15
10,726
447
7,456
17,017
17,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
10 / 4 / 7
13,410
559
14,795
19,929
13,777
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
CN D4RK
He Bo
17
5 / 9 / 2
11,630
485
16,055
15,976
6,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
Duckl1ng_
Gilgamesh
18
1 / 3 / 2
11,807
492
5,830
13,726
11,415
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
6 / 7 / 3
12,965
540
19,540
20,463
7,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
SIeep onU
Cerberus
16
1 / 5 / 7
10,749
448
6,036
23,745
27,358
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
TSM Requiss
Izanami
19
2 / 9 / 0
12,552
523
9,476
21,253
6,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
29
33
Kills
15
16
Deaths
33
32
Assists
14
Player
Kills
Deaths
Assists
KDA
L
He Bo
CN D4RK
He Bo
5
9
2
0.67
W
Kukulkan
Dauntlessjoel
Kukulkan
4
5
3
1.1
W
Achilles
Dr__Air
Achilles
4
1
3
5.5
L
Gilgamesh
Duckl1ng_
Gilgamesh
1
3
2
0.67
W
Danzaburou
LRojasPR
Danzaburou
13
4
4
3.75
L
6
7
3
1.07
W
Bacchus
2
2
15
4.75
L
Cerberus
SIeep onU
Cerberus
1
5
7
0.9
L
Izanami
TSM Requiss
Izanami
2
9
0
0.22
W
10
4
7
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,096
Damage
56,937
84,781
Taken
95,163
60,395
Mitigated
59,178
29,185
Healing
19,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
CN D4RK
He Bo
16,055
369
186
1,338
15,976
6,099
207
9,413
6,469
79,812
0
W
Kukulkan
Dauntlessjoel
Kukulkan
13,793
1,114
0
3,799
14,121
7,801
0
8,391
5,518
103,118
0
W
Achilles
Dr__Air
Achilles
8,282
1,194
0
5,369
14,932
13,657
156
3,663
11,261
6,472
60,640
L
Gilgamesh
Duckl1ng_
Gilgamesh
5,830
1,159
0
1,897
13,726
11,415
186
4,309
8,392
3,717
67,307
W
Danzaburou
LRojasPR
Danzaburou
20,770
9,986
0
6,193
18,782
7,334
480
3,497
15,223
0
93,662
L
19,540
10,635
0
521
20,463
7,732
0
8,109
12,230
0
117,490
W
Bacchus
7,456
788
361
4,864
17,017
17,826
146
7,106
9,687
23,173
0
L
Cerberus
SIeep onU
Cerberus
6,036
419
3,242
5,246
23,745
27,358
337
12,299
11,394
25,265
0
L
Izanami
TSM Requiss
Izanami
9,476
6,462
0
6,649
21,253
6,574
1,722
2,425
18,828
0
112,417
W
14,795
2,085
0
8,599
19,929
13,777
0
5,372
14,438
98,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,017
Gold Earned
59,703
637
Minions Killed
688
0
Camps Cleared
0
2,227,378
Distance Traveled
2,191,364
26
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
11,630
485
141
6
0
421,046
0
W
Kukulkan
12,449
519
191
8
0
438,024
7
W
Achilles
11,965
499
126
5
0
428,115
7
L
Gilgamesh
11,807
492
136
6
0
412,599
6
W
Danzaburou
13,467
561
146
6
0
425,495
2
L
Awilix
12,965
540
160
7
0
520,069
2
W
Bacchus
10,726
447
17
1
0
474,328
7
L
Cerberus
10,749
448
69
3
0
459,058
0
L
Izanami
12,552
523
182
8
0
378,592
0
W
Cabrakan
13,410
559
157
7
0
461,416
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role