Player Matchup

Tiamat
Tiamat
Gotperks
Tiamat
Level 105
God Stats
0W - 1L
1,595 SR
Queue Stats
25W - 22L
1,545 Elo+
Solo
Thanatos
Thanatos
MyCatDiedLol
Thanatos
Level 159
God Stats
1W - 3L
1,422 SR
Queue Stats
328W - 350L
1,466 Elo+
Solo
Izanami
Izanami
PlantedGalaxy61
Izanami
Level 126
God Stats
8W - 7L
1,564 SR
Queue Stats
465W - 446L
1,482 Elo+
Solo
Nox
Nox
Salty Boi Jesus
Nox
Level 107
God Stats
0W - 8L
1,003 SR
Queue Stats
288W - 280L
1,526 Elo+
Solo
Da Ji
Da Ji
bigwig67
Da Ji
Level 102
God Stats
1W - 1L
1,733 SR
Queue Stats
147W - 127L
1,575 Elo+
Solo
Team Averages
Level 120
1,463 SR
1,519 Elo+

VS

Team Averages
Level 132
1,428 SR
1,497 Elo+
Anubis
Anubis
 
Anubis
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Matthiasrome22
Ah Puch
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 22L
1,482 Elo+
Solo
Chaac
Chaac
Omnipotance
Chaac
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 17L
1,565 Elo+
Party 1
Pele
Pele
TheShroudedMuse
Pele
Level 136
God Stats
1W - 0L
1,428 SR
Queue Stats
128W - 113L
1,561 Elo+
Party 1
Khepri
Khepri
x Mr Seymour x
Khepri
Level 158
God Stats
5W - 3L
1,214 SR
Queue Stats
108W - 124L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Gotperks
Tiamat
19
5 / 3 / 9
10,704
765
16,859
13,615
8,487
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thanatos
MyCatDiedLol
Thanatos
15
3 / 8 / 7
8,994
642
9,789
13,347
3,980
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
0 / 6 / 8
8,454
604
7,890
12,868
4,494
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
5 / 3 / 8
10,585
756
8,657
9,610
3,787
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
bigwig67
Da Ji
12
2 / 4 / 6
8,255
590
6,161
8,574
3,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
4 / 1 / 12
10,809
772
8,808
8,537
6,090
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
6 / 4 / 12
11,493
821
16,191
9,467
6,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
3 / 3 / 14
10,617
758
11,622
23,540
36,060
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
9 / 5 / 9
11,298
807
12,149
13,271
10,794
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
2 / 2 / 12
10,647
761
4,365
20,215
27,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
83
15
Kills
24
24
Deaths
15
38
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
1
12
10
L
Tiamat
Gotperks
Tiamat
5
3
9
3.17
W
6
4
12
3
L
Thanatos
MyCatDiedLol
Thanatos
3
8
7
0.81
W
3
3
14
3.33
L
0
6
8
0.67
L
5
3
8
3
W
9
5
9
2.7
L
Da Ji
bigwig67
Da Ji
2
4
6
1.25
W
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,356
Damage
53,135
58,014
Taken
75,030
24,734
Mitigated
86,671
20,999
Healing
28,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
8,808
104
2,640
2,788
8,537
6,090
2,282
4,967
3,531
39,970
0
L
Tiamat
Gotperks
Tiamat
16,859
650
1,535
6,193
13,615
8,487
502
7,742
5,873
36,421
0
W
16,191
968
220
995
9,467
6,103
1,430
4,314
5,080
28,198
0
L
Thanatos
MyCatDiedLol
Thanatos
9,789
2,017
963
4,508
13,347
3,980
0
7,861
5,486
0
13,303
W
11,622
2,043
2,471
10,984
23,540
36,060
1,812
7,067
16,408
0
28,904
L
7,890
5,272
2,126
2,037
12,868
4,494
1,254
6,169
6,699
0
20,798
L
8,657
841
1,711
1,417
9,610
3,787
0
5,078
4,532
28,340
0
W
12,149
2,387
931
1,910
13,271
10,794
528
3,655
9,369
0
17,699
L
Da Ji
bigwig67
Da Ji
6,161
557
0
509
8,574
3,986
0
2,514
6,060
0
7,714
W
4,365
224
963
4,256
20,215
27,624
421
5,513
14,579
11,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,992
Gold Earned
54,864
149
Minions Killed
156
0
Camps Cleared
0
1,211,279
Distance Traveled
1,329,394
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,809
772
57
4
0
255,776
0
L
Tiamat
10,704
765
34
2
0
272,074
1
W
Ah Puch
11,493
821
23
2
0
234,904
1
L
Thanatos
8,994
642
9
1
0
213,467
1
W
Chaac
10,617
758
47
3
0
278,974
1
L
Izanami
8,454
604
39
3
0
196,761
2
L
Nox
10,585
756
61
4
0
257,595
0
W
Pele
11,298
807
13
1
0
290,632
0
L
Da Ji
8,255
590
6
0
0
271,382
3
W
Khepri
10,647
761
16
1
0
269,108
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role