Player Matchup

Hou Yi
Hou Yi
Gold I
LatinoKid_23
Hou Yi
Gold I
Level 104
God Stats
27W - 31L
1,505 SR
Queue Stats
354W - 381L
1,759 MMR
Party 1
Thoth
Thoth
Gold IV
Mitfy
Thoth
Gold IV
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 29L
1,640 MMR
Party 1
Fenrir
Fenrir
Platinum I
xKnubzii
Fenrir
Platinum I
Level 95
God Stats
31W - 18L
1,723 SR
Queue Stats
95W - 108L
2,067 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 85
1,576 SR
1,822 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 126
1,621 SR
1,777 MMR
Neith
Neith
Platinum II
Shawncreed3
Neith
Platinum II
Level 147
God Stats
2W - 2L
1,529 SR
Queue Stats
90W - 110L
1,914 MMR
Party 2
Chaac
Chaac
Platinum IV
Xesdl
Chaac
Platinum IV
Level 107
God Stats
5W - 5L
1,597 SR
Queue Stats
42W - 49L
1,724 MMR
Solo
Eset
Eset
Gold I
iFr0be
Eset
Gold I
Level 125
God Stats
5W - 1L
1,736 SR
Queue Stats
36W - 37L
1,692 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
12
3 / 5 / 5
8,831
736
11,063
10,101
3,489
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thoth
Mitfy
Thoth
11
2 / 7 / 4
8,166
681
8,052
8,522
2,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
xKnubzii
Fenrir
11
3 / 5 / 2
8,738
728
5,871
15,668
14,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
BastetSolGilgameshMulanGeb

VS

Bans
ArtioHeraCerberusScyllaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 11
9,690
808
11,641
9,362
3,117
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chaac
Xesdl
Chaac
13
8 / 2 / 9
10,047
837
11,670
17,121
16,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Eset
iFr0be
Eset
14
4 / 3 / 10
9,431
786
8,036
8,177
2,637
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
47
8
Kills
17
17
Deaths
8
11
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
3
5
5
1.1
L
Thoth
Mitfy
Thoth
2
7
4
0.57
W
5
3
11
3.5
W
Chaac
Xesdl
Chaac
8
2
9
6.25
W
Eset
iFr0be
Eset
4
3
10
3
L
Fenrir
xKnubzii
Fenrir
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,986
Damage
31,347
34,291
Taken
34,660
20,408
Mitigated
22,097
4,351
Healing
15,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
11,063
5,647
0
848
10,101
3,489
0
2,475
7,498
0
26,843
L
Thoth
Mitfy
Thoth
8,052
847
0
656
8,522
2,204
0
1,485
6,863
30,416
0
W
11,641
3,306
0
2,395
9,362
3,117
1,946
2,801
6,343
0
39,672
W
Chaac
Xesdl
Chaac
11,670
1,750
0
6,779
17,121
16,343
235
3,522
13,322
0
23,333
W
Eset
iFr0be
Eset
8,036
855
2,021
3,823
8,177
2,637
396
1,516
6,471
33,576
0
L
Fenrir
xKnubzii
Fenrir
5,871
506
0
2,847
15,668
14,715
0
4,424
10,612
46
11,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,735
Gold Earned
29,168
116
Minions Killed
148
4
Camps Cleared
7
623,130
Distance Traveled
674,974
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,831
736
54
5
2
199,623
0
L
Thoth
8,166
681
53
4
0
188,453
3
W
Neith
9,690
808
62
5
3
209,407
6
W
Chaac
10,047
837
24
2
2
236,524
2
W
Eset
9,431
786
62
5
2
229,043
4
L
Fenrir
8,738
728
9
1
2
235,054
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role