Player Matchup

Sylvanus
Sylvanus
Lezley_Chow
Sylvanus
Level 129
God Stats
14W - 16L
1,528 SR
Queue Stats
90W - 117L
1,480 Elo+
Party 2
Discordia
Discordia
MoistTowlette420
Discordia
Level 41
God Stats
3W - 1L
1,805 SR
Queue Stats
20W - 21L
1,466 Elo+
Party 3
Anhur
Anhur
Mrseaturtles
Anhur
Level 108
God Stats
4W - 6L
1,513 SR
Queue Stats
215W - 206L
1,524 Elo+
Party 3
Atlas
Atlas
TheBeardedOWL
Atlas
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 101L
1,479 Elo+
Party 2
Medusa
Medusa
Thee12fear
Medusa
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
100W - 99L
1,535 Elo+
Party 3
Team Averages
Level 79
1,569 SR
1,497 Elo+

VS

Team Averages
Level 61
1,364 SR
1,544 Elo+
Awilix
Awilix
Fil_Ze_Fat
Awilix
Level 122
God Stats
9W - 6L
1,449 SR
Queue Stats
200W - 187L
1,572 Elo+
Party 4
Skadi
Skadi
HorseActual
Skadi
Level 83
God Stats
1W - 1L
1,311 SR
Queue Stats
125W - 106L
1,590 Elo+
Party 1
Fenrir
Fenrir
NubAtSmite
Fenrir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 37L
1,568 Elo+
Party 1
Cerberus
Cerberus
Rafko1801
Cerberus
Level 48
God Stats
1W - 0L
1,349 SR
Queue Stats
133W - 139L
1,524 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
Thaxamundar
Morgan Le Fay
Level 27
God Stats
1W - 2L
1,211 SR
Queue Stats
11W - 15L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Lezley_Chow
Sylvanus
14
3 / 4 / 1
8,693
580
8,742
13,078
5,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
12
0 / 4 / 2
7,319
488
2,755
7,742
2,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
0 / 4 / 3
7,564
504
7,937
11,127
2,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
3 / 5 / 1
7,533
502
5,753
14,026
11,875
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
Thee12fear
Medusa
13
2 / 5 / 0
7,725
515
8,964
10,291
4,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Fil_Ze_Fat
Awilix
16
6 / 1 / 5
9,304
620
8,173
10,711
3,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
4 / 1 / 6
9,496
633
12,730
11,073
2,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
NubAtSmite
Fenrir
13
3 / 2 / 8
8,363
558
7,422
13,070
4,106
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cerberus
Rafko1801
Cerberus
14
2 / 2 / 1
7,930
529
6,923
12,360
9,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
Thaxamundar
Morgan Le Fay
14
7 / 2 / 2
8,781
585
5,643
6,913
2,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
44
8
Kills
22
22
Deaths
8
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Awilix
Fil_Ze_Fat
Awilix
6
1
5
8.5
W
4
1
6
7
L
Sylvanus
Lezley_Chow
Sylvanus
3
4
1
0.88
L
Discordia
0
4
2
0.25
L
0
4
3
0.38
W
Fenrir
NubAtSmite
Fenrir
3
2
8
3.5
W
Cerberus
Rafko1801
Cerberus
2
2
1
1.25
W
Morgan Le Fay
Thaxamundar
Morgan Le Fay
7
2
2
4
L
3
5
1
0.7
L
Medusa
Thee12fear
Medusa
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,151
Damage
40,891
56,264
Taken
54,127
26,178
Mitigated
21,913
13,920
Healing
19,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Fil_Ze_Fat
Awilix
8,173
2,905
0
1,504
10,711
3,502
0
2,206
8,505
0
65,868
W
12,730
6,581
0
4,456
11,073
2,675
488
2,453
8,620
0
76,827
L
Sylvanus
Lezley_Chow
Sylvanus
8,742
2,515
552
4,740
13,078
5,733
0
6,100
6,347
39,956
10,540
L
Discordia
2,755
189
0
500
7,742
2,300
0
2,697
4,803
43,620
0
L
7,937
3,087
0
2,610
11,127
2,137
0
366
10,745
0
60,221
W
Fenrir
NubAtSmite
Fenrir
7,422
1,862
2,316
4,770
13,070
4,106
0
2,400
10,670
0
26,645
W
Cerberus
Rafko1801
Cerberus
6,923
404
0
5,645
12,360
9,158
0
6,861
5,499
44,067
0
W
Morgan Le Fay
Thaxamundar
Morgan Le Fay
5,643
367
0
448
6,913
2,472
1,054
2,267
4,646
43,549
0
L
5,753
2,034
426
2,994
14,026
11,875
0
641
13,359
19,595
0
L
Medusa
Thee12fear
Medusa
8,964
3,417
0
2,098
10,291
4,133
0
1,757
8,444
0
64,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,834
Gold Earned
43,874
442
Minions Killed
516
0
Camps Cleared
0
1,312,112
Distance Traveled
1,566,961
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,304
620
123
8
0
348,010
2
W
Skadi
9,496
633
150
10
0
302,265
5
L
Sylvanus
8,693
580
100
7
0
243,267
5
L
Discordia
7,319
488
96
6
0
259,505
5
L
Anhur
7,564
504
120
8
0
272,459
1
W
Fenrir
8,363
558
31
2
0
315,927
5
W
Cerberus
7,930
529
114
8
0
302,639
3
W
Morgan Le Fay
8,781
585
98
7
0
298,120
2
L
Atlas
7,533
502
20
1
0
241,528
7
L
Medusa
7,725
515
106
7
0
295,353
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role