Player Matchup

Bellona
Bellona
Badiaman
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,239 Elo+
Party 3
Ymir
Ymir
Elka1107
Ymir
Level 7
God Stats
7W - 5L
1,451 SR
Queue Stats
8W - 6L
1,447 Elo+
Party 3
Ravana
Ravana
Gereepro01
Ravana
Level 106
God Stats
6W - 2L
1,824 SR
Queue Stats
161W - 177L
1,451 Elo+
Party 3
Hel
Hel
Orifodu
Hel
Level 107
God Stats
1W - 3L
1,360 SR
Queue Stats
124W - 130L
1,459 Elo+
Party 3
Apollo
Apollo
StannisBarca
Apollo
Level 78
God Stats
1W - 5L
1,322 SR
Queue Stats
60W - 83L
1,384 Elo+
Party 3
Team Averages
Level 61
1,491 SR
1,396 Elo+

VS

Team Averages
Level 65
1,444 SR
1,474 Elo+
Chaac
Chaac
 
Chaac
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Murloc992
Sylvanus
Level 69
God Stats
14W - 12L
1,338 SR
Queue Stats
91W - 86L
1,451 Elo+
Party 1
Anubis
Anubis
N1RoXaS
Anubis
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 93L
1,447 Elo+
Party 1
Medusa
Medusa
PlakaTM
Medusa
Level 62
God Stats
2W - 2L
1,380 SR
Queue Stats
98W - 96L
1,466 Elo+
Party 1
Bastet
Bastet
tigre35
Bastet
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 25L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Badiaman
Bellona
8
0 / 3 / 1
4,660
466
1,690
6,582
4,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ymir
6
0 / 5 / 0
4,380
438
1,795
8,226
3,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ravana
Gereepro01
Ravana
9
1 / 3 / 0
5,272
527
2,554
6,979
2,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hel
9
1 / 5 / 0
5,503
550
3,210
6,469
959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Apollo
6
0 / 5 / 0
4,152
415
3,414
5,454
957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
1 / 1 / 5
6,380
638
4,343
4,806
3,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sylvanus
Murloc992
Sylvanus
11
5 / 0 / 7
6,428
643
4,606
6,134
2,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
N1RoXaS
Anubis
12
5 / 0 / 1
6,932
693
3,650
4,775
2,056
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Medusa
PlakaTM
Medusa
11
7 / 0 / 5
6,907
691
7,213
3,032
1,102
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bastet
tigre35
Bastet
11
3 / 1 / 5
6,493
649
3,882
4,862
1,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
44
2
Kills
21
21
Deaths
2
1
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
1
5
3.5
L
Bellona
Badiaman
Bellona
0
3
1
0.17
L
Ymir
0
5
0
0
L
Ravana
Gereepro01
Ravana
1
3
0
0.33
W
Sylvanus
Murloc992
Sylvanus
5
0
7
8.5
W
Anubis
N1RoXaS
Anubis
5
0
1
5.5
L
Hel
1
5
0
0.2
W
Medusa
PlakaTM
Medusa
7
0
5
9.5
L
Apollo
0
5
0
0
W
Bastet
tigre35
Bastet
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,663
Damage
23,694
33,710
Taken
23,609
11,495
Mitigated
10,949
6,876
Healing
11,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
4,343
616
0
2,405
4,806
3,494
313
172
4,634
0
30,906
L
Bellona
Badiaman
Bellona
1,690
425
0
1,311
6,582
4,154
0
809
5,447
1,846
14,448
L
Ymir
1,795
368
0
556
8,226
3,405
0
2,193
6,033
11,936
0
L
Ravana
Gereepro01
Ravana
2,554
680
0
2,924
6,979
2,020
0
907
5,998
0
29,100
W
Sylvanus
Murloc992
Sylvanus
4,606
1,645
1,048
2,888
6,134
2,733
949
1,575
4,519
12,478
2,924
W
Anubis
N1RoXaS
Anubis
3,650
209
0
1,832
4,775
2,056
882
1,895
2,694
33,679
0
L
Hel
3,210
150
45
1,187
6,469
959
0
2,485
3,984
28,332
0
W
Medusa
PlakaTM
Medusa
7,213
2,346
0
557
3,032
1,102
2,358
722
2,306
0
32,659
L
Apollo
3,414
1,229
0
853
5,454
957
0
1,214
4,240
0
18,259
W
Bastet
tigre35
Bastet
3,882
1,266
0
2,768
4,862
1,564
19
475
4,333
0
29,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,967
Gold Earned
33,140
206
Minions Killed
301
0
Camps Cleared
0
887,264
Distance Traveled
955,824
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,380
638
66
7
0
187,811
5
L
Bellona
4,660
466
43
4
0
184,341
1
L
Ymir
4,380
438
20
2
0
160,981
3
L
Ravana
5,272
527
62
6
0
193,121
3
W
Sylvanus
6,428
643
19
2
0
195,124
2
W
Anubis
6,932
693
77
8
0
169,817
0
L
Hel
5,503
550
45
5
0
177,057
3
W
Medusa
6,907
691
69
7
0
181,860
1
L
Apollo
4,152
415
36
4
0
171,764
2
W
Bastet
6,493
649
70
7
0
221,212
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role