Player Matchup

Cupid
Cupid
RJmaniac
Cupid
Level 29
God Stats
1W - 0L
1,283 SR
Queue Stats
28W - 20L
1,541 Elo+
Party 1
Eset
Eset
SlydeWaze
Eset
Level 40
God Stats
2W - 2L
1,200 SR
Queue Stats
105W - 60L
1,632 Elo+
Party 2
Scylla
Scylla
ToXiC_X3N0M0RPH
Scylla
Level 148
God Stats
36W - 34L
1,540 SR
Queue Stats
354W - 278L
1,605 Elo+
Party 2
King Arthur
King Arthur
kramberry
King Arthur
Level 71
God Stats
2W - 3L
1,333 SR
Queue Stats
71W - 47L
1,569 Elo+
Party 1
Kumbhakarna
Kumbhakarna
xiaxiali
Kumbhakarna
Level 67
God Stats
1W - 1L
1,528 SR
Queue Stats
91W - 68L
1,606 Elo+
Party 1
Team Averages
Level 71
1,377 SR
1,591 Elo+

VS

Team Averages
Level 66
1,421 SR
1,488 Elo+
Sol
Sol
BuffMyClass
Sol
Level 17
God Stats
0W - 2L
1,235 SR
Queue Stats
1W - 3L
1,216 Elo+
Solo
Fenrir
Fenrir
INK-CxSAR
Fenrir
Level 46
God Stats
3W - 3L
1,394 SR
Queue Stats
66W - 62L
1,529 Elo+
Solo
Ravana
Ravana
MoofeeMan
Ravana
Level 109
God Stats
1W - 2L
1,573 SR
Queue Stats
111W - 95L
1,612 Elo+
Party 3
King Arthur
King Arthur
Orvadillo
King Arthur
Level 44
God Stats
0W - 2L
1,317 SR
Queue Stats
118W - 115L
1,491 Elo+
Party 3
Rama
Rama
theWARDen2569
Rama
Level 116
God Stats
2W - 2L
1,587 SR
Queue Stats
159W - 139L
1,592 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
RJmaniac
Cupid
17
4 / 1 / 8
10,079
720
9,334
6,897
2,837
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Eset
17
5 / 4 / 10
11,322
809
8,343
8,092
3,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
6 / 2 / 7
11,596
828
14,990
7,186
2,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
kramberry
King Arthur
17
2 / 2 / 11
10,109
722
9,595
14,492
12,067
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kumbhakarna
xiaxiali
Kumbhakarna
17
1 / 2 / 11
10,511
751
5,784
12,450
11,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 8
9,530
681
10,904
10,378
4,002
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fenrir
INK-CxSAR
Fenrir
16
2 / 4 / 5
9,512
679
6,937
13,219
7,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
MoofeeMan
Ravana
16
5 / 3 / 4
10,345
739
8,996
11,221
7,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
Orvadillo
King Arthur
16
1 / 6 / 4
9,125
652
2,719
13,113
8,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
3 / 2 / 5
10,032
717
10,574
10,536
4,158
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
37
18
Kills
11
11
Deaths
18
47
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
3
8
1.33
L
Fenrir
INK-CxSAR
Fenrir
2
4
5
1.13
L
Ravana
MoofeeMan
Ravana
5
3
4
2.33
L
King Arthur
Orvadillo
King Arthur
1
6
4
0.5
W
Cupid
RJmaniac
Cupid
4
1
8
8
W
Eset
5
4
10
2.5
W
6
2
7
4.75
W
King Arthur
kramberry
King Arthur
2
2
11
3.75
L
3
2
5
2.75
W
Kumbhakarna
xiaxiali
Kumbhakarna
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,046
Damage
40,130
49,117
Taken
58,467
32,543
Mitigated
31,801
9,979
Healing
16,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,904
4,721
0
4,366
10,378
4,002
379
5,594
4,586
42,486
4,477
L
Fenrir
INK-CxSAR
Fenrir
6,937
285
390
1,767
13,219
7,764
0
6,823
6,166
0
19,267
L
Ravana
MoofeeMan
Ravana
8,996
1,613
0
1,937
11,221
7,475
415
5,134
5,969
0
26,642
L
King Arthur
Orvadillo
King Arthur
2,719
232
0
2,861
13,113
8,402
33
6,461
6,550
0
24,365
W
Cupid
RJmaniac
Cupid
9,334
4,249
1,422
1,796
6,897
2,837
860
2,074
4,585
0
29,365
W
Eset
8,343
334
766
1,477
8,092
3,028
333
1,136
6,645
26,365
0
W
14,990
1,630
0
308
7,186
2,810
1,833
1,531
5,321
44,856
0
W
King Arthur
kramberry
King Arthur
9,595
1,507
0
1,896
14,492
12,067
207
2,686
11,127
0
34,833
L
10,574
8,362
0
4,963
10,536
4,158
820
4,502
5,952
0
47,784
W
Kumbhakarna
xiaxiali
Kumbhakarna
5,784
476
0
2,314
12,450
11,801
459
2,474
9,440
31,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,617
Gold Earned
48,544
308
Minions Killed
331
7
Camps Cleared
7
1,408,083
Distance Traveled
1,279,205
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,530
681
85
6
6
245,793
2
L
Fenrir
9,512
679
41
3
0
269,817
3
L
Ravana
10,345
739
58
4
1
276,857
0
L
King Arthur
9,125
652
51
4
0
237,296
0
W
Cupid
10,079
720
55
4
0
292,525
0
W
Eset
11,322
809
42
3
3
262,526
4
W
Scylla
11,596
828
83
6
3
252,908
0
W
King Arthur
10,109
722
68
5
1
318,304
3
L
Rama
10,032
717
96
7
0
249,442
3
W
Kumbhakarna
10,511
751
60
4
0
281,820
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role