Player Matchup

Zeus
Zeus
 
Zeus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
GeN x AvEnGeD
Chaac
Level 126
God Stats
41W - 7L
1,847 SR
Queue Stats
1,253W - 557L
1,911 Elo+
Party 1
Vamana
Vamana
Huzlip
Vamana
Level 157
God Stats
4W - 2L
1,611 SR
Queue Stats
395W - 317L
1,639 Elo+
Party 1
Neith
Neith
ItzCharlo
Neith
Level 160
God Stats
2W - 0L
1,441 SR
Queue Stats
577W - 164L
1,935 Elo+
Party 1
Cabrakan
Cabrakan
JESUS18740
Cabrakan
Level 27
God Stats
10W - 0L
2,027 SR
Queue Stats
288W - 9L
2,216 Elo+
Party 1
Team Averages
Level 126
1,685 SR
1,840 Elo+

VS

Team Averages
Level 73
1,526 SR
1,495 Elo+
Tiamat
Tiamat
Chist123
Tiamat
Level 69
God Stats
7W - 5L
1,613 SR
Queue Stats
129W - 132L
1,521 Elo+
Party 2
Danzaburou
Danzaburou
Gh1ggs239
Danzaburou
Level 88
God Stats
21W - 21L
1,491 SR
Queue Stats
122W - 144L
1,462 Elo+
Party 3
Janus
Janus
Stimmyyyyy
Janus
Level 44
God Stats
7W - 10L
1,552 SR
Queue Stats
137W - 158L
1,502 Elo+
Party 2
Sun Wukong
Sun Wukong
Uncle__Grumpus
Sun Wukong
Level 69
God Stats
7W - 8L
1,476 SR
Queue Stats
116W - 130L
1,497 Elo+
Party 3
Nemesis
Nemesis
wickedlola316
Nemesis
Level 95
God Stats
0W - 2L
1,500 SR
Queue Stats
159W - 169L
1,493 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
20
15 / 1 / 28
13,272
1,475
32,272
6,831
2,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
7 / 0 / 26
10,693
1,188
20,109
10,362
10,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
Huzlip
Vamana
17
9 / 5 / 15
10,634
1,182
15,761
14,645
11,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Neith
ItzCharlo
Neith
18
15 / 2 / 23
12,260
1,362
24,607
8,515
4,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cabrakan
JESUS18740
Cabrakan
18
6 / 2 / 27
10,193
1,133
16,941
13,884
16,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

308

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Chist123
Tiamat
14
2 / 6 / 5
8,800
978
10,565
22,540
10,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Gh1ggs239
Danzaburou
14
1 / 13 / 6
8,629
959
8,162
27,111
8,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
15
1 / 15 / 7
8,944
994
8,199
19,444
5,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
Uncle__Grumpus
Sun Wukong
15
3 / 8 / 5
9,330
1,037
9,742
25,345
18,481
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nemesis
15
3 / 10 / 5
9,513
1,057
7,414
20,647
6,931
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

171
Kill Participation
38
52
Kills
10
10
Deaths
52
119
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
15
1
28
29
L
Tiamat
Chist123
Tiamat
2
6
5
0.75
W
7
0
26
20
L
Danzaburou
Gh1ggs239
Danzaburou
1
13
6
0.31
W
Vamana
Huzlip
Vamana
9
5
15
3.3
W
Neith
ItzCharlo
Neith
15
2
23
13.25
W
Cabrakan
JESUS18740
Cabrakan
6
2
27
9.75
L
Janus
1
15
7
0.3
L
Sun Wukong
Uncle__Grumpus
Sun Wukong
3
8
5
0.69
L
Nemesis
3
10
5
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,690
Damage
44,082
54,237
Taken
115,087
44,724
Mitigated
49,244
17,431
Healing
8,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
32,272
2,045
217
3,067
6,831
2,595
0
2,149
4,599
62,653
0
L
Tiamat
Chist123
Tiamat
10,565
401
222
1,621
22,540
10,074
0
8,202
13,499
21,027
0
W
20,109
2,183
0
4,791
10,362
10,650
0
3,197
6,938
376
29,469
L
Danzaburou
Gh1ggs239
Danzaburou
8,162
2,652
0
1,692
27,111
8,640
0
12,016
14,368
0
29,099
W
Vamana
Huzlip
Vamana
15,761
6,243
0
2,707
14,645
11,017
0
3,435
9,714
33
26,032
W
Neith
ItzCharlo
Neith
24,607
10,480
0
3,308
8,515
4,396
0
3,779
4,553
0
40,258
W
Cabrakan
JESUS18740
Cabrakan
16,941
1,737
423
2,918
13,884
16,066
0
5,180
8,466
23,948
0
L
Janus
8,199
868
26
271
19,444
5,118
0
7,236
11,646
25,555
0
L
Sun Wukong
Uncle__Grumpus
Sun Wukong
9,742
1,659
593
2,444
25,345
18,481
0
10,958
12,975
0
17,019
L
Nemesis
7,414
1,617
306
1,693
20,647
6,931
0
9,060
11,072
0
19,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,052
Gold Earned
45,216
176
Minions Killed
133
7
Camps Cleared
5
835,612
Distance Traveled
778,165
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,272
1,475
70
8
0
175,048
1
L
Tiamat
8,800
978
13
1
0
158,096
0
W
Chaac
10,693
1,188
29
3
2
185,067
1
L
Danzaburou
8,629
959
34
4
1
133,485
0
W
Vamana
10,634
1,182
20
2
1
154,533
1
W
Neith
12,260
1,362
38
4
3
162,689
0
W
Cabrakan
10,193
1,133
19
2
1
158,275
0
L
Janus
8,944
994
46
5
0
125,763
0
L
Sun Wukong
9,330
1,037
23
3
0
167,875
1
L
Nemesis
9,513
1,057
17
2
4
192,946
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role