Player Matchup

Bacchus
Bacchus
CAW_187_
Bacchus
Level 124
God Stats
32W - 25L
1,545 SR
Queue Stats
520W - 570L
1,376 Elo+
Solo
Anubis
Anubis
Cowboys 4653
Anubis
Level 67
God Stats
74W - 55L
1,519 SR
Queue Stats
105W - 107L
1,405 Elo+
Party 1
Sun Wukong
Sun Wukong
Sportz fan 0608
Sun Wukong
Level 48
God Stats
25W - 25L
1,462 SR
Queue Stats
30W - 40L
1,344 Elo+
Party 1
Awilix
Awilix
StOmPinXrHino
Awilix
Level 80
God Stats
57W - 42L
1,527 SR
Queue Stats
89W - 97L
1,330 Elo+
Party 1
Anhur
Anhur
VenusNickle241
Anhur
Level 88
God Stats
5W - 10L
1,345 SR
Queue Stats
125W - 146L
1,405 Elo+
Solo
Team Averages
Level 81
1,479 SR
1,372 Elo+

VS

Team Averages
Level 62
1,385 SR
1,440 Elo+
Anhur
Anhur
 
Anhur
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kali
Kali
 
Kali
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
MFL SLEDGE
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Artio
Artio
Ruby7892
Artio
Level 109
God Stats
0W - 6L
1,061 SR
Queue Stats
167W - 189L
1,496 Elo+
Party 2
Artemis
Artemis
iSUCKatCoDmore
Artemis
Level 8
God Stats
1W - 4L
1,364 SR
Queue Stats
3W - 11L
1,206 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CAW_187_
Bacchus
9
2 / 0 / 4
5,775
578
2,519
4,134
3,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
10
5 / 0 / 2
6,236
624
5,554
4,729
1,979
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
Sportz fan 0608
Sun Wukong
10
2 / 1 / 2
6,127
613
3,478
5,611
2,934
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
4 / 0 / 3
6,226
623
3,176
4,415
1,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
4 / 1 / 1
5,707
571
5,538
4,888
1,371
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
1 / 2 / 0
5,422
542
2,838
5,088
1,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kali
 
Kali
7
0 / 2 / 0
4,437
444
1,696
7,604
1,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
MFL SLEDGE
Kukulkan
6
0 / 6 / 0
3,880
388
669
4,680
834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artio
Ruby7892
Artio
7
1 / 4 / 0
4,957
496
2,601
9,136
3,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 3 / 0
4,362
436
1,737
4,849
860
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
17
Kills
2
2
Deaths
17
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
2
0
0.5
L
Kali
 
Kali
0
2
0
0
W
Bacchus
CAW_187_
Bacchus
2
0
4
4
W
Anubis
5
0
2
6
L
Kukulkan
MFL SLEDGE
Kukulkan
0
6
0
0
L
Artio
Ruby7892
Artio
1
4
0
0.25
W
Sun Wukong
Sportz fan 0608
Sun Wukong
2
1
2
3
W
4
0
3
5.5
W
4
1
1
4.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,265
Damage
9,541
23,777
Taken
31,357
11,364
Mitigated
8,770
7,941
Healing
7,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
2,838
1,071
0
870
5,088
1,886
0
429
4,659
0
22,396
L
Kali
 
Kali
1,696
617
0
1,909
7,604
1,930
0
1,787
5,817
0
13,601
W
Bacchus
CAW_187_
Bacchus
2,519
481
30
1,675
4,134
3,263
0
926
3,208
16,633
0
W
Anubis
5,554
423
0
2,549
4,729
1,979
1,529
581
4,108
34,417
0
L
Kukulkan
MFL SLEDGE
Kukulkan
669
334
0
0
4,680
834
0
3,338
1,342
3,529
0
L
Artio
Ruby7892
Artio
2,601
545
596
2,875
9,136
3,260
0
1,775
7,361
14,552
0
W
Sun Wukong
Sportz fan 0608
Sun Wukong
3,478
552
0
930
5,611
2,934
452
0
5,611
0
25,341
W
3,176
1,535
0
1,257
4,415
1,817
0
323
4,092
0
40,782
W
5,538
3,313
0
1,500
4,888
1,371
0
1,400
3,488
0
32,376
L
1,737
831
0
1,130
4,849
860
0
744
4,105
0
15,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,071
Gold Earned
23,058
281
Minions Killed
143
0
Camps Cleared
0
931,541
Distance Traveled
781,868
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,422
542
39
4
0
164,719
2
L
Kali
4,437
444
35
4
0
150,915
1
W
Bacchus
5,775
578
31
3
0
193,914
2
W
Anubis
6,236
624
56
6
0
161,944
2
L
Kukulkan
3,880
388
10
1
0
122,719
0
L
Artio
4,957
496
18
2
0
177,664
1
W
Sun Wukong
6,127
613
56
6
0
185,660
4
W
Awilix
6,226
623
78
8
0
228,193
1
W
Anhur
5,707
571
60
6
0
161,830
3
L
Artemis
4,362
436
41
4
0
165,851
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role