Player Matchup

Sol
Sol
Bigev2003
Sol
Level 28
God Stats
3W - 0L
1,597 SR
Queue Stats
14W - 10L
1,542 Elo+
Party 2
Tsukuyomi
Tsukuyomi
CacahueteMelon
Tsukuyomi
Level 17
God Stats
1W - 3L
1,290 SR
Queue Stats
23W - 16L
1,489 Elo+
Party 4
Rama
Rama
Niksan91
Rama
Level 100
God Stats
24W - 9L
1,707 SR
Queue Stats
101W - 70L
1,542 Elo+
Party 4
Sylvanus
Sylvanus
Patatarabiosa
Sylvanus
Level 14
God Stats
2W - 0L
1,841 SR
Queue Stats
12W - 5L
1,563 Elo+
Party 4
Amaterasu
Amaterasu
TinmanPlays
Amaterasu
Level 63
God Stats
3W - 2L
1,503 SR
Queue Stats
15W - 11L
1,524 Elo+
Party 2
Team Averages
Level 44
1,588 SR
1,532 Elo+

VS

Team Averages
Level 73
1,558 SR
1,500 Elo+
Thoth
Thoth
Cazalla97
Thoth
Level 106
God Stats
1W - 1L
1,581 SR
Queue Stats
27W - 31L
1,458 Elo+
Party 1
Danzaburou
Danzaburou
Fr0styNoot
Danzaburou
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 8L
1,661 Elo+
Party 3
Atlas
Atlas
Goibe
Atlas
Level 85
God Stats
2W - 2L
1,487 SR
Queue Stats
28W - 30L
1,488 Elo+
Party 3
Fenrir
Fenrir
RAXITALLION
Fenrir
Level 118
God Stats
16W - 7L
1,754 SR
Queue Stats
161W - 166L
1,502 Elo+
Party 3
Chaac
Chaac
watu10
Chaac
Level 40
God Stats
13W - 17L
1,469 SR
Queue Stats
96W - 129L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 1 / 9
12,781
639
20,662
15,873
8,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
CacahueteMelon
Tsukuyomi
20
12 / 0 / 5
13,373
669
21,375
14,858
7,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
19
2 / 2 / 4
12,537
627
5,524
8,774
3,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
Patatarabiosa
Sylvanus
17
4 / 5 / 15
10,868
543
9,431
22,480
27,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
TinmanPlays
Amaterasu
18
2 / 2 / 7
12,180
609
9,902
20,525
17,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Cazalla97
Thoth
13
2 / 7 / 1
8,860
443
6,739
12,808
3,944
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Fr0styNoot
Danzaburou
16
1 / 6 / 4
9,723
486
5,614
13,135
4,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Atlas
Goibe
Atlas
11
2 / 5 / 4
7,847
392
6,090
15,472
14,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
16
4 / 4 / 3
9,749
487
10,632
17,189
6,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chaac
watu10
Chaac
15
1 / 7 / 4
9,399
470
13,381
25,232
18,977
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
26
29
Kills
10
10
Deaths
29
40
Assists
16
Player
Kills
Deaths
Assists
KDA
W
9
1
9
13.5
W
Tsukuyomi
CacahueteMelon
Tsukuyomi
12
0
5
14.5
L
Thoth
Cazalla97
Thoth
2
7
1
0.36
L
Danzaburou
Fr0styNoot
Danzaburou
1
6
4
0.5
L
Atlas
Goibe
Atlas
2
5
4
0.8
W
Rama
2
2
4
2
W
Sylvanus
Patatarabiosa
Sylvanus
4
5
15
2.3
L
Fenrir
4
4
3
1.38
W
Amaterasu
TinmanPlays
Amaterasu
2
2
7
2.75
L
Chaac
watu10
Chaac
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,894
Damage
42,456
82,510
Taken
83,836
63,825
Mitigated
48,836
47,647
Healing
18,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,662
6,852
0
10,890
15,873
8,019
3,226
2,948
12,925
104,492
9,408
W
Tsukuyomi
CacahueteMelon
Tsukuyomi
21,375
7,330
0
9,004
14,858
7,557
1,656
3,269
11,589
0
115,124
L
Thoth
Cazalla97
Thoth
6,739
152
0
1,636
12,808
3,944
0
5,540
7,268
49,963
0
L
Danzaburou
Fr0styNoot
Danzaburou
5,614
2,389
0
3,622
13,135
4,114
3,068
5,527
7,608
0
61,560
L
Atlas
Goibe
Atlas
6,090
2,769
0
1,435
15,472
14,992
0
6,018
9,305
18,985
0
W
Rama
5,524
4,594
0
3,107
8,774
3,113
2,488
1,213
7,561
0
90,758
W
Sylvanus
Patatarabiosa
Sylvanus
9,431
2,958
3,678
9,389
22,480
27,483
404
4,981
17,499
31,425
10,161
L
Fenrir
10,632
4,555
0
4,940
17,189
6,809
0
7,408
9,650
0
60,961
W
Amaterasu
TinmanPlays
Amaterasu
9,902
1,969
124
11,455
20,525
17,653
4,078
3,295
17,230
15,012
52,659
L
Chaac
watu10
Chaac
13,381
1,775
86
6,347
25,232
18,977
516
5,595
18,757
5,060
55,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,739
Gold Earned
45,578
661
Minions Killed
468
0
Camps Cleared
0
2,032,733
Distance Traveled
1,835,660
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,781
639
161
8
0
386,734
2
W
Tsukuyomi
13,373
669
144
7
0
510,351
2
L
Thoth
8,860
443
104
5
0
352,525
7
L
Danzaburou
9,723
486
130
7
0
356,127
0
L
Atlas
7,847
392
19
1
0
356,689
3
W
Rama
12,537
627
159
8
0
355,915
1
W
Sylvanus
10,868
543
58
3
0
356,605
4
L
Fenrir
9,749
487
102
5
0
437,391
5
W
Amaterasu
12,180
609
139
7
0
423,128
1
L
Chaac
9,399
470
113
6
0
332,928
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role