Player Matchup

Medusa
Medusa
Agent Q22
Medusa
Level 13
God Stats
1W - 0L
1,327 SR
Queue Stats
19W - 9L
1,471 Elo+
Party 2
Ares
Ares
Capt Nugget2150
Ares
Level 136
God Stats
4W - 0L
1,821 SR
Queue Stats
211W - 209L
1,507 Elo+
Party 2
Discordia
Discordia
Logonman
Discordia
Level 106
God Stats
5W - 3L
1,376 SR
Queue Stats
88W - 92L
1,472 Elo+
Party 2
Team Averages
Level 85
1,508 SR
1,483 Elo+

VS

Team Averages
Level 54
1,323 SR
1,129 Elo+
Geb
Geb
BIGKarlou
Geb
Level 89
God Stats
1W - 1L
1,584 SR
Queue Stats
60W - 108L
1,159 Elo+
Party 1
Zeus
Zeus
Big pioupiou758
Zeus
Level 23
God Stats
2W - 10L
1,130 SR
Queue Stats
19W - 56L
1,121 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Doonkey kong JR
Cu Chulainn
Level 49
God Stats
1W - 5L
1,257 SR
Queue Stats
6W - 27L
1,107 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Agent Q22
Medusa
13
1 / 3 / 12
10,212
601
8,282
9,217
4,176
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
3 / 0 / 13
10,864
639
16,375
13,609
17,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Discordia
Logonman
Discordia
17
13 / 1 / 4
12,678
746
23,967
7,214
3,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 3
9,046
532
5,456
19,601
17,198
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
3 / 6 / 1
9,608
565
10,285
9,629
4,593
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
Doonkey kong JR
Cu Chulainn
13
0 / 7 / 4
9,002
530
6,274
26,723
10,787
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
12
17
Kills
4
4
Deaths
17
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Medusa
Agent Q22
Medusa
1
3
12
2.33
L
1
4
3
0.63
L
3
6
1
0.58
W
3
0
13
9.5
L
Cu Chulainn
Doonkey kong JR
Cu Chulainn
0
7
4
0.29
W
Discordia
Logonman
Discordia
13
1
4
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,624
Damage
22,015
30,040
Taken
55,953
24,733
Mitigated
32,578
6,414
Healing
5,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Agent Q22
Medusa
8,282
5,037
0
836
9,217
4,176
759
6,157
3,060
0
34,347
L
5,456
262
0
2,330
19,601
17,198
0
13,303
5,659
19,030
0
L
10,285
913
0
0
9,629
4,593
0
8,777
693
40,043
0
W
16,375
1,379
877
2,326
13,609
17,216
412
6,418
7,191
30,415
0
L
Cu Chulainn
Doonkey kong JR
Cu Chulainn
6,274
1,960
0
3,486
26,723
10,787
0
17,456
8,663
0
25,850
W
Discordia
Logonman
Discordia
23,967
1,217
690
1,685
7,214
3,341
1,409
3,455
3,759
62,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,754
Gold Earned
27,656
179
Minions Killed
133
10
Camps Cleared
5
881,054
Distance Traveled
847,302
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,212
601
59
3
5
270,345
1
L
Geb
9,046
532
17
1
0
312,452
4
L
Zeus
9,608
565
69
4
5
261,826
0
W
Ares
10,864
639
28
2
4
318,527
5
L
Cu Chulainn
9,002
530
47
3
0
273,024
0
W
Discordia
12,678
746
92
5
1
292,182
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role