Player Matchup

Bakasura
Bakasura
Elsca777
Bakasura
Level 67
God Stats
9W - 4L
1,583 SR
Queue Stats
184W - 176L
1,401 Elo+
Party 2
Yemoja
Yemoja
Matt3o_17402
Yemoja
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 147L
1,402 Elo+
Party 2
Thor
Thor
blur_Beastboyyt
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,635 Elo+
Party 3
Merlin
Merlin
buttermy_muffin
Merlin
Level 52
God Stats
9W - 9L
1,652 SR
Queue Stats
151W - 200L
1,337 Elo+
Party 3
Rama
Rama
pochaontas
Rama
Level 35
God Stats
3W - 3L
1,459 SR
Queue Stats
112W - 121L
1,391 Elo+
Party 2
Team Averages
Level 43
1,539 SR
1,433 Elo+

VS

Team Averages
Level 77
1,510 SR
1,430 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
DarkPaines
Neith
Level 46
God Stats
99W - 101L
1,528 SR
Queue Stats
135W - 152L
1,409 Elo+
Solo
Chaac
Chaac
HaZe Jojo420
Chaac
Level 29
God Stats
8W - 7L
1,510 SR
Queue Stats
34W - 36L
1,368 Elo+
Party 1
Loki
Loki
Jamie Vardie
Loki
Level 109
God Stats
1W - 0L
1,295 SR
Queue Stats
46W - 45L
1,423 Elo+
Party 1
Vulcan
Vulcan
stnced
Vulcan
Level 122
God Stats
1W - 0L
1,719 SR
Queue Stats
21W - 19L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Elsca777
Bakasura
11
2 / 1 / 2
6,278
628
1,364
7,019
2,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
2
0 / 0 / 0
3,569
357
0
518
148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

3
0 / 4 / 0
3,826
383
99
3,221
669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 3 / 0
4,797
480
2,002
5,175
1,523
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
4 / 4 / 0
5,899
590
7,396
7,443
2,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
9
0 / 0 / 9
5,904
590
3,560
4,513
3,172
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
9
4 / 0 / 4
5,605
561
2,270
2,455
720
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
0 / 2 / 2
4,773
477
892
6,970
3,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

10
3 / 3 / 1
5,899
590
2,749
6,502
1,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
stnced
Vulcan
10
5 / 2 / 1
6,006
601
4,850
3,881
1,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
6
Kills
12
12
Deaths
7
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
0
0
9
4.5
W
Neith
4
0
4
6
L
Bakasura
Elsca777
Bakasura
2
1
2
3
W
0
2
2
0.5
W
3
3
1
1.17
L
Yemoja
0
0
0
0
L
0
4
0
0
L
0
3
0
0
L
4
4
0
1
W
Vulcan
stnced
Vulcan
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,861
Damage
14,321
23,376
Taken
24,321
6,557
Mitigated
10,317
7,009
Healing
8,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
3,560
539
424
1,211
4,513
3,172
449
708
3,805
19,909
0
W
Neith
2,270
807
308
1,384
2,455
720
970
51
2,404
0
19,364
L
Bakasura
Elsca777
Bakasura
1,364
1,023
0
4,770
7,019
2,200
0
1,399
5,534
0
25,230
W
892
135
0
2,528
6,970
3,338
765
183
6,721
0
16,060
W
2,749
1,105
0
1,914
6,502
1,888
78
243
6,249
0
21,009
L
Yemoja
0
0
0
0
518
148
0
268
250
803
0
L
99
99
0
252
3,221
669
0
1,162
2,025
0
4,732
L
2,002
51
0
610
5,175
1,523
0
3,335
1,598
23,244
0
L
7,396
5,708
0
1,377
7,443
2,017
1,027
1,886
5,439
0
25,413
W
Vulcan
stnced
Vulcan
4,850
1,432
0
595
3,881
1,199
463
817
3,064
27,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,369
Gold Earned
28,187
186
Minions Killed
202
0
Camps Cleared
0
852,797
Distance Traveled
1,023,497
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
5,904
590
29
3
0
211,635
4
W
Neith
5,605
561
47
5
0
185,063
0
L
Bakasura
6,278
628
76
8
0
231,356
5
W
Chaac
4,773
477
29
3
0
209,088
1
W
Loki
5,899
590
45
5
0
206,956
0
L
Yemoja
3,569
357
1
0
0
28,791
0
L
Thor
3,826
383
16
2
0
244,729
1
L
Merlin
4,797
480
48
5
0
182,663
4
L
Rama
5,899
590
45
5
0
165,258
1
W
Vulcan
6,006
601
52
5
0
210,755
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role