Player Matchup

Skadi
Skadi
D19581689
Skadi
Level 83
God Stats
0W - 5L
1,085 SR
Queue Stats
201W - 234L
1,415 Elo+
Party 3
Bacchus
Bacchus
J___________Nash
Bacchus
Level 86
God Stats
9W - 16L
1,547 SR
Queue Stats
110W - 125L
1,458 Elo+
Party 3
Sylvanus
Sylvanus
RF-DJ-157
Sylvanus
Level 67
God Stats
0W - 2L
1,284 SR
Queue Stats
88W - 93L
1,457 Elo+
Party 3
Sol
Sol
ee1290
Sol
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
296W - 305L
1,474 Elo+
Party 3
Ah Puch
Ah Puch
rikelbers2001
Ah Puch
Level 80
God Stats
7W - 8L
1,548 SR
Queue Stats
97W - 105L
1,490 Elo+
Solo
Team Averages
Level 85
1,393 SR
1,459 Elo+

VS

Team Averages
Level 108
1,482 SR
1,483 Elo+
Bacchus
Bacchus
El_Pezinho
Bacchus
Level 115
God Stats
3W - 3L
1,629 SR
Queue Stats
503W - 496L
1,480 Elo+
Party 1
Danzaburou
Danzaburou
IncomingWizard4
Danzaburou
Level 118
God Stats
5W - 9L
1,343 SR
Queue Stats
492W - 593L
1,468 Elo+
Solo
Thanatos
Thanatos
Winnie_On_Drugz
Thanatos
Level 65
God Stats
1W - 0L
1,390 SR
Queue Stats
60W - 47L
1,474 Elo+
Party 2
Scylla
Scylla
al0nsn0w
Scylla
Level 117
God Stats
27W - 18L
1,588 SR
Queue Stats
326W - 343L
1,466 Elo+
Party 1
Hades
Hades
jpickle12915
Hades
Level 126
God Stats
6W - 2L
1,457 SR
Queue Stats
86W - 85L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
D19581689
Skadi
9
1 / 2 / 4
5,506
393
6,314
8,597
2,488
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 1 / 1
6,133
438
3,425
9,253
4,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sylvanus
RF-DJ-157
Sylvanus
10
2 / 1 / 3
6,546
468
3,545
9,534
5,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sol
ee1290
Sol
13
2 / 3 / 3
7,280
520
5,147
7,683
2,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Puch
9
0 / 5 / 0
5,531
395
3,553
8,368
2,241
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
El_Pezinho
Bacchus
11
0 / 3 / 2
6,855
490
6,518
13,054
10,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
IncomingWizard4
Danzaburou
11
2 / 2 / 2
7,307
522
6,638
6,796
1,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
13
1 / 2 / 1
7,325
523
2,473
8,886
2,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
al0nsn0w
Scylla
13
2 / 2 / 1
7,600
543
5,228
7,236
2,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
7 / 0 / 1
8,337
596
10,415
6,819
5,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
19
7
Kills
12
12
Deaths
9
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Skadi
D19581689
Skadi
1
2
4
1.5
W
Bacchus
El_Pezinho
Bacchus
0
3
2
0.33
W
Danzaburou
IncomingWizard4
Danzaburou
2
2
2
1.5
L
2
1
1
2.5
L
Sylvanus
RF-DJ-157
Sylvanus
2
1
3
3.5
W
Thanatos
1
2
1
0.75
W
Scylla
al0nsn0w
Scylla
2
2
1
1.25
L
Sol
ee1290
Sol
2
3
3
1.17
W
7
0
1
7.5
L
Ah Puch
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,984
Damage
31,272
43,435
Taken
42,791
16,652
Mitigated
23,302
10,116
Healing
20,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
D19581689
Skadi
6,314
3,265
0
2,436
8,597
2,488
0
3,993
4,561
0
22,183
W
Bacchus
El_Pezinho
Bacchus
6,518
500
116
4,422
13,054
10,617
0
3,747
9,183
23,091
0
W
Danzaburou
IncomingWizard4
Danzaburou
6,638
2,431
0
2,510
6,796
1,948
2,042
3,031
3,641
0
41,966
L
3,425
211
0
510
9,253
4,388
0
2,820
6,317
27,416
0
L
Sylvanus
RF-DJ-157
Sylvanus
3,545
1,465
751
3,235
9,534
5,101
0
4,043
5,406
17,936
0
W
Thanatos
2,473
667
0
7,488
8,886
2,939
0
1,421
7,329
0
44,013
W
Scylla
al0nsn0w
Scylla
5,228
671
0
2,198
7,236
2,365
412
3,790
3,188
45,718
0
L
Sol
ee1290
Sol
5,147
673
0
1,742
7,683
2,434
0
4,282
3,358
42,213
0
W
10,415
730
107
3,720
6,819
5,433
96
2,995
3,780
39,906
0
L
Ah Puch
3,553
81
0
1,442
8,368
2,241
66
6,284
1,632
25,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,996
Gold Earned
37,424
271
Minions Killed
381
0
Camps Cleared
0
1,210,690
Distance Traveled
1,327,026
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,506
393
26
2
0
245,301
0
W
Bacchus
6,855
490
19
1
0
280,191
0
W
Danzaburou
7,307
522
91
7
0
248,256
5
L
Bacchus
6,133
438
50
4
0
275,397
0
L
Sylvanus
6,546
468
37
3
0
229,723
3
W
Thanatos
7,325
523
95
7
0
303,162
0
W
Scylla
7,600
543
93
7
0
251,859
2
L
Sol
7,280
520
106
8
0
242,985
1
W
Hades
8,337
596
83
6
0
243,558
4
L
Ah Puch
5,531
395
52
4
0
217,284
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role