Player Matchup

Loki
Loki
MitchButkis
Loki
Level 87
God Stats
304W - 350L
1,413 SR
Queue Stats
870W - 977L
1,359 Elo+
Solo
Cthulhu
Cthulhu
OnscreenCobra54
Cthulhu
Level 127
God Stats
29W - 23L
1,540 SR
Queue Stats
78W - 79L
1,397 Elo+
Solo
Danzaburou
Danzaburou
StretchyGOODZ
Danzaburou
Level 125
God Stats
3W - 7L
1,467 SR
Queue Stats
59W - 55L
1,401 Elo+
Solo
Janus
Janus
finn1608
Janus
Level 85
God Stats
0W - 1L
1,176 SR
Queue Stats
0W - 2L
1,293 Elo+
Party 1
Heimdallr
Heimdallr
xKiiwyy
Heimdallr
Level 76
God Stats
0W - 1L
1,447 SR
Queue Stats
8W - 15L
1,390 Elo+
Party 1
Team Averages
Level 100
1,409 SR
1,368 Elo+

VS

Team Averages
Level 92
1,516 SR
1,329 Elo+
Erlang Shen
Erlang Shen
I Am Lurchy
Erlang Shen
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,300 Elo+
Solo
Sol
Sol
Malenko FTW
Sol
Level 104
God Stats
16W - 12L
1,549 SR
Queue Stats
157W - 145L
1,392 Elo+
Solo
Izanami
Izanami
PROFP2
Izanami
Level 89
God Stats
1W - 1L
1,631 SR
Queue Stats
7W - 14L
1,244 Elo+
Solo
Hera
Hera
QjKill88
Hera
Level 109
God Stats
11W - 4L
1,406 SR
Queue Stats
14W - 7L
1,364 Elo+
Solo
Pele
Pele
TheGalacticNova
Pele
Level 108
God Stats
14W - 11L
1,492 SR
Queue Stats
84W - 79L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 2
7,817
711
5,032
6,039
1,929
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 2 / 2
7,926
721
3,314
7,098
5,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
StretchyGOODZ
Danzaburou
15
2 / 3 / 3
7,903
718
4,836
11,982
4,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Janus
finn1608
Janus
15
3 / 6 / 3
8,320
756
9,477
10,700
2,922
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
xKiiwyy
Heimdallr
14
0 / 3 / 5
7,207
655
9,891
11,171
3,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
I Am Lurchy
Erlang Shen
13
2 / 5 / 4
8,196
745
4,889
11,565
6,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 2 / 3
8,330
757
5,565
7,311
2,278
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
PROFP2
Izanami
16
5 / 1 / 5
9,842
895
9,771
8,747
2,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
17
5 / 0 / 5
9,957
905
10,840
6,344
2,348
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
3 / 3 / 4
9,017
820
7,955
11,636
4,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
37
11
Kills
16
16
Deaths
11
15
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
I Am Lurchy
Erlang Shen
2
5
4
0.8
W
1
2
3
1.25
L
4
2
2
2.5
L
2
2
2
1.5
W
Izanami
PROFP2
Izanami
5
1
5
7.5
W
Hera
5
0
5
7.5
L
Danzaburou
StretchyGOODZ
Danzaburou
2
3
3
1.17
W
3
3
4
1.67
L
Janus
finn1608
Janus
3
6
3
0.75
L
Heimdallr
xKiiwyy
Heimdallr
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,550
Damage
39,020
46,990
Taken
45,603
18,836
Mitigated
18,128
7,748
Healing
7,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
I Am Lurchy
Erlang Shen
4,889
2,263
0
1,217
11,565
6,484
843
2,486
8,501
0
12,101
W
5,565
753
0
470
7,311
2,278
4,507
2,023
5,208
29,763
0
L
5,032
1,106
0
697
6,039
1,929
0
2,174
3,865
0
15,194
L
3,314
261
86
0
7,098
5,736
1
2,074
5,024
11,554
0
W
Izanami
PROFP2
Izanami
9,771
6,121
0
1,408
8,747
2,769
1,968
2,784
5,923
0
33,567
W
Hera
10,840
2,260
24
2,712
6,344
2,348
288
1,612
4,498
35,705
0
L
Danzaburou
StretchyGOODZ
Danzaburou
4,836
1,448
147
2,898
11,982
4,434
371
5,496
6,486
0
29,141
W
7,955
2,533
0
1,933
11,636
4,249
12
3,902
7,662
0
32,979
L
Janus
finn1608
Janus
9,477
1,831
108
1,846
10,700
2,922
0
3,881
6,819
25,366
0
L
Heimdallr
xKiiwyy
Heimdallr
9,891
2,351
0
1,966
11,171
3,815
409
2,780
8,391
0
27,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,173
Gold Earned
45,342
190
Minions Killed
261
5
Camps Cleared
11
865,148
Distance Traveled
1,169,266
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
8,196
745
14
1
1
242,388
0
W
Sol
8,330
757
58
5
2
202,574
2
L
Loki
7,817
711
21
2
3
140,403
2
L
Cthulhu
7,926
721
28
3
0
165,237
0
W
Izanami
9,842
895
63
6
2
246,910
0
W
Hera
9,957
905
71
6
1
227,236
0
L
Danzaburou
7,903
718
54
5
0
190,540
3
W
Pele
9,017
820
55
5
5
250,158
0
L
Janus
8,320
756
48
4
1
180,572
1
L
Heimdallr
7,207
655
39
4
1
188,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role