Player Matchup

Artio
Artio
Masters
Andriux 117
Artio
Masters
Level 140
God Stats
9W - 4L
1,857 SR
Queue Stats
480W - 465L
2,424 MMR
Solo
Medusa
Medusa
Masters
Mildbloood
Medusa
Masters
Level 155
God Stats
10W - 12L
1,654 SR
Queue Stats
828W - 818L
2,596 MMR
Solo
Mulan
Mulan
Diamond I
PapuMistico
Mulan
Diamond I
Level 149
God Stats
16W - 15L
1,756 SR
Queue Stats
154W - 147L
2,513 MMR
Solo
Awilix
Awilix
Masters
Tоji
Awilix
Masters
Level 86
God Stats
1W - 1L
1,347 SR
Queue Stats
185W - 165L
2,706 MMR
Party 1
Chronos
Chronos
Masters
Αrthas
Chronos
Masters
Level 60
God Stats
9W - 6L
1,694 SR
Queue Stats
84W - 69L
2,659 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 118
1,662 SR
2,580 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 107
1,740 SR
2,339 MMR
Ullr
Ullr
Masters
 
Ullr
Masters
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Olorun
Olorun
Masters
CanHitAutos
Olorun
Masters
Level 68
God Stats
3W - 0L
2,024 SR
Queue Stats
120W - 92L
2,579 MMR
Solo
Achilles
Achilles
Masters
HeyItsZombro
Achilles
Masters
Level 160
God Stats
5W - 4L
1,700 SR
Queue Stats
499W - 501L
2,519 MMR
Solo
Bacchus
Bacchus
Diamond V
Pwnologistz
Bacchus
Diamond V
Level 125
God Stats
4W - 2L
1,715 SR
Queue Stats
127W - 98L
2,384 MMR
Solo
Thor
Thor
Masters
Slimè
Thor
Masters
Level 59
God Stats
5W - 3L
1,763 SR
Queue Stats
67W - 38L
2,714 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 3
8,237
434
6,729
18,340
17,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
Mildbloood
Medusa
16
0 / 5 / 3
9,160
482
6,522
12,368
3,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
0 / 3 / 1
9,225
486
9,296
17,582
12,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Awilix
Tоji
Awilix
13
4 / 7 / 0
8,391
442
3,406
12,899
3,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chronos
Αrthas
Chronos
12
0 / 6 / 0
7,749
408
1,769
14,583
3,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
BastetKhepriGeb

VS

Bans
CamazotzKaliScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
19
8 / 0 / 8
12,962
682
22,615
8,058
3,370
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
18
1 / 3 / 7
12,034
633
7,185
11,750
4,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Achilles
HeyItsZombro
Achilles
18
3 / 1 / 4
11,408
600
9,352
12,583
10,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bacchus
Pwnologistz
Bacchus
14
1 / 0 / 7
10,151
534
6,365
12,250
13,683
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thor
Slimè
Thor
20
12 / 1 / 4
13,325
701
16,196
13,202
5,516
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
55
5
Kills
25
25
Deaths
5
7
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
8
0
8
12
L
1
4
3
0.63
W
Olorun
1
3
7
1.5
W
Achilles
HeyItsZombro
Achilles
3
1
4
5
L
Medusa
Mildbloood
Medusa
0
5
3
0.3
L
0
3
1
0.17
W
Bacchus
Pwnologistz
Bacchus
1
0
7
4.5
W
Thor
Slimè
Thor
12
1
4
14
L
Awilix
Tоji
Awilix
4
7
0
0.57
L
Chronos
Αrthas
Chronos
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,722
Damage
61,713
75,772
Taken
57,843
40,933
Mitigated
36,697
14,627
Healing
29,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
22,615
10,496
0
3,035
8,058
3,370
5,717
2,586
5,472
0
124,041
L
6,729
857
443
5,179
18,340
17,694
0
7,219
11,073
25,163
0
W
Olorun
7,185
4,038
662
5,930
11,750
4,028
5,741
1,960
9,790
108,702
0
W
Achilles
HeyItsZombro
Achilles
9,352
1,995
282
5,986
12,583
10,100
0
1,042
10,860
0
66,189
L
Medusa
Mildbloood
Medusa
6,522
2,261
0
3,247
12,368
3,678
0
3,098
9,224
0
76,925
L
9,296
482
0
4,263
17,582
12,335
0
729
16,246
4,901
64,927
W
Bacchus
Pwnologistz
Bacchus
6,365
652
2,689
4,688
12,250
13,683
281
2,349
9,821
16,257
0
W
Thor
Slimè
Thor
16,196
5,970
0
6,113
13,202
5,516
0
3,027
9,946
0
101,293
L
Awilix
Tоji
Awilix
3,406
1,385
0
227
12,899
3,460
0
1,197
11,622
0
50,890
L
Chronos
Αrthas
Chronos
1,769
427
0
1,268
14,583
3,766
0
1,307
13,224
45,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,762
Gold Earned
59,880
554
Minions Killed
644
0
Camps Cleared
0
1,711,942
Distance Traveled
1,954,583
18
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
12,962
682
201
11
0
399,063
7
L
Artio
8,237
434
53
3
0
356,730
2
W
Olorun
12,034
633
172
9
0
353,945
8
W
Achilles
11,408
600
118
6
0
419,709
6
L
Medusa
9,160
482
155
8
0
353,317
4
L
Mulan
9,225
486
146
8
0
357,121
7
W
Bacchus
10,151
534
14
1
0
384,502
8
W
Thor
13,325
701
139
7
0
397,364
3
L
Awilix
8,391
442
91
5
0
389,417
0
L
Chronos
7,749
408
109
6
0
255,357
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role