Player Matchup

Bacchus
Bacchus
Boafang
Bacchus
Level 121
God Stats
0W - 2L
1,471 SR
Queue Stats
53W - 56L
1,566 Elo+
Solo
Rama
Rama
DatXNinja101
Rama
Level 156
God Stats
3W - 4L
1,610 SR
Queue Stats
59W - 80L
1,542 Elo+
Party 2
Fenrir
Fenrir
KingMojz
Fenrir
Level 150
God Stats
1W - 3L
1,406 SR
Queue Stats
29W - 40L
1,535 Elo+
Party 2
Ravana
Ravana
KuraiKyoki
Ravana
Level 139
God Stats
0W - 3L
1,466 SR
Queue Stats
33W - 44L
1,549 Elo+
Party 2
Cerberus
Cerberus
Shrowdz
Cerberus
Level 158
God Stats
2W - 5L
1,546 SR
Queue Stats
346W - 319L
1,619 Elo+
Party 2
Team Averages
Level 145
1,500 SR
1,562 Elo+

VS

Team Averages
Level 131
1,680 SR
1,557 Elo+
Vamana
Vamana
 
Vamana
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
DaPlace2Be Z
Athena
Level 69
God Stats
1W - 0L
1,625 SR
Queue Stats
10W - 11L
1,551 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Rogue Overkill
Cu Chulainn
Level 154
God Stats
4W - 3L
1,691 SR
Queue Stats
124W - 153L
1,593 Elo+
Solo
Cabrakan
Cabrakan
SpeedixTH
Cabrakan
Level 115
God Stats
5W - 2L
1,741 SR
Queue Stats
110W - 116L
1,564 Elo+
Party 3
Bakasura
Bakasura
demonman101
Bakasura
Level 156
God Stats
5W - 1L
1,842 SR
Queue Stats
250W - 258L
1,575 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Boafang
Bacchus
15
6 / 4 / 8
8,725
727
13,677
15,564
19,760
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
6 / 5 / 9
9,577
798
15,413
14,862
6,960
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
KingMojz
Fenrir
16
4 / 6 / 15
9,727
811
11,580
27,340
23,821
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ravana
KuraiKyoki
Ravana
14
2 / 5 / 10
7,876
656
10,586
12,610
7,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
Shrowdz
Cerberus
18
3 / 4 / 14
9,896
825
18,898
21,058
22,682
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
15
3 / 6 / 10
9,674
806
17,140
18,925
13,918
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
18
3 / 2 / 21
11,060
922
13,334
18,013
21,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cu Chulainn
Rogue Overkill
Cu Chulainn
19
10 / 2 / 10
11,271
939
25,363
22,862
17,082
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cabrakan
SpeedixTH
Cabrakan
15
2 / 5 / 18
9,827
819
13,330
13,389
14,494
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
demonman101
Bakasura
15
6 / 6 / 12
10,097
841
11,221
22,360
23,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
95
21
Kills
24
24
Deaths
21
56
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
3
6
10
1.33
L
Bacchus
Boafang
Bacchus
6
4
8
2.5
W
Athena
3
2
21
6.75
L
6
5
9
2.1
L
Fenrir
KingMojz
Fenrir
4
6
15
1.92
L
Ravana
KuraiKyoki
Ravana
2
5
10
1.4
W
Cu Chulainn
Rogue Overkill
Cu Chulainn
10
2
10
7.5
L
Cerberus
Shrowdz
Cerberus
3
4
14
2.5
W
Cabrakan
SpeedixTH
Cabrakan
2
5
18
2.2
W
Bakasura
demonman101
Bakasura
6
6
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,154
Damage
80,388
91,434
Taken
95,549
80,842
Mitigated
90,566
40,493
Healing
28,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
17,140
4,009
819
3,987
18,925
13,918
905
5,196
13,523
374
28,488
L
Bacchus
Boafang
Bacchus
13,677
1,820
2,450
3,614
15,564
19,760
0
4,551
10,348
22,610
0
W
Athena
13,334
2,161
1,898
3,802
18,013
21,883
680
8,358
9,615
22,230
0
L
15,413
10,138
1,858
5,222
14,862
6,960
294
4,262
10,377
0
27,001
L
Fenrir
KingMojz
Fenrir
11,580
2,725
1,870
9,838
27,340
23,821
0
11,059
15,848
452
17,867
L
Ravana
KuraiKyoki
Ravana
10,586
2,660
1,501
2,154
12,610
7,619
0
3,048
8,750
0
14,999
W
Cu Chulainn
Rogue Overkill
Cu Chulainn
25,363
4,165
953
8,191
22,862
17,082
131
9,644
13,067
4,973
41,419
L
Cerberus
Shrowdz
Cerberus
18,898
1,271
2,174
9,812
21,058
22,682
0
6,836
13,512
41,937
0
W
Cabrakan
SpeedixTH
Cabrakan
13,330
1,612
208
1,089
13,389
14,494
977
4,704
8,651
27,179
0
W
Bakasura
demonman101
Bakasura
11,221
5,830
2,051
5,394
22,360
23,189
820
5,003
16,952
0
10,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,801
Gold Earned
51,929
126
Minions Killed
114
0
Camps Cleared
0
1,057,843
Distance Traveled
1,166,333
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,674
806
21
2
0
226,285
1
L
Bacchus
8,725
727
11
1
0
237,423
0
W
Athena
11,060
922
18
2
0
260,926
0
L
Rama
9,577
798
31
3
0
202,153
0
L
Fenrir
9,727
811
12
1
0
231,251
2
L
Ravana
7,876
656
7
1
0
162,700
0
W
Cu Chulainn
11,271
939
30
3
0
246,686
1
L
Cerberus
9,896
825
65
5
0
224,316
4
W
Cabrakan
9,827
819
25
2
0
212,149
0
W
Bakasura
10,097
841
20
2
0
220,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role