Player Matchup

Kuzenbo
Kuzenbo
Fear_HT
Kuzenbo
Level 29
God Stats
0W - 3L
1,149 SR
Queue Stats
19W - 39L
1,239 Elo+
Party 1
Da Ji
Da Ji
Stuqib
Da Ji
Level 126
God Stats
0W - 8L
1,013 SR
Queue Stats
374W - 379L
1,413 Elo+
Solo
He Bo
He Bo
UnderALunaLight
He Bo
Level 157
God Stats
12W - 23L
1,315 SR
Queue Stats
1,598W - 1,705L
1,286 Elo+
Solo
Yemoja
Yemoja
Wiet-Thins21
Yemoja
Level 59
God Stats
0W - 1L
1,696 SR
Queue Stats
2W - 5L
1,117 Elo+
Solo
Persephone
Persephone
vespawyton
Persephone
Level 34
God Stats
0W - 2L
1,268 SR
Queue Stats
19W - 40L
1,234 Elo+
Party 1
Team Averages
Level 81
1,288 SR
1,258 Elo+

VS

Team Averages
Level 95
1,431 SR
1,307 Elo+
Kukulkan
Kukulkan
Buzzed3unny
Kukulkan
Level 119
God Stats
3W - 2L
1,602 SR
Queue Stats
331W - 356L
1,338 Elo+
Party 2
Artio
Artio
Cant No Ammo
Artio
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 33L
1,239 Elo+
Solo
Hel
Hel
Thinker91
Hel
Level 64
God Stats
3W - 2L
1,376 SR
Queue Stats
80W - 101L
1,322 Elo+
Party 2
Eset
Eset
chronTHEic
Eset
Level 159
God Stats
14W - 26L
1,289 SR
Queue Stats
2,969W - 3,363L
1,231 Elo+
Solo
Merlin
Merlin
madremya
Merlin
Level 69
God Stats
4W - 2L
1,389 SR
Queue Stats
138W - 169L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Fear_HT
Kuzenbo
18
2 / 7 / 7
11,138
619
14,137
29,748
50,507
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Da Ji
Stuqib
Da Ji
19
8 / 13 / 5
12,065
670
19,899
24,634
10,164
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
3 / 10 / 9
11,605
645
13,958
14,727
5,009
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Yemoja
20
2 / 5 / 9
11,527
640
11,991
24,947
13,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Persephone
vespawyton
Persephone
18
3 / 4 / 8
11,376
632
21,927
14,201
4,620
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Buzzed3unny
Kukulkan
20
10 / 6 / 17
13,255
736
32,880
19,592
9,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
6 / 5 / 21
12,715
706
13,487
29,159
36,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
11 / 4 / 18
13,120
729
15,467
19,646
16,656
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
3 / 2 / 19
12,040
669
8,065
16,494
7,609
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
madremya
Merlin
20
9 / 1 / 21
13,647
758
26,747
22,716
12,712
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
135
18
Kills
39
39
Deaths
18
38
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Buzzed3unny
Kukulkan
10
6
17
3.08
W
6
5
21
3.3
L
Kuzenbo
Fear_HT
Kuzenbo
2
7
7
0.79
L
Da Ji
Stuqib
Da Ji
8
13
5
0.81
W
11
4
18
5
L
3
10
9
0.75
L
Yemoja
2
5
9
1.3
W
3
2
19
6.25
W
Merlin
madremya
Merlin
9
1
21
19.5
L
Persephone
vespawyton
Persephone
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,912
Damage
96,646
108,257
Taken
107,607
84,295
Mitigated
83,217
31,167
Healing
49,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Buzzed3unny
Kukulkan
32,880
2,512
1,018
2,421
19,592
9,651
976
8,976
10,616
60,653
0
W
13,487
1,259
1,762
7,019
29,159
36,589
0
17,819
11,340
21,562
0
L
Kuzenbo
Fear_HT
Kuzenbo
14,137
4,866
3,292
6,703
29,748
50,507
0
25,591
2,893
21,409
0
L
Da Ji
Stuqib
Da Ji
19,899
5,715
1,428
4,784
24,634
10,164
1,426
18,830
5,096
0
31,198
W
15,467
1,012
19,183
8,985
19,646
16,656
1,246
10,853
8,793
23,185
0
L
13,958
1,524
1,066
1,082
14,727
5,009
0
13,236
776
28,156
0
L
Yemoja
11,991
1,737
3,313
4,889
24,947
13,995
0
23,124
1,152
30,577
0
W
8,065
737
2,546
3,686
16,494
7,609
3,141
8,807
7,687
32,343
0
W
Merlin
madremya
Merlin
26,747
2,886
0
2,590
22,716
12,712
458
15,558
7,158
52,194
0
L
Persephone
vespawyton
Persephone
21,927
1,067
627
3,983
14,201
4,620
0
12,031
1,694
40,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,711
Gold Earned
64,777
122
Minions Killed
201
0
Camps Cleared
0
1,358,192
Distance Traveled
1,688,007
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,255
736
63
4
0
315,525
0
W
Artio
12,715
706
23
1
0
352,141
0
L
Kuzenbo
11,138
619
14
1
0
271,354
0
L
Da Ji
12,065
670
18
1
0
248,805
0
W
Hel
13,120
729
18
1
0
352,159
0
L
He Bo
11,605
645
28
2
0
244,381
0
L
Yemoja
11,527
640
28
2
0
285,314
0
W
Eset
12,040
669
49
3
0
346,650
0
W
Merlin
13,647
758
48
3
0
321,532
0
L
Persephone
11,376
632
34
2
0
308,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role