Player Matchup

Izanami
Izanami
Claimyorn
Izanami
Level 50
God Stats
2W - 3L
1,586 SR
Queue Stats
255W - 113L
1,759 Elo+
Party 3
Hercules
Hercules
LordChunguz
Hercules
Level 27
God Stats
1W - 3L
1,753 SR
Queue Stats
142W - 58L
1,727 Elo+
Party 3
Fenrir
Fenrir
OrpheusPersona
Fenrir
Level 114
God Stats
1W - 5L
1,343 SR
Queue Stats
434W - 437L
1,537 Elo+
Party 2
Ganesha
Ganesha
spider2159
Ganesha
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
415W - 423L
1,547 Elo+
Party 2
Kukulkan
Kukulkan
Şølø
Kukulkan
Level 104
God Stats
4W - 5L
1,557 SR
Queue Stats
716W - 454L
1,719 Elo+
Party 3
Team Averages
Level 85
1,548 SR
1,658 Elo+

VS

Team Averages
Level 67
1,722 SR
1,600 Elo+
Atlas
Atlas
BaelDiedAgain
Atlas
Level 118
God Stats
2W - 0L
1,910 SR
Queue Stats
249W - 215L
1,672 Elo+
Party 1
Bellona
Bellona
PhantomSki
Bellona
Level 33
God Stats
4W - 3L
1,705 SR
Queue Stats
28W - 20L
1,660 Elo+
Party 4
Nemesis
Nemesis
Sharknado20
Nemesis
Level 136
God Stats
3W - 0L
1,492 SR
Queue Stats
293W - 253L
1,644 Elo+
Party 1
Rama
Rama
azenu
Rama
Level 29
God Stats
4W - 0L
1,758 SR
Queue Stats
32W - 22L
1,592 Elo+
Party 1
Nu Wa
Nu Wa
milkteakitty
Nu Wa
Level 20
God Stats
3W - 0L
1,743 SR
Queue Stats
8W - 11L
1,434 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Claimyorn
Izanami
15
5 / 4 / 5
9,036
645
5,914
8,786
3,033
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
LordChunguz
Hercules
10
1 / 3 / 6
6,837
488
4,727
14,233
10,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
6 / 5 / 3
7,608
543
4,975
10,343
3,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ganesha
spider2159
Ganesha
12
1 / 6 / 2
7,185
513
4,227
10,022
4,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
Şølø
Kukulkan
15
4 / 3 / 4
8,879
634
8,707
8,232
3,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 7
6,606
472
4,561
10,115
5,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
PhantomSki
Bellona
14
7 / 0 / 6
9,093
650
12,994
11,000
9,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
Sharknado20
Nemesis
15
5 / 6 / 6
8,933
638
7,252
11,377
3,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Rama
azenu
Rama
14
6 / 4 / 3
8,236
588
4,757
7,715
2,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
2 / 4 / 4
7,394
528
6,044
8,698
2,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
47
17
Kills
21
21
Deaths
18
20
Assists
26
Player
Kills
Deaths
Assists
KDA
W
1
4
7
1.13
L
Izanami
Claimyorn
Izanami
5
4
5
1.88
L
Hercules
LordChunguz
Hercules
1
3
6
1.33
L
6
5
3
1.5
W
Bellona
PhantomSki
Bellona
7
0
6
10
W
Nemesis
Sharknado20
Nemesis
5
6
6
1.33
W
Rama
azenu
Rama
6
4
3
1.88
W
2
4
4
1
L
Ganesha
spider2159
Ganesha
1
6
2
0.33
L
Kukulkan
Şølø
Kukulkan
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,550
Damage
35,608
51,616
Taken
48,905
24,060
Mitigated
22,973
13,353
Healing
15,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,561
1,187
197
1,327
10,115
5,476
0
2,053
8,062
17,957
0
L
Izanami
Claimyorn
Izanami
5,914
3,811
0
1,346
8,786
3,033
420
2,086
6,459
0
80,212
L
Hercules
LordChunguz
Hercules
4,727
1,601
0
4,308
14,233
10,297
88
3,292
10,601
0
15,197
L
4,975
1,295
0
3,246
10,343
3,467
0
1,004
9,204
0
37,793
W
Bellona
PhantomSki
Bellona
12,994
5,699
125
4,878
11,000
9,245
1,102
3,940
7,060
0
56,308
W
Nemesis
Sharknado20
Nemesis
7,252
3,144
0
4,024
11,377
3,915
0
2,976
8,401
0
53,645
W
Rama
azenu
Rama
4,757
3,711
0
2,722
7,715
2,042
832
1,301
6,414
0
42,963
W
6,044
1,647
0
2,066
8,698
2,295
0
2,664
6,034
37,223
0
L
Ganesha
spider2159
Ganesha
4,227
624
0
2,527
10,022
4,097
0
924
9,034
31,214
0
L
Kukulkan
Şølø
Kukulkan
8,707
694
0
1,926
8,232
3,166
246
2,498
5,512
69,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,545
Gold Earned
40,262
452
Minions Killed
384
0
Camps Cleared
0
1,396,685
Distance Traveled
1,407,039
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
6,606
472
20
1
0
285,359
4
L
Izanami
9,036
645
154
11
0
255,422
2
L
Hercules
6,837
488
20
1
0
288,817
0
L
Fenrir
7,608
543
67
5
0
291,339
1
W
Bellona
9,093
650
102
7
0
320,170
0
W
Nemesis
8,933
638
99
7
0
302,006
1
W
Rama
8,236
588
79
6
0
269,689
8
W
Nu Wa
7,394
528
84
6
0
229,815
2
L
Ganesha
7,185
513
64
5
0
288,008
5
L
Kukulkan
8,879
634
147
11
0
273,099
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role