Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Shazzorock
Zhong Kui
Level 102
God Stats
11W - 11L
1,459 SR
Queue Stats
600W - 696L
1,346 Elo+
Solo
Susano
Susano
SkullxxCrusher9
Susano
Level 41
God Stats
5W - 9L
1,193 SR
Queue Stats
142W - 146L
1,432 Elo+
Party 3
Merlin
Merlin
StinkyBaby
Merlin
Level 68
God Stats
2W - 4L
1,470 SR
Queue Stats
240W - 288L
1,287 Elo+
Party 2
Izanami
Izanami
THEPATRIOT1911
Izanami
Level 87
God Stats
26W - 10L
1,707 SR
Queue Stats
393W - 392L
1,451 Elo+
Party 3
Team Averages
Level 69
1,466 SR
1,403 Elo+

VS

Team Averages
Level 53
1,370 SR
1,395 Elo+
Ares
Ares
Carlton Yanks
Ares
Level 45
God Stats
0W - 4L
1,224 SR
Queue Stats
76W - 84L
1,431 Elo+
Party 1
Bellona
Bellona
GrimReeferTHC
Bellona
Level 39
God Stats
6W - 13L
1,437 SR
Queue Stats
57W - 62L
1,389 Elo+
Party 1
Hou Yi
Hou Yi
HeyItsDawson
Hou Yi
Level 74
God Stats
1W - 4L
1,416 SR
Queue Stats
163W - 148L
1,512 Elo+
Party 1
Cliodhna
Cliodhna
Jormungund
Cliodhna
Level 30
God Stats
2W - 3L
1,369 SR
Queue Stats
32W - 49L
1,344 Elo+
Party 1
Hades
Hades
Kakdarak
Hades
Level 79
God Stats
2W - 2L
1,406 SR
Queue Stats
18W - 36L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
9
0 / 1 / 4
5,696
570
2,789
6,526
3,303
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Zhong Kui
Shazzorock
Zhong Kui
11
3 / 0 / 1
6,368
637
5,273
5,975
3,521
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
9 / 0 / 3
7,347
735
4,575
4,792
1,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Merlin
StinkyBaby
Merlin
9
1 / 2 / 4
5,865
587
4,427
3,600
1,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 1 / 3
5,625
563
7,592
7,216
2,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 2
4,806
481
3,154
9,693
3,537
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
9
0 / 2 / 0
5,014
501
1,749
5,672
2,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hou Yi
9
1 / 1 / 1
4,629
463
4,920
6,200
1,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
Jormungund
Cliodhna
8
1 / 5 / 1
4,954
495
3,474
8,331
2,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hades
Kakdarak
Hades
9
2 / 4 / 0
4,911
491
1,856
6,287
2,242
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
14
Kills
4
4
Deaths
14
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
0
1
4
2
L
0
2
2
0.5
L
Bellona
0
2
0
0
L
Hou Yi
1
1
1
1.5
L
Cliodhna
Jormungund
Cliodhna
1
5
1
0.3
L
Hades
Kakdarak
Hades
2
4
0
0.5
W
Zhong Kui
Shazzorock
Zhong Kui
3
0
1
3.5
W
9
0
3
10.5
W
Merlin
StinkyBaby
Merlin
1
2
4
1.5
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,656
Damage
15,153
28,109
Taken
36,183
11,562
Mitigated
12,057
14,988
Healing
8,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
2,789
617
2,673
3,033
6,526
3,303
120
1,513
5,013
12,893
0
L
3,154
49
1,171
2,148
9,693
3,537
0
1,621
8,072
9,203
0
L
Bellona
1,749
135
0
685
5,672
2,732
0
3,972
1,700
0
21,962
L
Hou Yi
4,920
1,215
0
1,864
6,200
1,512
0
533
5,667
0
27,609
L
Cliodhna
Jormungund
Cliodhna
3,474
578
0
1,950
8,331
2,034
0
3,005
5,222
0
24,399
L
Hades
Kakdarak
Hades
1,856
160
107
596
6,287
2,242
385
2,822
3,033
17,041
0
W
Zhong Kui
Shazzorock
Zhong Kui
5,273
857
0
4,113
5,975
3,521
601
0
5,975
33,997
0
W
4,575
478
0
2,230
4,792
1,411
0
0
4,792
0
32,508
W
Merlin
StinkyBaby
Merlin
4,427
344
0
850
3,600
1,067
851
1,856
1,744
27,158
0
W
7,592
5,480
0
2,089
7,216
2,260
0
1,688
5,528
0
54,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,901
Gold Earned
24,314
320
Minions Killed
189
0
Camps Cleared
0
969,606
Distance Traveled
986,648
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
5,696
570
21
2
0
196,723
1
L
Ares
4,806
481
14
1
0
209,248
3
L
Bellona
5,014
501
57
6
0
195,022
5
L
Hou Yi
4,629
463
46
5
0
190,202
3
L
Cliodhna
4,954
495
48
5
0
199,852
3
L
Hades
4,911
491
24
2
0
192,324
1
W
Zhong Kui
6,368
637
65
7
0
161,968
2
W
Susano
7,347
735
78
8
0
238,461
2
W
Merlin
5,865
587
46
5
0
186,876
3
W
Izanami
5,625
563
110
11
0
185,578
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role