Player Matchup

Arachne
Arachne
Silver I
Irothious
Arachne
Silver I
Level 88
God Stats
2W - 0L
1,684 SR
Queue Stats
28W - 15L
1,484 MMR
Party 2
Athena
Athena
Bronze III
Leg1t360NoSc0per
Athena
Bronze III
Level 152
God Stats
4W - 1L
1,500 SR
Queue Stats
29W - 18L
1,495 MMR
Solo
Zeus
Zeus
Gold I
Mimistix
Zeus
Gold I
Level 128
God Stats
3W - 2L
1,296 SR
Queue Stats
222W - 202L
1,554 MMR
Party 2
Achilles
Achilles
Gold II
SATA83
Achilles
Gold II
Level 111
God Stats
23W - 32L
1,502 SR
Queue Stats
684W - 679L
1,487 MMR
Solo
Chiron
Chiron
Gold III
aris21pana
Chiron
Gold III
Level 144
God Stats
9W - 9L
1,386 SR
Queue Stats
432W - 426L
1,495 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 125
1,473 SR
1,503 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 92
1,560 SR
1,505 MMR
Nemesis
Nemesis
Gold V
ByXenoXx_
Nemesis
Gold V
Level 98
God Stats
0W - 1L
1,520 SR
Queue Stats
29W - 34L
1,485 MMR
Solo
Izanami
Izanami
Gold IV
Cobr4rr
Izanami
Gold IV
Level 47
God Stats
18W - 11L
1,725 SR
Queue Stats
41W - 32L
1,680 MMR
Party 1
Sylvanus
Sylvanus
Gold V
St0rM M0NK3Y
Sylvanus
Gold V
Level 108
God Stats
22W - 18L
1,696 SR
Queue Stats
54W - 55L
1,399 MMR
Party 1
Ra
Ra
Silver II
Turkeybird04
Ra
Silver II
Level 68
God Stats
1W - 2L
1,480 SR
Queue Stats
7W - 9L
1,483 MMR
Solo
Chaac
Chaac
Platinum V
balgehakt__
Chaac
Platinum V
Level 139
God Stats
1W - 1L
1,377 SR
Queue Stats
540W - 508L
1,478 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Irothious
Arachne
18
17 / 4 / 10
12,540
660
24,141
20,887
10,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

15
3 / 2 / 21
10,501
553
8,368
23,254
27,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
18
6 / 3 / 8
11,733
618
9,638
9,201
3,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
SATA83
Achilles
16
4 / 0 / 4
10,426
549
12,549
16,888
19,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chiron
aris21pana
Chiron
17
1 / 0 / 8
10,839
570
10,418
14,549
4,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
KaliOdinBastetSusano

VS

Bans
LokiMulanZhong KuiGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ByXenoXx_
Nemesis
14
1 / 4 / 2
8,211
432
6,300
12,951
4,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Cobr4rr
Izanami
16
2 / 7 / 1
10,015
527
11,650
14,862
4,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
St0rM M0NK3Y
Sylvanus
12
2 / 7 / 2
7,965
419
8,134
17,614
17,236
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
4 / 9 / 2
9,655
508
10,330
16,204
6,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
0 / 4 / 1
8,791
463
12,225
22,256
15,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
17
31
Kills
9
9
Deaths
31
51
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nemesis
ByXenoXx_
Nemesis
1
4
2
0.5
L
Izanami
Cobr4rr
Izanami
2
7
1
0.36
W
Arachne
Irothious
Arachne
17
4
10
5.5
W
3
2
21
6.75
W
Zeus
6
3
8
3.33
W
Achilles
SATA83
Achilles
4
0
4
6
L
Sylvanus
St0rM M0NK3Y
Sylvanus
2
7
2
0.43
L
4
9
2
0.56
W
Chiron
aris21pana
Chiron
1
0
8
5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,114
Damage
48,639
84,779
Taken
83,887
64,807
Mitigated
48,365
38,911
Healing
29,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
ByXenoXx_
Nemesis
6,300
1,379
0
4,561
12,951
4,494
50
2,389
10,324
0
54,026
L
Izanami
Cobr4rr
Izanami
11,650
6,408
0
3,267
14,862
4,748
1,538
1,947
12,823
0
89,143
W
Arachne
Irothious
Arachne
24,141
14,649
0
8,810
20,887
10,168
1,844
6,845
13,685
0
75,456
W
8,368
2,889
1,398
7,730
23,254
27,784
85
5,794
17,015
19,235
0
W
Zeus
9,638
1,614
0
1,527
9,201
3,519
1,834
3,806
5,249
78,501
0
W
Achilles
SATA83
Achilles
12,549
3,804
0
9,125
16,888
19,018
324
3,267
12,624
0
50,106
L
Sylvanus
St0rM M0NK3Y
Sylvanus
8,134
908
1,206
2,925
17,614
17,236
51
4,250
13,208
19,516
0
L
10,330
469
641
4,885
16,204
6,471
0
4,638
11,278
73,422
0
W
Chiron
aris21pana
Chiron
10,418
4,483
1,120
9,201
14,549
4,318
2,491
1,738
12,747
0
85,391
L
12,225
1,644
0
11,526
22,256
15,416
146
4,521
16,693
2,714
55,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,039
Gold Earned
44,637
511
Minions Killed
549
0
Camps Cleared
0
1,936,476
Distance Traveled
1,780,631
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,211
432
92
5
0
407,732
4
L
Izanami
10,015
527
157
8
0
344,279
5
W
Arachne
12,540
660
84
4
0
418,220
4
W
Athena
10,501
553
26
1
0
402,041
6
W
Zeus
11,733
618
156
8
0
369,968
6
W
Achilles
10,426
549
94
5
0
387,208
3
L
Sylvanus
7,965
419
30
2
0
326,277
2
L
Ra
9,655
508
155
8
0
339,307
9
W
Chiron
10,839
570
151
8
0
359,039
0
L
Chaac
8,791
463
115
6
0
363,036
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role