Player Matchup

Hou Yi
Hou Yi
Anafiboy69_V2
Hou Yi
Level 98
God Stats
6W - 0L
1,740 SR
Queue Stats
148W - 156L
1,430 Elo+
Party 3
Ymir
Ymir
Dr_Exiles
Ymir
Level 103
God Stats
2W - 0L
1,543 SR
Queue Stats
212W - 229L
1,396 Elo+
Party 3
Amaterasu
Amaterasu
Noh_Seonyoon
Amaterasu
Level 86
God Stats
1W - 2L
1,162 SR
Queue Stats
159W - 169L
1,390 Elo+
Party 3
Vulcan
Vulcan
XxguillegpxX
Vulcan
Level 85
God Stats
3W - 5L
1,383 SR
Queue Stats
182W - 226L
1,362 Elo+
Party 4
Mulan
Mulan
track_MatiCalvo9
Mulan
Level 69
God Stats
6W - 3L
1,548 SR
Queue Stats
144W - 174L
1,328 Elo+
Party 4
Team Averages
Level 88
1,475 SR
1,381 Elo+

VS

Team Averages
Level 81
1,544 SR
1,430 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
BeiBi_Asel
Nemesis
Level 105
God Stats
4W - 2L
1,860 SR
Queue Stats
296W - 276L
1,451 Elo+
Party 2
Cerberus
Cerberus
Judas_treason
Cerberus
Level 107
God Stats
24W - 29L
1,437 SR
Queue Stats
474W - 544L
1,413 Elo+
Party 1
Sun Wukong
Sun Wukong
Zajac9133
Sun Wukong
Level 48
God Stats
1W - 2L
1,450 SR
Queue Stats
25W - 26L
1,403 Elo+
Solo
Kukulkan
Kukulkan
meizum68
Kukulkan
Level 62
God Stats
4W - 2L
1,470 SR
Queue Stats
193W - 222L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 3
4,689
670
4,189
4,409
885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ymir
7
3 / 1 / 1
5,037
720
2,759
5,211
1,737
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
Noh_Seonyoon
Amaterasu
9
2 / 1 / 0
5,040
720
3,255
5,084
2,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
9
2 / 1 / 1
5,000
714
2,100
3,309
1,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
1 / 0 / 1
4,851
693
1,639
4,193
1,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
7
1 / 2 / 1
4,129
590
3,338
3,572
785
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nemesis
BeiBi_Asel
Nemesis
6
0 / 1 / 1
3,830
547
854
3,000
806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Judas_treason
Cerberus
6
1 / 2 / 1
4,202
600
1,928
6,595
2,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
Zajac9133
Sun Wukong
7
1 / 2 / 0
4,311
616
2,622
4,635
2,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
meizum68
Kukulkan
8
1 / 3 / 0
4,467
638
2,462
3,954
1,236
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
7
9
Kills
4
4
Deaths
10
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
1
2
1
0.75
W
1
1
3
2.5
L
Nemesis
BeiBi_Asel
Nemesis
0
1
1
0.5
W
Ymir
3
1
1
3.5
L
Cerberus
Judas_treason
Cerberus
1
2
1
0.75
W
Amaterasu
Noh_Seonyoon
Amaterasu
2
1
0
2
W
Vulcan
2
1
1
2.5
L
Sun Wukong
Zajac9133
Sun Wukong
1
2
0
0.5
L
Kukulkan
meizum68
Kukulkan
1
3
0
0.33
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,942
Damage
11,204
22,206
Taken
21,756
7,229
Mitigated
7,227
9,347
Healing
5,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
3,338
1,564
316
1,268
3,572
785
0
843
2,729
0
19,368
W
4,189
1,661
0
1,721
4,409
885
0
905
3,504
0
27,827
L
Nemesis
BeiBi_Asel
Nemesis
854
336
0
210
3,000
806
0
216
2,784
0
11,374
W
Ymir
2,759
800
884
1,944
5,211
1,737
0
1,223
3,988
9,170
0
L
Cerberus
Judas_treason
Cerberus
1,928
120
1
2,043
6,595
2,205
0
1,916
4,679
10,533
0
W
Amaterasu
Noh_Seonyoon
Amaterasu
3,255
1,110
0
1,661
5,084
2,186
0
0
4,767
0
18,417
W
Vulcan
2,100
269
0
0
3,309
1,055
0
2,019
1,290
23,039
0
L
Sun Wukong
Zajac9133
Sun Wukong
2,622
374
0
1,392
4,635
2,195
0
0
4,181
0
15,949
L
Kukulkan
meizum68
Kukulkan
2,462
302
0
290
3,954
1,236
0
1,884
2,070
22,907
0
W
1,639
352
0
3,137
4,193
1,366
0
443
3,750
0
25,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,617
Gold Earned
20,939
235
Minions Killed
177
0
Camps Cleared
0
732,154
Distance Traveled
681,868
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
4,129
590
35
5
0
138,199
2
W
Hou Yi
4,689
670
50
7
0
139,743
3
L
Nemesis
3,830
547
32
5
0
102,876
1
W
Ymir
5,037
720
19
3
0
127,839
0
L
Cerberus
4,202
600
29
4
0
154,195
0
W
Amaterasu
5,040
720
48
7
0
141,557
0
W
Vulcan
5,000
714
53
8
0
150,008
0
L
Sun Wukong
4,311
616
29
4
0
141,498
0
L
Kukulkan
4,467
638
52
7
0
145,100
0
W
Mulan
4,851
693
65
9
0
173,007
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role