Player Matchup

Tyr
Tyr
 
Tyr
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
 
Geb
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
DerpStepo
Sol
Level 18
God Stats
18W - 10L
1,483 SR
Queue Stats
68W - 54L
1,505 Elo+
Party 2
Awilix
Awilix
VikkstarDoom
Awilix
Level 118
God Stats
23W - 24L
1,549 SR
Queue Stats
538W - 489L
1,546 Elo+
Party 2
Scylla
Scylla
fifuś
Scylla
Level 31
God Stats
1W - 3L
1,464 SR
Queue Stats
65W - 60L
1,485 Elo+
Solo
Team Averages
Level 47
1,499 SR
1,507 Elo+

VS

Team Averages
Level 78
1,547 SR
1,500 Elo+
Rama
Rama
 
Rama
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Nemesis
Nemesis
MCxGuerkchen
Nemesis
Level 33
God Stats
5W - 5L
1,469 SR
Queue Stats
56W - 59L
1,490 Elo+
Solo
Chaac
Chaac
Paolobernal2
Chaac
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 78L
1,477 Elo+
Party 3
Kuzenbo
Kuzenbo
ShinokageX
Kuzenbo
Level 28
God Stats
2W - 0L
1,809 SR
Queue Stats
41W - 40L
1,495 Elo+
Party 4
Scylla
Scylla
tarnicaen
Scylla
Level 155
God Stats
16W - 16L
1,456 SR
Queue Stats
718W - 670L
1,539 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
7
0 / 4 / 0
4,363
436
2,284
8,979
3,633
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Geb
 
Geb
7
0 / 6 / 0
4,285
429
2,083
6,615
2,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

5
0 / 3 / 0
3,872
387
1,337
3,116
392
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Awilix
9
0 / 2 / 0
4,974
497
3,001
6,070
1,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
fifuś
Scylla
8
1 / 2 / 0
4,927
493
2,802
3,801
763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
11 / 0 / 1
7,199
720
7,699
5,744
1,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
MCxGuerkchen
Nemesis
9
2 / 0 / 0
5,448
545
2,385
4,331
1,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
3 / 0 / 1
6,531
653
6,596
6,764
4,689
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kuzenbo
ShinokageX
Kuzenbo
8
1 / 0 / 8
5,895
590
1,516
4,433
4,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
tarnicaen
Scylla
11
0 / 1 / 2
6,047
605
1,313
4,008
1,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
29
1
Kills
17
17
Deaths
1
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
4
0
0
L
Geb
 
Geb
0
6
0
0
W
Rama
 
Rama
11
0
1
11.5
L
0
3
0
0
W
Nemesis
MCxGuerkchen
Nemesis
2
0
0
2
W
3
0
1
3.5
W
Kuzenbo
ShinokageX
Kuzenbo
1
0
8
5
L
Awilix
0
2
0
0
L
Scylla
fifuś
Scylla
1
2
0
0.5
W
Scylla
tarnicaen
Scylla
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,507
Damage
19,509
28,581
Taken
25,280
8,633
Mitigated
12,888
6,085
Healing
10,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
2,284
605
0
1,640
8,979
3,633
540
0
8,979
0
17,277
L
Geb
 
Geb
2,083
633
0
817
6,615
2,431
0
820
5,795
13,229
0
W
Rama
 
Rama
7,699
6,342
0
2,734
5,744
1,831
543
1,993
3,569
0
46,869
L
1,337
517
0
833
3,116
392
0
529
2,587
10,166
0
W
Nemesis
MCxGuerkchen
Nemesis
2,385
895
0
2,348
4,331
1,165
253
0
4,331
0
24,250
W
6,596
1,250
0
3,605
6,764
4,689
0
0
6,764
0
36,564
W
Kuzenbo
ShinokageX
Kuzenbo
1,516
750
531
991
4,433
4,032
294
1,790
2,466
7,285
0
L
Awilix
3,001
775
0
1,958
6,070
1,414
0
310
5,742
0
29,504
L
Scylla
fifuś
Scylla
2,802
379
0
837
3,801
763
0
1,020
2,649
17,922
0
W
Scylla
tarnicaen
Scylla
1,313
171
0
576
4,008
1,171
0
1,850
1,928
35,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,421
Gold Earned
31,120
193
Minions Killed
317
0
Camps Cleared
0
884,120
Distance Traveled
991,504
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
4,363
436
35
4
0
205,445
0
L
Geb
4,285
429
24
2
0
165,206
1
W
Rama
7,199
720
86
9
0
167,575
3
L
Sol
3,872
387
22
2
0
105,401
0
W
Nemesis
5,448
545
64
6
0
224,073
0
W
Chaac
6,531
653
85
9
0
191,981
0
W
Kuzenbo
5,895
590
5
1
0
215,045
2
L
Awilix
4,974
497
68
7
0
234,248
1
L
Scylla
4,927
493
44
4
0
173,820
1
W
Scylla
6,047
605
77
8
0
192,830
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role